Ok, so this is my Ibadi Third Way run. It's going well and I decided to see how strong Ming is. The result?
MING'S POWER LEVEL IS OVER 9000!
Make no mistake, I'am beating him easily in my game. But the problem is how laughable stable Ming is and overall crazy things are going on. These include:
-Ming being able to train mercs from his Tributaries just flat out needs to go. I've occupied all his land and he keeps building hundreds of thousands of men from Korea and Japan that I cant even siege. I've killed half a million mercs alone from Korea. FIX THIS, ITS BROKEN!
-Ming retreating into his tributaries is also quite silly. It's nigh unpredicable to know where he will end up and I've seen him retreat in cirecles over half of China!
-Being at 0 Mandate may make his units abit worse, but its not close to enogh. Being at 0 Mandate needs to give ALOT of revolt risk. It shouldnt take 5 years at 20 War exhausing and 0 mandate for rebels to start spawning.....
-Ming being ahead in tech of everyone for most of the game. I've seen him tech up mil at absurd ahead in time, where it would cost me 1000+ points to tech.
-Ming spawning 2 Institutions while doing.....nothing all game. He got both Manefactories and Global Trade while just sitting on his ass, not even colonizing. How exactly is he a champion of global trade when never going outside China? Institutions in general need an overhaul, its far too easy for Ming to get fully embraced Enlightenment in 1710. Historical accuracy? What is that?
-Why on earth is Ming not bankrupt while fielding 141 mercs currently with no econmic base of any kind? Where is his treasury even located? Who are these half a million mercs that want to fight for a dead Empire?? What I'm saying is, it needs to be far easier to go bankrupt.
-Ming's tributaries should auto break away when he's at 0 Mandate and/or dead. Right now they have 5-ish % with Korea at 6% after I killed 1 Million men. Make Tributaries actually want to be free!
And those were my points. Stupid Ming!
MING'S POWER LEVEL IS OVER 9000!
Make no mistake, I'am beating him easily in my game. But the problem is how laughable stable Ming is and overall crazy things are going on. These include:
-Ming being able to train mercs from his Tributaries just flat out needs to go. I've occupied all his land and he keeps building hundreds of thousands of men from Korea and Japan that I cant even siege. I've killed half a million mercs alone from Korea. FIX THIS, ITS BROKEN!
-Ming retreating into his tributaries is also quite silly. It's nigh unpredicable to know where he will end up and I've seen him retreat in cirecles over half of China!
-Being at 0 Mandate may make his units abit worse, but its not close to enogh. Being at 0 Mandate needs to give ALOT of revolt risk. It shouldnt take 5 years at 20 War exhausing and 0 mandate for rebels to start spawning.....
-Ming being ahead in tech of everyone for most of the game. I've seen him tech up mil at absurd ahead in time, where it would cost me 1000+ points to tech.
-Ming spawning 2 Institutions while doing.....nothing all game. He got both Manefactories and Global Trade while just sitting on his ass, not even colonizing. How exactly is he a champion of global trade when never going outside China? Institutions in general need an overhaul, its far too easy for Ming to get fully embraced Enlightenment in 1710. Historical accuracy? What is that?
-Why on earth is Ming not bankrupt while fielding 141 mercs currently with no econmic base of any kind? Where is his treasury even located? Who are these half a million mercs that want to fight for a dead Empire?? What I'm saying is, it needs to be far easier to go bankrupt.
-Ming's tributaries should auto break away when he's at 0 Mandate and/or dead. Right now they have 5-ish % with Korea at 6% after I killed 1 Million men. Make Tributaries actually want to be free!
And those were my points. Stupid Ming!
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