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Ea90s

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Mar 8, 2019
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My mineral production explodes during war. We're talking going from 600 a month to nearly 2000 a month. It's nice but I've depleted my 100k stockpile building dozens of spaceports and modules so as to be capable of vastly out build my enemies fleets during the next war that is surely coming.
I have been rapidly expanding most of the game and have been dealing with population booms wrecking havoc on my consumer goods balance. Consumer goods is typically what creates this kind of fluctuation for me so I'm wondering if there is some unknown mechanic that gives materialistic or militaristic empires the benefit of reduced consumer goods during war?
I won the war but only gained a single planet due to having a defensive war policy. So I had no such population boom at wars end.
Any thoughts or suggestions would be helpful.
 

Raylof

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Could be that you are losing ships, thus your maintenance is decreased. But that seems unlikely to effect you so much, must be some sort of modifier for war time for your empire.
 

skullblits

Major
Sep 9, 2017
521
4
If you have enough infulance you can select something on a planet that boost minerals output for 10 years.

Also if you have sectors you can drain there stuff for a reduced cost.

But id wait until your energy credits is low. So you don't waste it all.

But I'm the same eithic as you but haven't had a war yet.

Also I'm not 100% sure on this. But if you raise happiness I think it increases output. So if you raise living standards. Then you modify your pops to use less consumers goods. Its a win win
 

Ea90s

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Could be that you are losing ships, thus your maintenance is decreased. But that seems unlikely to effect you so much, must be some sort of modifier for war time for your empire.
I've quickly replaced ones I lost and came out of the war with more. Like clockwork as soon as my enemy federation capitulates, my production plummets. I'm thinking their must be a modifier somewhere but haven't found it.
 

Ea90s

Corporal
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Mar 8, 2019
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If you have enough infulance you can select something on a planet that boost minerals output for 10 years.

Also if you have sectors you can drain there stuff for a reduced cost.

But id wait until your energy credits is low. So you don't waste it all.

But I'm the same eithic as you but haven't had a war yet.

Also I'm not 100% sure on this. But if you raise happiness I think it increases output. So if you raise living standards. Then you modify your pops to use less consumers goods. Its a win win
I've taken advantage of the edicts for energy production and happiness after conquest to supplement troops quelling any resistance but thanks for reminding me! I haven't used it on mineral production yet and I have influence to spare and then some.
I just drained my mineral sector to refill my empire stockpile.
 

skullblits

Major
Sep 9, 2017
521
4
Problem I always have is EC.

I build my fleet up over time. But want enough mineral income to make more if needed. But them EC drains always worried me because if Im over cap and love away from my capital. I'm always in negative.

But I'd rather have higher mineral income than EC. Because of my sectors