My mineral production explodes during war. We're talking going from 600 a month to nearly 2000 a month. It's nice but I've depleted my 100k stockpile building dozens of spaceports and modules so as to be capable of vastly out build my enemies fleets during the next war that is surely coming.
I have been rapidly expanding most of the game and have been dealing with population booms wrecking havoc on my consumer goods balance. Consumer goods is typically what creates this kind of fluctuation for me so I'm wondering if there is some unknown mechanic that gives materialistic or militaristic empires the benefit of reduced consumer goods during war?
I won the war but only gained a single planet due to having a defensive war policy. So I had no such population boom at wars end.
Any thoughts or suggestions would be helpful.
I have been rapidly expanding most of the game and have been dealing with population booms wrecking havoc on my consumer goods balance. Consumer goods is typically what creates this kind of fluctuation for me so I'm wondering if there is some unknown mechanic that gives materialistic or militaristic empires the benefit of reduced consumer goods during war?
I won the war but only gained a single planet due to having a defensive war policy. So I had no such population boom at wars end.
Any thoughts or suggestions would be helpful.