But it had to be separate in order toIt could have easily been integrated into the existing districts system instead of having a weird separate section which does the same thing only being ploppable.
A: hook into the new code for areas
B: remain the same zoning specialisation for players who don't buy the DLC or want to mix both - I use both zoned and area industry.
I don't know where you read pollution is reducing your output? The area level bonuses are just what you get when you level up the area, so at the area level you're at your buildings produce 40% less pollution, meaning you won't get as much discolouration of the land around buildings etcIs pollution reducing my output by 40%? How do I prevent that?