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unmerged(31791)

Second Lieutenant
Jul 11, 2004
136
0
www.pingry.org
I have a question about this particular subject.

division = {
id = { type = 10128 id = 3 }
name = "2nd Infantry Division"
strength = 100
type = infantry
}

As you can see this is an ifantry division. Howeverthe part "type = 10128" is bothering me. This number is unique to every country. Is there a certain number for a user made country, or for the tag U00?
 

jdrou

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Tom Servo said:
As you can see this is an ifantry division. Howeverthe part "type = 10128" is bothering me. This number is unique to every country. Is there a certain number for a user made country, or for the tag U00?
In general I believe you can use any unique type+id combination for any object. Scenario makers tend to use a certain type or types for different countries just to keep it organized. The only exceptions I'm aware of are that all leaders are type 6, ministers are type 9, and type 4712 (and maybe a few after that) is used for objects created by the game engine. You might actually be able to use those too but it's probably safer not to since there's plenty of other types available.
 

jdrou

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Tom Servo said:
So you're saying that I could use that number if I wanted to?
As long as there is no other object in any file with the same type+id.
 

jdrou

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UPDATE: Based on the existing unit 'types' in scenarios and the fact that a type 1156 (which was intended to be 11156) caused problems in 1.06 I would only use a type of 10000 or higher for units in user-modified scenarios.