I kinda assume that special bonuses such as +15% Special Forces Attack/Defense or +15% Artillery Attack, +10% Artillery Defense or +10% Infantry Attack, +15% Infantry Defense simply modify those stats for all such companies in your divisions.
Turns out that's not the case. Those bonuses are applied to whole divisions based on what the game considers them to be. If the game sees the divisions as an artillery division it will, as a whole, receive the +15%/+10% bonus in combat, even if there are 10 infantry companies in it.
Let me give you a few examples:
7 Mountaineers, 3 Artillery --> Special Forces Division
7 Mountaineers, 7 Infantry, 3 Artillery --> Special Forces Division (special forces take precedence over infantry when equal)
7 Mountaineers, 4 Artillery --> Artillery Division (since artillery companies count as 2 for that purpose)
6 Mountaineers, 6 Infantry, 3 Artillery --> Artillery division (since artillery apparently both takes precedence when numbers are equal and counts as 2 companies)
6 Mountaineers, 6 Marines, 6 Infantry, 6 Cavalry, 6 Motorized, 3 Artillery --> Artillery Division since only the highest number matters.
Game will show you what your division is by assigning it a basic template symbol, but only once you saved your changes in division designer.
Here is what various Military Staff bonuses actually affect: (replaced with the post by @Zwireq from below):
Artillery Divisions count as both Infantry and Artillery divisions. They get bonus from Artillery (Specialist/Expert/Genius), and Infantry (Specialist/Expert/Genius). Bonus stack.
Infantry divisions counts as Infantry divisions. They get bonus from Infantry (Specialist/Expert/Genius).
Special Forces divisions (Paratroopers/Marines/Mountaineers) count as Special Forces and Infantry Divisions. They get bonus from Commando (Specialist/Expert/Genius) and Infantry (Specialist/Expert/Genius). Bonus stack.
Cavalry Divisions counts as both Cavalry and Infantry divisions.They get bonus from Cavalry (Specialist/Expert/Genius) and Infantry (Specialist/Expert/Genius). Bonus stack.
Motorized divisions count as motorized divisions. They get bonus from Cavalry (Specialist/Expert/Genius).
Mechanized divisions count as mechanized divisions. There are currently no no boni for that type of divisions in-game.
Armored Divisions count as Armored Divisions. They get bonus from Armor (Specialist/Expert/Genius) and General Trait (Panzer Leader).
All divisions also get bonus from Offense (Specialist/Expert/Genius) and Defense (Specialist/Expert/Genius).
All divisions fighting on core territory, if country fielding those divisions have modifier - Division attack/defense on core territory, they get that as a bonus.
All above bonus stack with each other and it is shown during combat under - Country modifier.
If division qualifies as Tank Destroyers, Anti-Tank etc. they still count as their respective branch - TD as Armored and AT as Artillery etc.
Default Icon for Division Template denotes what division unit type it is.
Turns out that's not the case. Those bonuses are applied to whole divisions based on what the game considers them to be. If the game sees the divisions as an artillery division it will, as a whole, receive the +15%/+10% bonus in combat, even if there are 10 infantry companies in it.
Let me give you a few examples:
7 Mountaineers, 3 Artillery --> Special Forces Division
7 Mountaineers, 7 Infantry, 3 Artillery --> Special Forces Division (special forces take precedence over infantry when equal)
7 Mountaineers, 4 Artillery --> Artillery Division (since artillery companies count as 2 for that purpose)
6 Mountaineers, 6 Infantry, 3 Artillery --> Artillery division (since artillery apparently both takes precedence when numbers are equal and counts as 2 companies)
6 Mountaineers, 6 Marines, 6 Infantry, 6 Cavalry, 6 Motorized, 3 Artillery --> Artillery Division since only the highest number matters.
Game will show you what your division is by assigning it a basic template symbol, but only once you saved your changes in division designer.
Here is what various Military Staff bonuses actually affect: (replaced with the post by @Zwireq from below):
Artillery Divisions count as both Infantry and Artillery divisions. They get bonus from Artillery (Specialist/Expert/Genius), and Infantry (Specialist/Expert/Genius). Bonus stack.
Infantry divisions counts as Infantry divisions. They get bonus from Infantry (Specialist/Expert/Genius).
Special Forces divisions (Paratroopers/Marines/Mountaineers) count as Special Forces and Infantry Divisions. They get bonus from Commando (Specialist/Expert/Genius) and Infantry (Specialist/Expert/Genius). Bonus stack.
Cavalry Divisions counts as both Cavalry and Infantry divisions.They get bonus from Cavalry (Specialist/Expert/Genius) and Infantry (Specialist/Expert/Genius). Bonus stack.
Motorized divisions count as motorized divisions. They get bonus from Cavalry (Specialist/Expert/Genius).
Mechanized divisions count as mechanized divisions. There are currently no no boni for that type of divisions in-game.
Armored Divisions count as Armored Divisions. They get bonus from Armor (Specialist/Expert/Genius) and General Trait (Panzer Leader).
All divisions also get bonus from Offense (Specialist/Expert/Genius) and Defense (Specialist/Expert/Genius).
All divisions fighting on core territory, if country fielding those divisions have modifier - Division attack/defense on core territory, they get that as a bonus.
All above bonus stack with each other and it is shown during combat under - Country modifier.
If division qualifies as Tank Destroyers, Anti-Tank etc. they still count as their respective branch - TD as Armored and AT as Artillery etc.
Default Icon for Division Template denotes what division unit type it is.
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