So you refuse to standardize your units, and you want to have total control, and you want to have everything easily visible/available. Ok, but pick two.
you can have more control - Paradox can easily add a few short cuts in the some areas.
Like: when you select a stack of units they could add a button on the top - create HQ - which would attach the stack to a new HQ formed. Easy plus helps a lot when you have a lot of units comming out
Like: when you select a stack you could show the total width of the whole stack plus individual widths of the units.
Like: highlighting units up the chain of command - not only down the chain.
Like: adding an autofollow option for hq level XXX, XXXX and XXXXX of a predifined amount of terrains so the AI can move those HQ's forward when you have no time to do it IF YOU CHOOSE.
Like: add a number display just off the left top icon to indicate the total width of the stack
Like: even scrap the lvl XXX's so as to reduce the ammount of micro needed / plus increase what lvls XXXX can have under them.
Width is one of the most crucial parts of this
WAR game - whilst they make it hard to determine at first glance- why for heavens sake?
Im sure others have ideas too.
From a practical standpoint, you can standardize division/corps/army setups. This maximizes resource use (no "useless" practicals or research), and it means that you don't ever have to check what's under a selected HQ. Once that is done, you do this for quick redeployment:
Hit # for #. Army. Click to send the HQ to its destination. Click to select a corps. Click the selection bar. Click to send the HQ. Deselect the HQ, and click again to send all units to their province. Hit 1 and repeat for each corps.
OR. Hit # for #. Army. Cancel the stance, and activate new orders within enemy territory. Go back to watching the movie while your units redeploy.
haveing just inf + art in all units and another stack with same tank builds is nowhere fun. P. might as well scrap all the other build possibilites. Furthermore looking for the corps with ENG, ART and AT (which you need v russia) is not solved by the suggestion.
All they need to do is make things a tad more friendly and USE the HUGE display the map offers not hide stuff under a tonne of clicks..
On a side note, I would like to know how you manage a Thing like Barbarossa in multiplayer, so mostly without pausing? And where's the strategy part in a clickfest like that?
oh you need to pause no question about it.. what else can you do? Just its a pain for all involved.