Do you seriously believe this to be true?
Yes, take a look at EU4 history, we would likely not be having this conversation if monarch power was not a thing.
The Joke was that the monarch was some kind of wizard solely responsible for the advancement and development of his nation, well among other things like the fact that it was stored and flexible allowing for him quickly change what he was doing into something completely different (like a wizard) which damaged strategy and planing. (Also yeah the finite of monarch power was also thing a thing despite it being used for things which should not be controlled by finite resource flow.)
Edit: Although the storing of resources like these ready to be sprung into action (which makes little sense) might also be part of it which may be your issue here.
Other paradox games have come up with solutions for this problem without sacrificing potential unfair wastage due to being busy with something else. Examples being HO4 and stellaris, Hopefully they might find a way of remedying this potential issue like the ways previously given in this thread.
Last edited: