I have two big issues with migration rn. I didn't play the game for some time so I don't know if these are new or old. First, Slaves start to migrate, even with other pops in the territory. Slaves ofc don't ever finish this migration with the 0.05 speed, so why does the game even allow them to attempt to migrate? It just blocks the territory from ever having pops migrate again, unless you manually fix it by moving all slaves. Secondly, I would like some information about what decides if and where a pop migrates. Some landlocked pops migrate to my cap, even tho it is not adjacent, while pops in ports sometimes dont migrate at all, even tho my cap has by far the highes migration attraction and a port. I like big cities, but it seems rather impossible to create a megacity now. I gets its not realistic, but come on, the point of a game is to be fun.