Migration treaty feeders? Anyone tried this? How effective is it?

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GnoSIS

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The strategy is simple: Create 1 system minors, through conquest and by releasing sectors, and have migration treaty with them.

The purpose being, that their few colonies or just 1 planet would fill up, and you will get the rest in migration to fill your empty planets in your large empire, where pop growth is almost non existent, and you don't invest pops to the pop growth diminishing returns minigame.

The question is: Is it better than periodic conquest/or bombardment with abduction?

Edit: Does Automatic resettlement work with migration treaties?

Have you tried this? What do you have to share? And how many 1 system minors should I create?
 
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hart30

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If pop growth is almost non-existant on ur planets, but u create vassals with a lot space for pop growth it will be ur own pops which migrate into ur vassals. And as soon the vassals single planet is full it stops growing (thus reaching the point where pops stop immigrating and instead start to emigrate) and it creates migration treaties with other empires, which have lots of space. So u only will end up losing pops, which get sucked out ur empire by ur vassals, which in turn send the pops to other empires they create migration treaty with.

Seriously - migration treaties are not always good. If u are a slaver or general xenopobic empire u are basically guaranteed to lose pops, as pops do not migrate into empires which enslave them (or whose worlds simply do not have the preferred habitability) and xenophile empires in general have a big immigration pull.
I once made a migration treaty as xenophobic empire with a gaia origin one. Wonder over wonder, their population exploded while mine stagnated as no pops immigrated, but a lot of pops emigrated to those gaia worlds.
 
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GnoSIS

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If pop growth is almost non-existant on ur planets, but u create vassals with a lot space for pop growth it will be ur own pops which migrate into ur vassals. And as soon the vassals single planet is full it stops growing (thus reaching the point where pops stop immigrating and instead start to emigrate) and it creates migration treaties with other empires, which have lots of space. So u only will end up losing pops, which get sucked out ur empire by ur vassals, which in turn send the pops to other empires they create migration treaty with.
No, I will have the empty jobs and housing, but not invest on pop growth using pop jobs. So the growth should be there but not very high.

If the source planet becomes full then sure the growth will stop. This is why I asked if auto resettle considers treaties: to push pops from a full planet to my empty ones. But from my research it seems this wasn't even implemented - and I never tried it out. I guess it's back to the usual conquering and abducting then.
 

GnoSIS

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Emigration push is not enough. It's a game you play and loose, due to scaling growth with pop count.
This can work only if a pop from a full planet decides to emigrate over, across empires.
 

Quinzal

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I usually try and vassalize some AI during midgame to use them to feed me pops after my growth stops later.
I thought everyone did that. Once I hit the midgame lack-of-things-to-spend-influence-on slump, I'll eat the nearest planet and spend all my influence funneling the pops to a forge ecu. Big alloys to prepare for endgame.
 

Lykus Cerebros

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I thought everyone did that. Once I hit the midgame lack-of-things-to-spend-influence-on slump, I'll eat the nearest planet and spend all my influence funneling the pops to a forge ecu. Big alloys to prepare for endgame.
I usually disable jobs on conquered planets and build transit hubs to funnel the pops back to my ecus or ringworlds to save the influence cost. Admittedly I ahve a soft spot for democratic authority so that makes resettlement a bit quicker.