The rules are simple:
- Pick a character and migrate to somewhere else
- While migrating, try to avoid blobbing
- A Kingdom is the maximum size for migration, having second Kingdom is a big no no and you must get rid of it
- If you accidentally become an Emperor or a really strong kingdom try to lose it ASAP
- It's best to pick early starting dates
For a more interesting experience pick
- Ironman
- No Germanic religion. If your character becomes Germanic try to convert to anything else
Here's who my potential picks for character are, and what motivates them to move...
- King of Dál Riata is planning to get his descendants to make Perm Great Again
- Chief of Uusimaa has had enough and wants to go to Goa
- Emir of Jerusalem wants to make a move to Japan, traveling by Kashmir to Samatata. He will have to continue his journey in EU4 after that if he wishes to finish his journey
- Count of Dunhuang thinks Armenia is safe distance away from China
- Farbas of Ghana wants to make merry up with some friends in Nottingham
- Pick a character and migrate to somewhere else
- While migrating, try to avoid blobbing
- A Kingdom is the maximum size for migration, having second Kingdom is a big no no and you must get rid of it
- If you accidentally become an Emperor or a really strong kingdom try to lose it ASAP
- It's best to pick early starting dates
For a more interesting experience pick
- Ironman
- No Germanic religion. If your character becomes Germanic try to convert to anything else
Here's who my potential picks for character are, and what motivates them to move...
- King of Dál Riata is planning to get his descendants to make Perm Great Again
- Chief of Uusimaa has had enough and wants to go to Goa
- Emir of Jerusalem wants to make a move to Japan, traveling by Kashmir to Samatata. He will have to continue his journey in EU4 after that if he wishes to finish his journey
- Count of Dunhuang thinks Armenia is safe distance away from China
- Farbas of Ghana wants to make merry up with some friends in Nottingham
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