The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
ForzaA said:It's been discussed before... and I think in the end the conclusion was that someone (presumably holding some copyright over the whole Middle Earth business) was being a general pain in the *** for mods based on Middle Earth...
Nevertheless, I still like the idea.
The question is, ofcourse, what part(s)/time(s) of Middle Earth one would want to portray.... since they're majorly different.
Byakhiam said:I personally feel they won't. I remember seeing several Middle-Earth maps for Warlords 2 Deluxe waaaaaay back and I'm quite sure there are a plenty of other Middle Earth mods for other games.
EDIT: Swift googling shows mods for Diablo 2 and Medieval Total War on first page. It also showed a Morrowind mod that actually got closed by legal action. Dunno.
Tabris.BR said:- From the arive of the Noldor to the sunking of Beleriand
- From the sunking of beleriand to the Fall of Numenor
- From the fall of Numenor to a hipotetical fourth age (the it would be fiction)
klas_knas said:Well, since 3,000 years in EUII is a long time a few suggestions are:
1) The GRAND campaign: from year 1 T.A. to either 3021 T.A. (that would be the easiest one, end of Sauron and so on) or a bit into the fourth age (wich would be hard, since the game clock won't tick over to 1 again).
2) War of the Last Alliance 3320 S.A - 2 T.A (123 years): From the founding of Gondor and Arnor to the death of Isildur on the Gladden Fields.
3) Three Kingdoms 861-1349: Mainly about the time when Arnor was split up in three different kingdoms that fought eachother.
4) The Kinstrife 1409-1636: A Gondorian civil war. Could be interesting.
5) Realm of the Wich-King 1856-1975: A short scenario where the wich-king Angmar is fought by Gondor.
6) Late Scenario 2741-3021: Begins when Helm Hammerhand is crowned King of Rohan and ends with the passing of Frodo to Valinor.
7) War of the Ring 3001-3021 (possibly longer): Short scenario, really. Just the war of the ring that we know from the movies.
8) Fourth Age Scenario 1-185: Starts when Frodo, Bilbo and Gandalf leave the Gray Havens and ends with the death of Harding of the Hill, Sam Gamgee's heir.
I've also drawn up some provinces on the Middle-Earth map.
BasileiosII said:The divisions could be much smaller. A 30 province Gondor would add some spice to the game.
BasileiosII said:And one could utilise the whole Middle Earth map (not only the northwest). You could add states in the east then, maybe fictional states in Rhûn or Khand. And another dwarf city in the Orocarni (mountains of the east, only on the big world map) since there were 7 fathers of the dwars AFAIK, so there were some more in the east.
I have the full world map here at home in a book called "Historical Atlas of Middle-Earth" but I didn't find it on the internet.
klas_knas said:Yes, but that's only a map (wich is dead as a fish, since it was created almost a year ago and so far nothing). This is a mod, mind you.
I've also thought up a new use of the religions. We don't hear a lot about religion in LotR. But we could translate the religion names to others; make
Orthodox - Men
Catholic - Elves
Protestant - Dwarves
Shia Muslim - Orchs
Sunni Muslim - Southerlings
Pagans - Depopulated
Or something like that. Now we would have a nice demographic mode!