I have seen a few posts over the past few months that seem to want more micromanagement.
While everyone might want something a little different, I have to say I don't want any more.
Fiddling with the cemeteries, landfills, snow dumps and tweaking the power every time the temperature goes up and down is not my favorite part of the game. I find at times it gets quite tedious. I'd rather be building my city.
For example, I would not mind seeing things like Industry being enhanced. It could use a little fleshing out. However I would prefer if it were not made too in-depth and tiresome.
Politics is another thing that I hear about from time to time. I might enjoy a nice "Mayor's Mansion" being added to the game, possibly becoming available and then leveling up as you hit milestones. I'm not sure I care about anything beyond that.
I'd like to see improvements in control of transportation (hopefully in "Mass Transit"), like to be able to control the number of buses/trains/metro per line, but I don't feel it needs to go any deeper than that. I don't want schedules, I have more interesting things to do. That sort of thing sounds fine for something that is a "transportation game" (I presume like CiM/CiM2? Never played them, so not really sure.), but this is a "city builder". I want to build cities, not read spreadsheets.

While everyone might want something a little different, I have to say I don't want any more.
Fiddling with the cemeteries, landfills, snow dumps and tweaking the power every time the temperature goes up and down is not my favorite part of the game. I find at times it gets quite tedious. I'd rather be building my city.
For example, I would not mind seeing things like Industry being enhanced. It could use a little fleshing out. However I would prefer if it were not made too in-depth and tiresome.
Politics is another thing that I hear about from time to time. I might enjoy a nice "Mayor's Mansion" being added to the game, possibly becoming available and then leveling up as you hit milestones. I'm not sure I care about anything beyond that.
I'd like to see improvements in control of transportation (hopefully in "Mass Transit"), like to be able to control the number of buses/trains/metro per line, but I don't feel it needs to go any deeper than that. I don't want schedules, I have more interesting things to do. That sort of thing sounds fine for something that is a "transportation game" (I presume like CiM/CiM2? Never played them, so not really sure.), but this is a "city builder". I want to build cities, not read spreadsheets.