If overpopulation is actually a problem, there is a button for that. Declare population controls.
Except that hits you with a stab malus and costs you a population growth slot. Population being an important resource. A much better way would have been real automigration. Either because the pop is free and allowed to do so on their own, which would of course require them to be smart enough to know what place and job is good for them. And they aren't. Or via some setting that more simplistically just sends excess pop somewhere automatically. Also not available.If overpopulation is actually a problem, there is a button for that. Declare population controls.
Haven't played this yet... so, you're saying me the patch meant to reduce the already insane micromanagement managed to make said micromanagement ever more insane? Really? How did this happen?
So your answer to 'there is too much micromanagement' boils down to 'micromanage your planets to avoid it'? Because going over 30-40 planets every couple of months is just that - micromanagement.
I don't mind micromanagement, I just want the game to give me proper tools to micro my planets. The current clickfest system is simply bad. Job priorities will only add to clickfest, better bring back drag and drop.
I'm not sure I understand the question. Clarify? As for entertainers they provide amenities not stability directly. I believe only nobles provide stability directly. And that edict costs you one noble. Which is not exactly that trivial no. I'm not saying it will break you but it is still punishing you for wanting to avoid some of the microhell.@ Alastor: Wait... how are you simultaneously overpopulated and underpopulated? And the stab malus is trivial, as you well know. (Honestly, I'm not sure that the whole stability mechanic doesn't need a rethink -- when we ran the math entertainers looked like they were never worth it.)
Clunky, expensive, and not available to all governments.If overpopulation is actually a problem, there is a button for that. Declare population controls.
I'm not sure I understand the question. Clarify? As for entertainers they provide amenities not stability directly. I believe only nobles provide stability directly. And that edict costs you one noble. Which is not exactly that trivial no. I'm not saying it will break you but it is still punishing you for wanting to avoid some of the microhell.
Yes you can. You can have an overpopulated planet and an underpopulated one. An overpopulated planet that loses it's growth spot means less pops you can migrate to your underpopulated ones.Well, what I meant was that losing a pop growth slot can't be a problem if you're already at the point where using the stop population growth edict looks like a sensible move. Either I want to stop pop growth or I want more pops; I can't want both at once. (I can be at a point where I'm more-or-less indifferent as to whether pop growth is happening or not; late-game Egalitarian running UA, for instance.)
To all the people saying to just look for the icons in the outliner: yes you are correct, that is indeed the way to go and helps alot. Except now you are busy 24/7 scrolling up and down that huge list until your finger hurts and are constantly watching that display.
Sweet Lord, this looks like a mess. People can't even agree on how actually the system works. I had shelved the game for six months thinking they were going to fix it while religiously buying every expansion because well, it's Paradox. But this is ridiculous. See you next year, I guess.
I'm a little confused by this. In 2.2, once the planet is filled up and built out, I don't do anything with it. I wasn't aware there was anything to do. What do you do?
Move excess pops to where they can be of better use for one.
And once that overpopulation kicks in you find yourself re-building to lower crime / increase amenities.
To all the people saying to just look for the icons in the outliner: yes you are correct, that is indeed the way to go and helps alot. Except now you are busy 24/7 scrolling up and down that huge list until your finger hurts and are constantly watching that display.
Isn't that basically how 2.2 started?Someone has to stop development, sit down and go... OK. We need to make the picture clear and rewrite all rules/mechanics/features over again from scratch.