Removing QoL features makes perfect sense if you also redesign the game in such a way that those features are no longer relevant. Message settings (and in particular, auto-pause options) are still a useful QoL feature because the following is still true for all Paradox games:
- Things happen in the game, and the player might want to respond to them.
- Time advances automatically, so the player might miss something if they don't react quickly enough.
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