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Ciçatrix

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Tutankamon said:
We appreciate all the great ideas and if any is interested in participating thier very welcome :)...

King of Minors, I would like to hear your opponion about new units for the different nations?

I had an idea yesterday making some new units for the mayans, incas, Aztecs and so and but keping the existing unit for the rebels insted.. what do think about that?

I have already started making a model for the Aztec unit so there will be a screenie soon but I'm rather a newbie at scriptning so.. could you perhaps help me?

New units, i like the idea, but i am not very good at graphics, there is a template unit somewhere in the eu2 folders.
EDIT: or maybe not, i couldn't find one.
 
Last edited:

Ciçatrix

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We could also make new town graphics, as we probably will not be needing the chinese and muslim ones, a different town graphic for each nation maybe?
But i think that graphics should wait slightly until we get a map (how is that progresseing?) and some nations, i presume you could ask Birger to do some flags if you don't want to yourself.
 

unmerged(41853)

Sergeant
Mar 22, 2005
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great Idea and don't worry about the graphics let me handle that ;)
 

unmerged(41853)

Sergeant
Mar 22, 2005
87
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Map

A bit slow but almost there
 
Last edited:

unmerged(41853)

Sergeant
Mar 22, 2005
87
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Birger do you whant in? we could use some with your expertice in southern america since most of my knowledge is about Aztecs and the Mayans :rolleyes: and most of the teams knowledge is centered around central america
 
Last edited:

unmerged(41853)

Sergeant
Mar 22, 2005
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King of Minors said:
I can do south if Birger hasn't got time.

GREAT :D
 

unmerged(41853)

Sergeant
Mar 22, 2005
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Unit scripting

King of Minors can you script for Units ?
 

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Tutankamon said:
King of Minors can you script for Units ?
Well, i haven't done it before, but it seems easy, if we just use the tags that already have custom units, and just replace these, then no scripting needs to be done.
EDIT: sorry for the slightly slow response, my computer nearly crashed.
 

unmerged(41853)

Sergeant
Mar 22, 2005
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King of Minors said:
Well, i haven't done it before, but it seems easy, if we just use the tags that already have custom units, and just replace these, then no scripting needs to be done.
EDIT: sorry for the slightly slow response, my computer nearly crashed.

okay mate :) could you make a concept map for South America?
 

unmerged(41853)

Sergeant
Mar 22, 2005
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King of Minors said:
I will try, how many provinces shall i use, and do you want PTI in the amazon rainforest?

Whatever you think would be cool :) you could then post a screenie for us to discuss
 

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Sergeant
Mar 22, 2005
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Music

Just an Idea.. shoudn't we change the music? I don't think 1400-1600 century vestern music is that great for a Indian culture.. do you? :)
 

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Tutankamon said:
Just an Idea.. shoudn't we change the music? I don't think 1400-1600 century vestern music is that great for a Indian culture.. do you? :)
Changing music is a nice idea, but copyright needs to be taken into account.

Whatever you think would be cool you could then post a screenie for us to discuss
I will start making a map, but not sure how long time it will take.
 

unmerged(41853)

Sergeant
Mar 22, 2005
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Concept for Middle America

Finally its here!!! :D this is how the map, for the middle part, is gonna look like in our mod like to hear what you guess think :)

map4ik.jpg


The culture, population size and population growth of the provinces:

Provinces with Tarascantec culture:
Tarascan (65.000 : 7%) Guerrero (35.000 : 7%) Curitzeo (29.000 : 7%)

Provinces with Chichicmec culture:
Michogan (18.000 : 7%) Chichimeca (21.000 : 7%) Chihuahua (12.000 : 5%)
Moctezuma (11.000 : 5%) Tijuana (10.800 : 5%)

Provinces with Mayan culture:
Chichen Itza (75.000 : 7%) Tulum (17.500 : 5%) Becán (21.000 : 5%) Chetumal (18.500 : 5%)
Uxmal (50.000 : 5%) Izamal (19.000 : 5%) Tikal (37.000 : 5%) Copan (43.000 : 5%)
Usumacinta (22.000 : 6%) Peten (22.500 : 6%) Chiapas (27.000 : 7%) Izapan (25.000 : 7%)
Guatemala (26.800 : 7%) Atitlan (5.000) Honduras (5.000)

Provinces with Totanac culture:
El Tajin (55.500 : 7%) Zempoala (48.500 : 7%) Tres Zapotes (42.700 : 7%)

Provinces with Zapotec culture:
Olmeca (39.000 : 6%) Tabasco (51.900 : 6%) Zapoteca (67.000 : 7%) Coatzacoalcos (62.000 : 7%)

Provinces with Mixtec culture:
Paparoapan (63.000 : 7%) Mixteca (59.700 : 7%) Oaxaca (72.000 : 7%)

Provinces with Nahual culture:
Tlaxcala (80.000 : 7%) Azcapotzalco (85.700 : 7%) Tlatelolco (100.000 : 7%)
Tetzcoco (120.700 : 7%) Pachuga ( 65.000 : 7%) Tepexpan (60.500 : 7%) Nahua (62.700 : 7%)
Chalcatzingo (85.700 : 7%) Xochicalco (59.700 : 7%) Tenochtitlán (25.000 15%)
Tolteca (45.000 : 9%) Hidalgo (37.000 : 9%)
 

unmerged(41853)

Sergeant
Mar 22, 2005
87
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Unit graphics

Aztec or Mayan culture:
jaguarman27oi.gif


Zapotec Culture:
plumedarcher12ny.gif


Spanish culture:
conquistador10ga.gif


:rofl: :D :rofl:

What do you think King of Minors? :)
 
Last edited:

unmerged(41853)

Sergeant
Mar 22, 2005
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Menu

I'm allmost finished making the menu in 1 or two days :rofl:
 

Ciçatrix

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Lovely map, now i can start work on my bit, as i have seen how you have made it.
Just one thing: How are you going to modify population increase? AFAIK the only things that affect population increase are: Location(only applicable for cities under 5000 population.), Mayor (+1%), Stablilty (from +1% to +7%), Centres of Trade (+5%) and manufactories (+1%)

Where have i seen those units before? :D
 

unmerged(41853)

Sergeant
Mar 22, 2005
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King of Minors said:
Lovely map, now i can start work on my bit, as i have seen how you have made it.
Just one thing: How are you going to modify population increase? AFAIK the only things that affect population increase are: Location(only applicable for cities under 5000 population.), Mayor (+1%), Stablilty (from +1% to +7%), Centres of Trade (+5%) and manufactories (+1%)

Where have i seen those units before? :D
:rolleyes: :D

We, or my better half :p , has come up with some starting stats for some of the factions... thought you might wanna look at them :)

Starting attributes and stats for the Fractions:

Aztec
Culture: Nahual
Religion: Polytheism
Stability: 3
Land-technology: 2
Naval-technology: 0
Trade-technology: 0
Infrastructure-technology:0

Domestic Policies:
75% Plutocracy
100% Decentralization
100% Narrow-minded
100% Free Trade
75% Defensive Doctrine
100% Land
50% Quality
100% Free Subjects

Diplomacy:
Aztec is a vassal of Tepanec
Aztec has an alliance with Tepanec
Aztec has a trade agreement with Tepanec
Aztec grants Tepanec military access
Tepanec grants Aztec military access
Permanent Casus Belli against Chichicmec
100 relations with Tepanec
-100 relations with Chichicmec
0 relation with al other fractions

Military:
6.000 infantry in Tenochtitlán

Tepanec
Culture: Nahual
Religion: Polytheism
Stability: -1 (plus 4 chance of rebellion in Tetzcoco plus 2 of rebellion in Tlatelolco)
Land-technology: 1
Naval-technology: 0
Trade-technology: 2
Infrastructure-technology: 2

Domestic Policies:
100% Aristocracy
50% Centralization
100% Narrow-minded
75% Mercantilism
100% Offensive Doctrine
100% Land
50% Quality
100% Serfdom

Diplomacy:
Aztec is a vassal
Tepanec has an alliance with Aztec
Tepanec has a trade agreement with Aztec
Tepanec grants Aztec military access
Aztec grants Tepanec military access
Permanent Casus Belli against Chichicmec
100 relations with Aztec
-100 relations with Chichicmec
0 relation with al other fractions

Military:
10.000 infantry in Azcapotzalco, 15.000 infantry in Tetzcoco, 10.000 infantry in Pachuca and 10.000 infantry in Tlatelolco

Tlaxcaltec
Culture: Nahual
Religion: Polytheism
Stability: 3
Land-technology: 1
Naval-technology: 0
Trade-technology: 2
Infrastructure-technology: 2

Domestic Policies:
100% Aristocracy
100% Centralization
75% Narrow-minded
75% Mercantilism
75% Offensive Doctrine
100% Land
100% Quality
75% Free Subjects

Diplomacy:
Permanent Casus Belli against Chichicmec
-100 relations with Chichicmec
0 relation with al other fractions

Military:
15.000 infantry in Tlaxcala

Chichicmec
Culture: Chichicmec
Religion: Polytheism
Stability: -1
Land-technology: 3
Naval-technology: 0
Trade-technology: 0
Infrastructure-technology: 0

Domestic Policies:
100% Plutocracy
100% Decentralization
100% Narrow-minded
100% Free Trade
100% Offensive Doctrine
100% Land
100% Quality
100 Free Subjects

Diplomacy:
Permanent Casus Belli against Tepanec, Aztec, Totonac, Tlaxcaltec and Tarascantec
-100 relations with Tepanec
-100 relations with Aztec
-100 relations with Tarascantec
-100 relations Totonac
0 relation with al other fractions

Military:
15.000 infantry in Tolteca and 15.000 infantry in Hidalgo

Tarascantec
Culture: Tarascantec
Religion: Polytheism
Stability: 3
Land-technology: 3
Naval-technology: 0
Trade-technology: 1
Infrastructure-technology: 1

Domestic Policies:
100% Aristocracy
50% Centralization
100% Narrow-minded
50% Mercantilism
75% Offensive Doctrine
100% Land
100% Quality
75% Free Subjects

Diplomacy:
-100 relations with Chichicmec
0 relation with al other fractions

Military:
15.000 infantry in Tarascan

Totonac
Culture: Totonac
Religion: Polytheism
Stability: 3
Land-technology: 0
Naval-technology: 1
Trade-technology: 1
Infrastructure-technology: 2

Domestic Policies:
75% Aristocracy
50% Centralization
100% Narrow-minded
50% Free Trade
75% Defensive Doctrine
100% Land
100% Quantity
100% Serfdom

Diplomacy:
Permanent Casus Belli against Chichicmec
-100 relations with Chichicmec
0 relation with al other fractions

Military:
10.000 infantry in El Tajin

Zapotec
Culture: Zapotec
Religion: Polytheism
Stability: 3
Land-technology: 0
Naval-technology: 0
Trade-technology: 2
Infrastructure-technology: 2

Domestic Policies:
100% Aristocracy
50% Centralization
75% Narrow-minded
75% Mercantilism
50% Offensive Doctrine
100% Land
75% Quantity
100% Serfdom

Diplomacy:
0 relation with al fractions

Military:
20.000 infantry in Zapoteca

Mixtec
Culture: Mixtec
Religion: Polytheism
Stability: 3
Land-technology: 0
Naval-technology: 0
Trade-technology: 2
Infrastructure-technology: 2

Domestic Policies:
100% Aristocracy
50% Centralization
75% Narrow-minded
75% Mercantilism
50% Offensive Doctrine
100% Land
75% Quantity
100% Serfdom

Diplomacy:
0 relation with al fractions

Military:
10.000 infantry in Mixteca 15.000 infantry in Oaxaca

Uxmal
Culture: Maya
Religion: Polytheism
Stability: 3
Land-technology: 0
Naval-technology: 1
Trade-technology: 3
Infrastructure-technology: 2

Domestic Policies:
100% Aristocracy
100% Centralization
100% Narrow-minded
100% Mercantilism
100% Offensive Doctrine
100% Land
75% Quantity
100% Serfdom

Diplomacy:
Trade agreement with Chichen Itza, Tikal, Copan, Huastec and Quiche
Permanent Casus Belli against Chichen Itza, Tikal, Copan, Huastec and Quiche
0 relation with al fractions

Military:
15.000 infantry in Uxmal

Chichen Itza
Culture: Maya
Religion: Polytheism
Stability: 3
Land-technology: 2
Naval-technology: 1
Trade-technology: 3
Infrastructure-technology: 2

Domestic Policies:
100% Aristocracy
100% Centralization
75% Narrow-minded
100% Mercantilism
100% Offensive Doctrine
100% Land
100% Quality
75% Serfdom

Diplomacy:
Permanent Casus Belli against Uxmal, Tikal, Copan, Huastec and Quiche
Trade agreement with Uxmal, Tikal, Copan, Huastec and Quiche
0 relation with al fractions

Military:
35.000 infantry in Chichen Itza

Tikal
Culture: Maya
Religion: Polytheism
Stability: 3
Land-technology: 0
Naval-technology: 1
Trade-technology: 3
Infrastructure-technology: 2

Domestic Policies:
100% Aristocracy
100% Centralization
100% Narrow-minded
100% Mercantilism
100% Offensive Doctrine
100% Land
75% Quantity
100% Serfdom

Diplomacy:
Trade agreement with Chichen Itza, Uxmal, Copan, Huastec and Quiche
Permanent Casus Belli against Chichen Itza, Uxmal, Copan, Huastec and Quiche
0 relation with al fractions

Military:
12.000 infantry in Tikal

Copan
Culture: Maya
Religion: Polytheism
Stability: 3
Land-technology: 0
Naval-technology: 1
Trade-technology: 3
Infrastructure-technology: 2

Domestic Policies:
100% Aristocracy
100% Centralization
100% Narrow-minded
100% Mercantilism
100% Offensive Doctrine
100% Land
75% Quantity
100% Serfdom

Diplomacy:
Trade agreement with Chichen Itza, Tikal, Uxmal, Huastec and Quiche
Permanent Casus Belli against Chichen Itza, Tikal, Uxmal, Huastec and Quiche
0 relation with al fractions

Military:
15.000 infantry in Copan

Huastec
Culture: Maya
Religion: Polytheism
Stability: 3
Land-technology: 1
Naval-technology: 1
Trade-technology: 3
Infrastructure-technology: 1

Domestic Policies:
100% Aristocracy
100% Centralization
100% Narrow-minded
100% Mercantilism
100% Offensive Doctrine
100% Land
50% Quality
100% Serfdom

Diplomacy:
Trade agreement with Chichen Itza, Tikal, Copan, Uxmal and Quiche
Permanent Casus Belli against Chichen Itza, Tikal, Copan, Uxmal and Quiche
0 relation with al fractions

Military:
15.000 infantry in Peten


Quiche
Culture: Maya
Religion: Polytheism
Stability: 3
Land-technology: 0
Naval-technology: 0
Trade-technology: 2
Infrastructure-technology: 2

Domestic Policies:
100% Aristocracy
50% Centralization
100% Narrow-minded
50% Mercantilism
50% Offensive Doctrine
100% Land
75% Quantity
100% Serfdom

Diplomacy:
Trade agreement with Chichen Itza, Tikal, Copan, Huastec and Uxmal
Permanent Casus Belli against Chichen Itza, Tikal, Copan, Huastec and Uxmal
0 relation with al fractions

Military:
20.000 infantry in Guatemala

I wonder... could I post some of the finished Units and Menus and so on so that you could try them out... my computer are currently in sickbay :(
 

unmerged(41853)

Sergeant
Mar 22, 2005
87
0
Crazy idea!!!

I just had a crazy idea why not animate some og the units you find pictured in Mayan and Aztec codexs?!!! what do you think??? :)