• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Mr. Particularist

Corporal
57 Badges
Jan 5, 2019
39
139
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Magicka: Wizard Wars Founder Wizard
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Fury
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Warlock: Master of the Arcane
  • Surviving Mars: First Colony Edition
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV
  • Battle for Bosporus
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
Bear with me for a moment...

So, before Emperor and 1.30, the events that penalized army professionalism were much more common. You know the ones I'm talking about: take a hit to army professionalism or have a huge chunk of your manpower blown away. It's been fixed, or so it seems, as those don't pop up nearly as often.

Why I'm bringing that up? Well, I've been playing a series of runs with Lübeck and from what I see, negative events from republics pile up on negative events from factions with uncanny consistency, and the result is that I get shafted by pop-ups very, very frequently: The Inner Circle, Noble Plot, A Beneficial Transaction, A New Coin, Division in the council, etc.

Maybe it's just me, but I get the feeling that the event pool for merchant republics is rather filled with bad events and they fire up way more than with monarchies. Between that and the fact that the factions mechanic really got behind in the power curve compared to the new estates and even pairlament, I think they could use some love.
 
Last edited: