I realy don't like how present are made the mercenaries in-game, when you play eu3. They are just bad, because they are not getting your morale bonuses, and their cost is growing with each new mercenary unit, which makes them just near to useless, even in early game - unless you got no manpower.
I think that mercenaries, should just be better, at least early, because early armies were often using mercenaries, and not without a reason. They were experienced warriors, sometimes veterans, who knew how to fight, and they not needed to be trained. Plus when king used mercenaries, he did not needed aproval of his nobility to serve his purpouse - he just needed money. Ussualy, because mercenaries were good at fighting, they were worth the money, as they ussualy defeated less experienced peasants or merchants, sometimes even nobles(but ussualy nobles were cavalry, and most of them knew how to fight, because their state came from the knights, so they did made pretty good wariors - anyways...), and as long as you payed them well, they were loyal in most cases.
Also, the increasing cost is just riddiculous - they should just cost more, and have higher upkeep, but be at stable cost, because if you would pay each new mercenary bigger payment, the ones who would be there first, would propably be outraged by this.
With the new economical system, and probably slower manpower recovery, i think such change, would be very reasonable, aspecialy as mercenaries no longer get recruited instantly as it was in the vanilla(which was most important reason for people buying them). Certainly it would be good and sensible way of making it more possible of small, but strong economicaly countries, to build quite decent armies, without killing their economy, and running out of manpower.
I think that mercenaries, should just be better, at least early, because early armies were often using mercenaries, and not without a reason. They were experienced warriors, sometimes veterans, who knew how to fight, and they not needed to be trained. Plus when king used mercenaries, he did not needed aproval of his nobility to serve his purpouse - he just needed money. Ussualy, because mercenaries were good at fighting, they were worth the money, as they ussualy defeated less experienced peasants or merchants, sometimes even nobles(but ussualy nobles were cavalry, and most of them knew how to fight, because their state came from the knights, so they did made pretty good wariors - anyways...), and as long as you payed them well, they were loyal in most cases.
Also, the increasing cost is just riddiculous - they should just cost more, and have higher upkeep, but be at stable cost, because if you would pay each new mercenary bigger payment, the ones who would be there first, would propably be outraged by this.
With the new economical system, and probably slower manpower recovery, i think such change, would be very reasonable, aspecialy as mercenaries no longer get recruited instantly as it was in the vanilla(which was most important reason for people buying them). Certainly it would be good and sensible way of making it more possible of small, but strong economicaly countries, to build quite decent armies, without killing their economy, and running out of manpower.