NInfamy = {
REALM_SIZE_BASE_MODIFIER = 1,
REALM_SIZE_GROWTH_MODIFIER = 0.125, -- The bigger you are, the more dangerous you are, modifier for when nation is growing
REALM_SIZE_SHRINK_MODIFIER = 0.0, -- The bigger you are, the more dangerous you are, modifier for when nation is shrinking
WAR_REALM_CHANGE_VALUE = 0.55, -- How much base value for realm growth/shrink is worth in a war.
INDEPENDENCE_REALM_CHANGE_VALUE = 10.0, -- How much base value for realm growth/shrink is worth when giving a vassal independence.
INHERITANCE_CHANGE_VALUE = 0.15, -- How much base value for realm growth/shrink is worth when inheriting titles.
VASSAL_CHANGE_VALUE = 0.3, -- How much base value for realm growth/shrink is worth when inheriting titles.
INFAMY_DECAY_BASE = 0.8, -- How many percent that decay each month as base.
MIN_INFAMY_DECAY = 0.21, -- The minimum infamy decay regardless of troop strength.
MAX_INFAMY_DECAY = 0.4, -- The maximum infamy decay regardless of troop strength.
MILITARY_STRENGTH_DECAY_BASE = 600, -- Divider on military strength value that is used for the logarithmic part of the decay value.
MAX_INFAMY_PER_WAR_PROVINCE = 15, -- A single province taken in war can give at most this much threat
MIN_INFAMY_PER_WAR_PROVINCE = 2, -- A single province taken in war can give at most this much threat
},