Hello all!
Melting pots are a very important part of CK2, specially because of England. In CK1, there was a sequence of events that turned Saxons and Normans into English, in England.
Until now, we know that culture changes accordly with the ruler - that is, if an italian court rules England for enough time, the locals will eventually turn Italian. There will probably be many factors to adjust such "cultural spread", but this alone can't solve the English problem: there are no provinces nor characters of English/Anglo-Saxon culture in the game start, as such culture appeared in the game afterwards.
Despite the large number of previews, no one mentioned melting pots, so probably this part is still under development. No dev. said anything explicit about it, IIRC.
I would like to ask to the devs, then, which kind of decision you did already about Melting Pots, or at least which plans you have about it.
I have also a somewhat different, but 'alternate history friendly' idea: "National Cultures". England had a mix of Normans and Saxons, but both were part of a single Kingdom which lacked an unique, independent culture before. In general terms, it was a Kingdom without a legitime national culture, but that culture appeared eventually, due to the cultural mix.
So, what if every/most/some Kingdoms had an associated 'national culture', that could appear if: 1)The Kingdom exists, 2)It's centralized enough, 3)Its national culture do not exist and 4)It has some degree of cultural mix. If the conditions were met, you could ennact a decision to create its own culture OR an event could fire, 'creating' the culture, giving this new culture to the Ruler, the capital province and some other provinces/vassals.
This could simulate not only the English case, but also the Portuguese (another culture that should not exist by the game start), maybe the Sicilian (south Italian) culture too, and even alternate countries: if Burgundy become independent, and evolved into a centralized state, it would most certainly develop a new culture, instead of the sole mix of Occitan, Italian, French and German cultures that composed it. Even the Leonese could develop independently from the castillians, in an Alt-Portuguese style if they grew away from the Castillians and with the 'right characteristics' to create their own culture.
Most kingdoms would not have such kind of "national culture", or their national cultures would already exist (Castillian, Catalan, German etc), so the melting pots would not mess with the standard cultural spread.
So, what do you think? And, could the devs and/or the previewers say briefly how such new cultures appear in the game?
Melting pots are a very important part of CK2, specially because of England. In CK1, there was a sequence of events that turned Saxons and Normans into English, in England.
Until now, we know that culture changes accordly with the ruler - that is, if an italian court rules England for enough time, the locals will eventually turn Italian. There will probably be many factors to adjust such "cultural spread", but this alone can't solve the English problem: there are no provinces nor characters of English/Anglo-Saxon culture in the game start, as such culture appeared in the game afterwards.
Despite the large number of previews, no one mentioned melting pots, so probably this part is still under development. No dev. said anything explicit about it, IIRC.
I would like to ask to the devs, then, which kind of decision you did already about Melting Pots, or at least which plans you have about it.
I have also a somewhat different, but 'alternate history friendly' idea: "National Cultures". England had a mix of Normans and Saxons, but both were part of a single Kingdom which lacked an unique, independent culture before. In general terms, it was a Kingdom without a legitime national culture, but that culture appeared eventually, due to the cultural mix.
So, what if every/most/some Kingdoms had an associated 'national culture', that could appear if: 1)The Kingdom exists, 2)It's centralized enough, 3)Its national culture do not exist and 4)It has some degree of cultural mix. If the conditions were met, you could ennact a decision to create its own culture OR an event could fire, 'creating' the culture, giving this new culture to the Ruler, the capital province and some other provinces/vassals.
This could simulate not only the English case, but also the Portuguese (another culture that should not exist by the game start), maybe the Sicilian (south Italian) culture too, and even alternate countries: if Burgundy become independent, and evolved into a centralized state, it would most certainly develop a new culture, instead of the sole mix of Occitan, Italian, French and German cultures that composed it. Even the Leonese could develop independently from the castillians, in an Alt-Portuguese style if they grew away from the Castillians and with the 'right characteristics' to create their own culture.
Most kingdoms would not have such kind of "national culture", or their national cultures would already exist (Castillian, Catalan, German etc), so the melting pots would not mess with the standard cultural spread.
So, what do you think? And, could the devs and/or the previewers say briefly how such new cultures appear in the game?