I doubt very much that it's essential. I don't think many are denying that AVX can improve performance (under certain conditions) but not having it doesn't necessarily mean Victoria would be unplayable, because many non-AVX systems are still very capable and we all have varying tolerances when it comes to performance. Intel and AMD understand this. They understand that, if both non-AVX and AVX users were both able to play AVX enabled titles, the extra (I don't know) 8 fps increase in overall performance is unlikely to convince the more "frugal" among us to shell-out $2,000 on a new PC rig.
What will convince consumers to unnecessarily throw-out their computers, though, is an AVX-CPU driver and general devkit that has no (integrated, with zero performance loss for its AVX target) fallback code and makes it very difficult for third-party devs (such as PI) to make their games both AVX and non-AVX compatible. Hence, effectively, s/w locking games so that they're only playable on AVX systems.
Consumer exploitation and ecologically destructive corporate tactics such as this should be made illegal, by international, in today's "ecologically aware" world.