More power to the senate !
currently its a bit lame in vic - regardless of what kind of party you have or what sentiment you have in your population, you can just declare war against any country, you can do anything you wantand it doesnt do anything than lowering your prestige (and that is if it happens).
in vic 2 senate can have power over and effect on what decisions can be made in the manner that rome has. and ie, war declaration can require a warmongering party (or, a jingoistic policy having party etc) to have 60% seat in the senate or something. or, colonization should have an imperialistic party in power etc. other examples can be given i think, but i will expand on those as examples here.
senate shouldnt have fixed factions tho. we already have political parties. rather, we can distribute the seats to the parties according to their vote percentages in elections. certain stuff can require certain majority to have it passed - ie war declarations etc.
AND, doing something in lieu of public opinion should affect militancy of population. for example, if the dominant issue for your population is pacifism and you declare war, your pop's militancy should increase.
this would put much more realism into the game. ie, lets say you are a constitutional monarchy, and you banned some party or did some other political tricks to let a party with the policies you like win enough seats in the senate somehow. it still wouldnt be an easy walk in the park because it would affect the militancy of your population when you push decisions that are in lieu of public opinion due to increased militancy.
currently its a bit lame in vic - regardless of what kind of party you have or what sentiment you have in your population, you can just declare war against any country, you can do anything you wantand it doesnt do anything than lowering your prestige (and that is if it happens).
in vic 2 senate can have power over and effect on what decisions can be made in the manner that rome has. and ie, war declaration can require a warmongering party (or, a jingoistic policy having party etc) to have 60% seat in the senate or something. or, colonization should have an imperialistic party in power etc. other examples can be given i think, but i will expand on those as examples here.
senate shouldnt have fixed factions tho. we already have political parties. rather, we can distribute the seats to the parties according to their vote percentages in elections. certain stuff can require certain majority to have it passed - ie war declarations etc.
AND, doing something in lieu of public opinion should affect militancy of population. for example, if the dominant issue for your population is pacifism and you declare war, your pop's militancy should increase.
this would put much more realism into the game. ie, lets say you are a constitutional monarchy, and you banned some party or did some other political tricks to let a party with the policies you like win enough seats in the senate somehow. it still wouldnt be an easy walk in the park because it would affect the militancy of your population when you push decisions that are in lieu of public opinion due to increased militancy.