He thought "fak, I can't post this no-apology so I will make a Johanloving post from another account. Yes, that will show them."Hey Johan!
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He thought "fak, I can't post this no-apology so I will make a Johanloving post from another account. Yes, that will show them."Hey Johan!
I agree with what you're going here. We should point our guns to the bad product, and just show disappointment to the company as a whole. No need to attack specific people. The native rework is "close" to something I was trying out in a personal mod (rip that mod), and I was and still am enthusiastic that Paradox went for the same idea I had, namely giving natives uncolonized "owned" provinces. However, I never understood the need for the monument mechanic.All the hate Johan has been getting is ridiculous. Leviathan was a horrible failure but you can't blame Johan for it, the man isn't a coder and he didn't make those bugs. Rather he's the lead designer and many of the good and well designed features in Leviathan like the native rework etc is what he primarily contributed to here. If something was implemented badly it wasn't Johan's fault he wasn't the one doing, instead he laid out the plans which were plenty good. There were no major complaints during the dev diaries. At least nothing like this. More importantly he already called what was going to happen previously. I distinctly remember Johan laying out the design philosophy for EU4 after 1.30 which itself had a lot of bugs and that philosophy was "no more major reworks until the bugs are fixed". He clearly saw that bugs were an issue and they damn well are.
So don't blame Johan. The man did what he could.
Yet I repeatedly see the most horrific comments - even death threats thrown left and right.
No the logic is not flawed, last releases were lackluster to now catastrophic , with many bugs . Yet they still sell like hot cakes. As far i can see leviathan is still a top seller . There was still people on these forums supporting them , writing long posts reporting issues like the good unpaid QA goon they were. They just pushed it a little further this time, the milkcow will pay , and the modders will fix it anyway.Next step is outsourcing some to india.The logic is flawed more profit is made with a good dlc, than a flawed one. Bad press is not helpfull althoug some like me still buy becaus of how much we invested the majority seems to hold back, because of the deserved backlash.
Wot!!! I suppose you said that as a complimentThis thread turns more and more Balkan thread.
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We can only hopeMore like torpedo any future EU4 DLCs. Which is ok IMO, it lasted about as long as CK2 did.
I'm from Italy, it's sunny most of the time and I live quite close to Venice. I get why foreigners think like you do and it's normal lol, but we are quite used to this situationJokes aside, I actually do find that it is much harder to work when it is sunny outside and there are beaches nearby.
Maybe southerners are well-adjusted to it, but as a northern man it is all just too hard!
Just had an issue where I started my save game and no nation existed in the world, and my Ayutthaya ceased to exist. No idea what caused this issue though. It was working just fine before.
If this is the future for EU4, half assed updates and DLC with a patch released a day or so afterwards, I do not want it, nor does the community.
Totally agree. A shame many others don't. It's one of the reasons I no longer play HOI4. It's focus is now very much ahistorical, trying to keep the game alive by buffing unimportant minor nations.Answer me this:
Why is EU4 set on planet Earth in the real-world timeline of 1444? Why isn't it set on a fantasy planet with made up peoples and nations?
It's because players are not here purely for strategy game mechanics. They are also here for the "emotional hooks" that the historical setting provides. For example, destroying the British Navy as France is far more satisfying than destroying the "Madeupian" Navy as the "Inventedonian" republic.
People can get more invested in stuff that they have pre-existing background knowledge and mental associations with. Therefore, it is important for the game to stay as true as is reasonably possible to the real events and real actors of history.
Ideally the game would always play out exactly as real history played out EXCEPT for any deviations introduced by the player's actions.
Because while it can be funny to see mega-Albania stomping all over the Ottomans and Russia, as soon as that starts happening I stop feeling any interest or investment.
Tinto is currently more like 15 employees, and steadily growing.Hm, out of curiosity I checked the paradox website to see how many people are part of Paradox Tinto. Is this right?
It's only two people?![]()
I had the same thought. It took me years of lessons to finally take to heart how Paradox releases games and DLCs. Release something that is heavily flawed, apologize, claim to try harder next time but then release another heavily flawed update/DLC. EU, HOI, Sellaris, the pattern jumps games. I used to preorder their games and expansions but now I wait until they're on sale well after release if I buy them at all. I check in from time to time to see if the culture has changed at all but, at best, it doesn't appear to have improved. I have no doubt a lot of hard work gets put into the games but there is something else that has been missing for a long time. I don't know what that is but give the pervasiveness of issues I doubt it's the individual devs@BjornB
What pains me is that since 20 years, you haven't learned much (well, CK2 and EU4 were okay on release, I admit). On the contrary, things are WORSE. Look at Imperator and these recent EU4 DLCs!
And let's go the results : I never bought Imperator, despite liking EU:Rome despite all the flak it got, and probably never will because of the disastrous start and the negative tainting. "Oh, Pdox is at it again... An empty unfinished game that need a patch that won't come because some swedish holidays and an arm-long DLC list coming".
I didn't bought CKIII either.
Excellent, I wish you the best of luck, and I really mean it because that's what would be best both for you and us.Tinto is currently more like 15 employees, and steadily growing.
Thank you PDX, for showing me that I need no further content of this game for the time being. Frozen at 1.30.6 & ET 1.11.2.The worst thing of all is that EU4 pre-Emperor was basically a well-functioning, finished game. All it needed was polish to bring some neglected regions to life with more provinces and greater historical accuracy. Instead they've shovelled broken, needless features that the AI can't use down our throats and slowly turned what used to be the epitome of grand strategy gaming into a bloated mess.
I could always make it past 1504 with the emperor updates.To me this honestly feels a lot worse than Emperor. Concentrate development is a lot worse than featured in the videos.
I've got a high-end PC and the game is bloody slow on my machine. Like slower than it usually would be in the late 1700s...