[Megathread] Leviathan Release Problems

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StefanFan

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That's just not true at all.

EU4 simply isn't mentioned since it already has a dedicated dev team separate from the regular PDS structure in Paradox Tinto, it's just that now the rest of development has been reorganized as well.
As far as I understand, all other teams beside the 3 main teams are under construction, and some developers from those minor teams were relocated to the 3 main teams. It's written there.

"PDS has split into three distinct studios"

Also, a developer said this:
"Tinto is its own studio, lead by Johan, in charge of EU4. They are working separate from PDS, they talk of course, they make the same kind of games after all, but they rarely work directly together. Afaik there is no one right now at PDS working directly with EU4"

I quote: "NO ONE RIGHT NOW AT PDS WORKING DIRECTLY WITH EU4".

What's not true?
 
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It's not strawman, it's fact. You didn't come on the forum to say that you enjoyed the game during the time that you did. I'm not faulting you for that, i'm saying it's how it is with you (literally) and with most people that play the game. People mostly voice their views when it's negative.

If Paradox would let people pay for their products with praise then I'm sure this would change.
 
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Secuter

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See you in the mega thread soon my friend
Mega threats is the best strategy for quelling any criticism. Just throw it all off into one big mess of a thread. Nobody is going to bother looking through the 2k replies.


For OP: It's a great post, but damn it saddens me that we now have to explicitly state that our criticism and feedback isn't an attack on Paradox. Even so Paradox probably see all our feedback as toxic. And if we don't like the new DLC, then that is supposedly our own fault.
 
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thegasman_

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This is sadly true. I work in a similar industry and this is not just a problem in game dev studios but a problem with the creative arts sector in general. It's a brutal old industry and it's common knowledge this is the case.

Commercial and corporate interests dominate everything - squeezing every last bit of profit out the game is the primary concern.

I can't speak for PDX directly but it's same story everywhere - the expectations, timescales and schedules are always completely unrealistic, understaffing and unpaid overtime is almost business as usual.

Artists and devs only do the job because they love what they do and genuinely care about the game. My heart wholeheartedly goes out to them in this situation, I'm sure they did the best job they could in the circumstances.
 
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Nikoleis

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Hey, this makes for a nice 1.32 feature idea: Unite rebels
For 10 MIL you can select two rebels types and make their progression toward rebellion accumulate in a single global movement. By doing so, however, the already accumulated progress is set to the average of both, rounded down. Over is the time when you have to spend 800 MIL on four different Revolutionary stacks for Harsh treatment and advanced players can purposely generate low unrest movements to constantly average down the progress to delay it indefinitely

[/joke]
 

Godd_Howard

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New features render previous ones useless or make no real sense game design wise:
This was the entire reason I started posting here far more than usual. I know bugs can be fixed, but game deisgn is basically set in stone and will need a lot of work to sort out if it's really bad. For example dev stealing mechanics make 0 sense to me in their current state.
 
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Godd_Howard

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It would be better to mention that the Carpet Sieging doesn't work as it should, and if it does, then it's utter shit xD
They should rename it to auto-siege or something like that since the carpet part isn't there.
 
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Crestant

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I agree with the OP that the damage control was worse than the DLC. Screw ups happen and no company is perfect.

However, Paradox has instead interpreted community outrage as "hordes of angry people attacking their developer team", when in reality, we're just normal (probably nerdy) people that want a good game. Tell us that you'll fix it and actually do it, (not just patch out the crashes and move on, actually integrate the new features into the rest of the game, better support the AI using them and make old ones still useful options compared to the new ones), and the community will be happy again. Instead, this has happened 3 times before now and the community feels attacked again. Honestly, the main reason why I haven't moved on is Paradox's monopoly on Grand Strategy games.
it isn't an interpretation, it's almost exactly what's happening though. Constructive criticisms like this thread are not the majority comments and remarks being made. The majority of individuals are people making unnecessarily negative and tasteless comments and being over the top and over dramatic. It's insane. The maturity level of this community has seriously gone down over the years, significantly. I am honestly starting to make a connection between Paradox's growth as a company and the unearthing of many over the top "I don't know the difference between straight up being a douche and constructive criticism" individuals. Although the company is making these annoyingly stupid blunders/botches with their launches, it doesn't justify the behavior seen throughout this forum, the steam page, and twitter.
 
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fr-rein

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Anyone who thinks devs don't communicate anymore because of the forum toxicity should check the Suggestions subforum.

It's probably the most civil subforum and yet they almost never appear.
I had a conversation with someone earlier who was supporting Paradox because of the 'toxic fanbase'; I pointed out to him that the PDX devs say they want constructive feedback and have suggestions and bug reports forums and yet never go to the former and rarely go on the latter. I don't think he quite understood that that indicates that just maybe Paradox is a little bit to blame for all this mess.

Just to be fair, with studio and team changes Tinto will need time to review suggestions.

It is a bit unfair to put all blame on the Tinto studio, especially for the issues that snowballed before them. It is also important that Leviathan wasn't pure Tinto product too.

If anything, it is fair to give them a chance. Just vote with your money, I don't say Leviathan warrants it's cost.
 
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Atomcreator

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This is sadly true. I work in a similar industry and this is just a general problem with the creative arts sector in general. It's a brutal old industry and it's common knowledge this is the case.

Commercial and corporate interests dominate everything - squeezing every last bit of profit out the game is the primary concern.

I can't speak for PDX directly but it's same story everywhere. The expectations, timescales and shedules are always completely unrealistic - understaffing and unpaid overtime is almost business as usual. Artists and devs only do the job because they love what they do and genuinely care about the game. My heart wholeheartedly goes out to them in this situation, I'm sure they did the best job they could in the circumstances.
If this is the case, and I suspect it is, then anger is misplaced when attacking the developers and they really don't need it do they.
Instead people should be directing anger at the corporate structure of the company and supporting the devs as best they can.
 
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correctamundo

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To be fair, EU4 has been releasing completely broken, low quality, overpriced expansions for a few years now.. You guys keep buying em
We've seen that argument since before EU4 was even a year old on these forums. Still the DLCs have kept on coming and the people have kept on buying.
I stand corrected about the age of accounts.

I still believe that if people cause Paradox to dump Eu4 that there will be no desire for Paradox to make a Eu5 and we will end up like the people who keep asking for VIC3 year after year after year with no results. So yes point out what went wrong and what needs to change but don't burn everything to the ground. There are many people like myself who have spent years building/contributing to mods and utilities to help the eu community and it is a shame to stand by and watch it all die.
It's not dying. This isn't the first "boycott PDX/EU4". This isn't even the first concerted effort of review bombing. I still remember the standards of boycott being raised in spring/summer 2014 because PDS had the audacity not to announce EU5. :D
 
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The community has not identified what's causing the bug, it has identified the bug and its effects. Why do you have to spread misinformation? It just looks silly. The very person who's fixing the saved games for people and created the thread about it has no idea what causes it, but apparently you say the community does!
The community actually knows the cause of the save corruption bug. It is when certain countries use the Concentrate Development feature.
Please refer to this post here.
 
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Mayonass

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Wow, such new and interesting information you've provided us with!
Especially when parts of it is already fixed.

The community has not identified what's causing the bug, it has identified the bug and its effects. Why do you have to spread misinformation? It just looks silly. The very person who's fixing the saved games for people and created the thread about it has no idea what causes it, but apparently you say the community does!

Well yes I haven't added anything new. All I did was compile much of the information in a single post so people can understand this wasn't A or B's fault since the mess was at many levels that can't have been done by a single person or group.

Also no, the community has identified the cause of the bug and one person is actively fixing saves because of it.
post

I would link you the post where he identified the problem but unfortunately its lost somewhere in the mega thread. But he in fact looked inside the code and saw what was happening to the save files, he then identified that the cause of the bug was pressing the continue button but was also related to the consecration mechanic.

Even if he hasn't precisely pin pointed the bug for paradox to fix he has done a tremendous job that should help paradox to fix the problem. Not only has he identified the cause he fixes saves so what more do you want?

If it says a lot about NMS's effort to fix the game, then why are you utterly ignoring the 8 years of development of EUIV that receives constant free updates? After all, it's about the effort, right? Why are you also ignoring the fact that they're already fixing the very issues that bother you so much?

Because it was 8 years of paid dlc where a part of the community effectively paid for the whole patch. I guarantee you if nobody buys the dlcs there would be at most 2-4 patches. We are on 1.31 just because people keep buying the dlc every time it comes out. And once again this post was not to complain about issues was to condense this into a single post so most people are aware to the degree this release is so bad (and since the post is related to the release the fact that they are fixing the issue doesn't change the meaning of the post).

It would be better to mention that the Carpet Sieging doesn't work as it should, and if it does, then it's utter shit xD
Wow, such new and interesting information you've provided us with!
 
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Stepkick

First Lieutenant
37 Badges
Dec 6, 2014
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It's not strawman, it's fact. You didn't come on the forum to say that you enjoyed the game during the time that you did. I'm not faulting you for that, i'm saying it's how it is with you (literally) and with most people that play the game. People mostly voice their views when it's negative.
"Criticism may not be agreeable, but it is necessary. It fulfils the same function as pain in the human body. It calls attention to an unhealthy state of things."
- Winston Churchill

Just because people don't voice themselves when things are going swimmingly, doesn't mean they should observe pin drop silence when things don't. We as a species wouldn't be where we are today, if we didn't question the undesirable. Please stop with the fanboy nostalgia, take a look at your comment ratings and reflect that there might be an ever so slight possibility that whatever you are trying to convey is utterly ludicrous! Do you wake up everyday and tell the world without reason that you are feeling absolutely fine? No. However, if you are feeling unwell, you most definitely will convey that. It's basic human nature. Stop trying to assume a pseudo moralistic stance that suddenly puts you on the optimistic pedestal while trying to broadstroke the rest of the community's legitimate point of view, as pessimistic and unappreciative and self-entitled.
 
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