Stellaris is my main game so to speak. I was waiting the new expansion for months. I did preorder every DLC and even with the bugs i was still fine playing it. But after 12+ hours of this new game what i feel is just tired ... and sad. The game systems made me feel tired and i am sad due the the fact that this is my main game and i need to force myself to play it now.
While i do like more complex systems what i seen here is just over-complicated, with a bad design and interface representation witch is TAKING YOUR CONTROL AWAY. Or you are doing nothing looking at a planet bad interface waiting tens of minutes for a pop to grow or the system is creating so many problems and deficits you are constantly trying to fix what the devs over-complicated and poorly designed. At the end i feel tired, bored and very unfulfilled of my work and time spent. The old tile systems was too simple this is just boringly hard to deal with.
If you can't feel satisfied of you empire managing despite you very hard try and have to feel content to things NOT being right how you want them this is becoming more of a frustration game rather then a fun one. At one point i went from +60 energy to -15 in 2 minutes with no idea why exactly and no way to see a detailed report ( the one explaining revenue vs spending was not giving me any help ). And that deficit is very hard to fix also due to systems being bad, very indirect or depending of other parameters.
I know most of you will disagree with me but i strongly feel that this systems are great in theory but very bad in practice. They are over-complicated, taking your control away and very micro intensive when something goes bad. And the frustration of trying hard to fix things over and over again ...
From an empire builder i have become a constant problem manger ...one with basically indirect control over things.
While i do like more complex systems what i seen here is just over-complicated, with a bad design and interface representation witch is TAKING YOUR CONTROL AWAY. Or you are doing nothing looking at a planet bad interface waiting tens of minutes for a pop to grow or the system is creating so many problems and deficits you are constantly trying to fix what the devs over-complicated and poorly designed. At the end i feel tired, bored and very unfulfilled of my work and time spent. The old tile systems was too simple this is just boringly hard to deal with.
If you can't feel satisfied of you empire managing despite you very hard try and have to feel content to things NOT being right how you want them this is becoming more of a frustration game rather then a fun one. At one point i went from +60 energy to -15 in 2 minutes with no idea why exactly and no way to see a detailed report ( the one explaining revenue vs spending was not giving me any help ). And that deficit is very hard to fix also due to systems being bad, very indirect or depending of other parameters.
I know most of you will disagree with me but i strongly feel that this systems are great in theory but very bad in practice. They are over-complicated, taking your control away and very micro intensive when something goes bad. And the frustration of trying hard to fix things over and over again ...
From an empire builder i have become a constant problem manger ...one with basically indirect control over things.