Good afternoon everyone.
I have been playing megacorps and as I have been playing a megachurch, and enjoying being Space Pope, but as I was placing churches all across the galaxy, I eventually got to the other buildings.
And they range from useful to useless real quick.
Fast food chains produce 10 food for you and give a farmer job for them. I like this one.
There is a job that allows you to produce 10 minerals and give the host empire a mining job. I like this one as well.
I like the research and unity ones as well, but how come when it comes to alloys and consumer goods they are so terrible?
I can turn 12 minerals into 12 consumer goods, so how come I can only produce 2 consumer goods on the branch office building. It should be 10 (same as the minerals) and the alloys produced are only 2 as well (instead of 5).
It just feels so bad and I feel it could be so much better...
I have been playing megacorps and as I have been playing a megachurch, and enjoying being Space Pope, but as I was placing churches all across the galaxy, I eventually got to the other buildings.
And they range from useful to useless real quick.
Fast food chains produce 10 food for you and give a farmer job for them. I like this one.
There is a job that allows you to produce 10 minerals and give the host empire a mining job. I like this one as well.
I like the research and unity ones as well, but how come when it comes to alloys and consumer goods they are so terrible?
I can turn 12 minerals into 12 consumer goods, so how come I can only produce 2 consumer goods on the branch office building. It should be 10 (same as the minerals) and the alloys produced are only 2 as well (instead of 5).
It just feels so bad and I feel it could be so much better...