Magacorps currently are almost entirely parasitic, due to the most desirable branch offices for the megacorp granting the worst jobs (generally a few clerks) other than mercenary offices and basic resource jobs.
What I propose is that all specialist branch offices instead of providing clerks provide the corresponding specialist job. Alloys branch offices provide metalurgists, unity branch offices provide culture workers, etcetera. I also propose certain civics then buff branch office building outputs. Private Military Contractors get extra output from the alloys branch office, media company gets extra output from the unity branch offices, and so on.
Some suggested civics along that line include
Private Education Corporation (Megacorp Technocracy) - Requires some degree Materialist
Research branch offices provide 1EC and 5% diplomatic weight from technology
Technocracy job substitution
Privatization of education allowed this megacorp to master education. While overpriced it allows more access to education and private research contributions bolster the name and recogntion of the megacorp
Agribusiness
Framers and anglers provide +1 Trade Value
Fast Food Chains are replaced by Exotic Grocers which add +10% planetary trade value in addition to the farmer job
This megacorp makes all things related to farming. Heavy agriculture equipment and inport, export, and shipping of food all are under the umbrella of the wide ranging expertise of this business
Reactor Manufacturer
+1 energy per technician
Can build Reactor Services branch offices which provide energy and increase the output by tecnhicians on the planet and add a technician job
The privatization of this Megacorp's power grid made them masters of repair, upkeep, and efficiency.
Construction Company
+25% planetary build speed, +1 building slot
Can construct Skyscraper branch offices that provide +5 housing and +10% Build Speed and Trade Value
This Megacorp's Origins are in construction. Their skyscapers are a source of pride and advertise the Megacorp's services
Employee Owned Corporation
Requires: Egalitarian, Not Xenophobe. Does not have Criminal Heritage.
Enables the Shared Burdens Living Standard and prohibits the use of all other living standards but Utopian Abundance
Branch offices are 25% less effective, cost 50% less influence, and provide +25% egalitarian ethics atraction
Can not be the target of the Exporation war goal
Unlike a standard Megacorp's owner structure every employee is a partial owner, from the Clerks to the Executives. While less profitable than other megacorps their employees are more loyal and local ownership makes their branches incredibly reslilient.
What I propose is that all specialist branch offices instead of providing clerks provide the corresponding specialist job. Alloys branch offices provide metalurgists, unity branch offices provide culture workers, etcetera. I also propose certain civics then buff branch office building outputs. Private Military Contractors get extra output from the alloys branch office, media company gets extra output from the unity branch offices, and so on.
Some suggested civics along that line include
Private Education Corporation (Megacorp Technocracy) - Requires some degree Materialist
Research branch offices provide 1EC and 5% diplomatic weight from technology
Technocracy job substitution
Privatization of education allowed this megacorp to master education. While overpriced it allows more access to education and private research contributions bolster the name and recogntion of the megacorp
Agribusiness
Framers and anglers provide +1 Trade Value
Fast Food Chains are replaced by Exotic Grocers which add +10% planetary trade value in addition to the farmer job
This megacorp makes all things related to farming. Heavy agriculture equipment and inport, export, and shipping of food all are under the umbrella of the wide ranging expertise of this business
Reactor Manufacturer
+1 energy per technician
Can build Reactor Services branch offices which provide energy and increase the output by tecnhicians on the planet and add a technician job
The privatization of this Megacorp's power grid made them masters of repair, upkeep, and efficiency.
Construction Company
+25% planetary build speed, +1 building slot
Can construct Skyscraper branch offices that provide +5 housing and +10% Build Speed and Trade Value
This Megacorp's Origins are in construction. Their skyscapers are a source of pride and advertise the Megacorp's services
Employee Owned Corporation
Requires: Egalitarian, Not Xenophobe. Does not have Criminal Heritage.
Enables the Shared Burdens Living Standard and prohibits the use of all other living standards but Utopian Abundance
Branch offices are 25% less effective, cost 50% less influence, and provide +25% egalitarian ethics atraction
Can not be the target of the Exporation war goal
Unlike a standard Megacorp's owner structure every employee is a partial owner, from the Clerks to the Executives. While less profitable than other megacorps their employees are more loyal and local ownership makes their branches incredibly reslilient.
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