@ Dan Lind:
Very nice to set the AI up and let her run some of my armies, truly does make me feel like a supreme commander. But, if you manage to find time to actually play your own game, do you use the automated AI option yourself? I mean, think of "how awesome it is"!!! :rofl:
@ Linda Kiby:
As detailed "as is possible", and sometimes the forum members even go further than that, I must agree. Not that I contribute to the problem....
@ Jonas Jakobsson:
"And hopefully look good as well" -- haha, job well done! What is this about a programmer giving you a sloppy interface and then passing it onto you to fix it up? Haha... "Dan, are you seriously giving me this interface like this? This is crap! I mean, I mean... yes boss, I'll fix it right away"

Plus next time the game loads, I'll be hammering PrtSc to see if I can zoom in on the tank
@ Freddrik Persson:
Excellent mentaily on the production aspect of models. Shoot for the stars...
@ Henrik Fahraeus
I love that casual spin at the word "senior developers". It's not staged at all! "Not that our AI ever cheats" *slight smirk* LOL :rofl: Super job, well done on all accounts. Very informative interview, but please, please, HOW DO WE BEAT THE AI?!
@ Johan Andersson
What to say about Johan. The face and voice of the HOI3 project. I guess "happy happy joy joy" sums it up.
@ Susana:
Where's your interview?! Still waiting
EDIT
Your office is much more cozy and a lighter environment than Liquid Entertainment's office was when I was there. Plus the people seem a bit more social and friendly, and ... less ... out of shape

But their office was covered in game art and company logo stuff, which was kinda a nice touch that I didnt see in your video. Thanks for the inside look!