Thank you for that Susana, I bet it took alot of arm-twisting, as no-one but the terminally vain ever want to be captured on video.

I'm struck by how detailed the tanks for the sprites are. I recently viewed the promo CD for the Oleg Maddox "Storm of War-Battle of Britain" (flight Sim) which showed similar highly-detailed work taking place on vehicles and equipment such as opening doors, hatches and tool-boxes. All this on things that are effectively going to be ground targets, and only glimpsed briefly in passing. This makes me think that either 3D artists are all certifiable perfectionists, or there may be more than just a flight sim coming down the pike from Maddox...perhaps a "Battlefront 1942" style massive multiplayer?
But I digress, it occurs to me that various game designers are spending more man-hours redrawing WWII vehicles than the original designers ever did when coming up with Tiger tanks etc. Paradox are drawing them, Maddox is drawing them, Tripwire drew them for "Red Orchestra", Atomic, and the modders, drew sprites for the Close Combat series. etc, etc. It seem there must be a way to share all this hard work, the way modders share weapon and armour packs in the "Mount & Blade" mods. Perhaps for credit or perhaps for "filthy lucre". Or perhaps I should shut-up before I put all these hard-working 3D artists out of jobs. :rofl:
The other striking thing is how small is the team which made such an outstanding game!