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Havard

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Originally posted by Damocles
Micromanagement means depth...:)
Not necessarily... e.g. not having a build que adds micromanagement but not more depth ;)

I see your point though. The real trick is to have a lot of depth without the micromanagement. Sometimes impossible, other times it's feasible.
 

kurtbrian

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Well, it appears we will have the ability to build alot of wall... :D

I like the fact that there will not be that large amount of buildings to build.

I ends up taking up to much time in my opinion
 

Idiotboy

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Originally posted by Captain Krunch
One thing I learned from playing the Byzantines, is you do not necessarily have to build every building in every province. To do so would quickly eat up all of your money... instead it is best to have a few provinces that you focus on for all the really special buildings. For example, Constantinople is already well established at the start, so use that as your recruitment center for advanced unit types... then ship those advanced units to your lesser developed provinces as garisons.

(Those Varangian guard units kick ass, by the way. ;) )

You should try them with max upgrades. I edited in Iron into the province and damn.....
 

Winkelried

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Originally posted by natt och dag
I believe that Italian Fortification means something that was "invented" in Italy then spread throughout Europe. Kinda like the random events with italian siege engineers in EU2.

Maybe the walls which had a slope at the foot to make them better against cannon are called italian fortresses, don't know exactly.

Btw 4 upgrades are pretty much like EUII. I wonder what you will do if there are no wars at the moment, no upgrades and diplomacy done (no diplomats)? EU is pretty boring played as a non colonizing, peaceful minor country. Please tell me there will be things that will keep us busy in a meaningful way. :confused:
 

Nikolai II

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The only 'italian-style' I can recall OTOH is 'trace italienne' but that one is 16th century at it's earliest.

I also didn't know that Italy was at the fore-front of improvement of castles in the period (11th or 12th century, presumably, if italian style is the second fort level) but that I can chalk down to my ignorance ;)

I guess that if you truly have nothing to do, you could just up speed a while, just as in EU :)

But diplomacy and planning how to get the CB for your next conquest while keeping your dynasty with a good set of heirs is hopefully enough to keep you busy for a while :D
 

unmerged(2833)

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Originally posted by Damocles
Micromanagement means depth...:)
Not necesairly... compare MOO to MOO2. In the second, you can build 5 types of factories, 4 types of labs, 3 types of pollution reducers... in first, your polluction is reduced automatically, your industry is as effiecent as your ind. tech. That what i call pointless micromanagement (MOO2).

btw, what hapenned to your avatar, Damocles?:eek: :confused:
 

unmerged(5067)

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If most of your land is in fact controlled by your vassals, you probably don't have to micromanage that much.

And micromanagement is good for Simcity games, I think. But not 'grand strategy'.
 

unmerged(5664)

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Originally posted by Winkelried
Btw 4 upgrades are pretty much like EUII. I wonder what you will do if there are no wars at the moment, no upgrades and diplomacy done (no diplomats)? EU is pretty boring played as a non colonizing, peaceful minor country. Please tell me there will be things that will keep us busy in a meaningful way. :confused:

Well hopefully you'll be occupied by dealing with your family and vassals...
 
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Originally posted by TJW
MTW=checkers
EU/CK=Chess
Enough said

I've played checkers for years, and I never once had a tactical war simulation pop up when two pieces met....