Hi all,
I'm a long time player but a first time poster.
I've been thinking about this for a while and as an economist I really hate the infinite loan cycles that the game generates and in a period where money is pegged to base mental (silver) the ability to borrow indefinitely like it's a fiat money and go into perpetual debt like the USA is just not possible with finite supply of silver. Of course that's why we have debasement in game to simulate striking extra coins out of same weight of silver.
I get this might just be myself and I play with minimal debts and fiscal balance whenever I can and 'pro' players love loans to hire merc stacks so they can live their Byzantine glory. Still, loans as provided by medieval banks can't be infinite to live on a debt paying debt cycle.
Below are my suggestions and I've read some of the other posts here and the criticisms of having a complicated finance system, so I hope my suggestions will hit a right balance between real economics and simplicity for gaming.
First -
Change to bank loans is to make it scaled interest rate rather than flat. Say the base loan start at 3%, every subsequent loan goes up by 0.5%, as it makes no sense lenders will lend at fix rate of 4% still when your total debt has skyrocketed. So at 25 loans the 25th loan's interest rate is 15% and the overall average interest rate is a manageable 9%. But players and AI and no longer able to borrow at the same rate to pay for older loans as every new loan is more costly.
Second -
Loans are not individually repayable, they can expire at end of their term on their own, but to pay it back early one has to repay all outstanding loans together. This will making taking loans a calculated choice rather than just stack it up because I have a war with the Ottoman's coming and I know I can get cash from the Ottos later. If you take too many loans then even winning the war means a choice between taking all your cores back or having to get enough cash to pay for the crippling debts.
Third -
To make things bit easier for players, every batch of 5 loans paid down (on its own) can give players an option to restructure. So say I have 10 loans, the first 5 expired and paid. My next set of loans is at 5.5% to 7.5%, i can restructure my loans and "negotiate" with the bankers to restructure the loans at the rate of the 5 just expired, so effectively lowering the interests payable so now I am paying the 5 loans at rates between 3% and 5%.
Fourth -
International lending. Nations can lend to each other at fixed 4% interest rate so it's more expensive than taking a couple normal loans but viable if you need money but don't want more interests. There's a catch to international loans however, all international loans will need to be backed with a collateral. The collateral in questions is of course real estate (provinces). The loan amount could be linked to the value of the province ie. 3 dev province for 300 ducats and so on. The failure of repayment will give the lender a threaten war option to the collateral province and refusal to handover will result in a repossession war CB (upgrade to cancelled loan CB). This will give merchant republics a peaceful way of expansion, funding wars in neighbouring countries and take possession of provinces in indebted nations (Venice in real life 'acquired' Dalmatia), AI will never sell provinces anyway, so this could just be the way to expand peacefully. Additionally, this will give great power actions like take on foreign debt a bit more meaningful than just a relationship boost. Emperor Austria taking on the debt of Count of Cilli to Venice would nullify Venice's CB to expand. On the flip side, lenders without means to enforce debts can sell the collateral on to other nations that may look to expand but lack CBs,
Sorry for the long read.
I'm a long time player but a first time poster.
I've been thinking about this for a while and as an economist I really hate the infinite loan cycles that the game generates and in a period where money is pegged to base mental (silver) the ability to borrow indefinitely like it's a fiat money and go into perpetual debt like the USA is just not possible with finite supply of silver. Of course that's why we have debasement in game to simulate striking extra coins out of same weight of silver.
I get this might just be myself and I play with minimal debts and fiscal balance whenever I can and 'pro' players love loans to hire merc stacks so they can live their Byzantine glory. Still, loans as provided by medieval banks can't be infinite to live on a debt paying debt cycle.
Below are my suggestions and I've read some of the other posts here and the criticisms of having a complicated finance system, so I hope my suggestions will hit a right balance between real economics and simplicity for gaming.
First -
Change to bank loans is to make it scaled interest rate rather than flat. Say the base loan start at 3%, every subsequent loan goes up by 0.5%, as it makes no sense lenders will lend at fix rate of 4% still when your total debt has skyrocketed. So at 25 loans the 25th loan's interest rate is 15% and the overall average interest rate is a manageable 9%. But players and AI and no longer able to borrow at the same rate to pay for older loans as every new loan is more costly.
Second -
Loans are not individually repayable, they can expire at end of their term on their own, but to pay it back early one has to repay all outstanding loans together. This will making taking loans a calculated choice rather than just stack it up because I have a war with the Ottoman's coming and I know I can get cash from the Ottos later. If you take too many loans then even winning the war means a choice between taking all your cores back or having to get enough cash to pay for the crippling debts.
Third -
To make things bit easier for players, every batch of 5 loans paid down (on its own) can give players an option to restructure. So say I have 10 loans, the first 5 expired and paid. My next set of loans is at 5.5% to 7.5%, i can restructure my loans and "negotiate" with the bankers to restructure the loans at the rate of the 5 just expired, so effectively lowering the interests payable so now I am paying the 5 loans at rates between 3% and 5%.
Fourth -
International lending. Nations can lend to each other at fixed 4% interest rate so it's more expensive than taking a couple normal loans but viable if you need money but don't want more interests. There's a catch to international loans however, all international loans will need to be backed with a collateral. The collateral in questions is of course real estate (provinces). The loan amount could be linked to the value of the province ie. 3 dev province for 300 ducats and so on. The failure of repayment will give the lender a threaten war option to the collateral province and refusal to handover will result in a repossession war CB (upgrade to cancelled loan CB). This will give merchant republics a peaceful way of expansion, funding wars in neighbouring countries and take possession of provinces in indebted nations (Venice in real life 'acquired' Dalmatia), AI will never sell provinces anyway, so this could just be the way to expand peacefully. Additionally, this will give great power actions like take on foreign debt a bit more meaningful than just a relationship boost. Emperor Austria taking on the debt of Count of Cilli to Venice would nullify Venice's CB to expand. On the flip side, lenders without means to enforce debts can sell the collateral on to other nations that may look to expand but lack CBs,
Sorry for the long read.
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