It would be nice to see horses and carriages added to the game as a way of transport, just as castles, forts, medieval houses, barns, farmers markets and cobblestone roads & avenues (with oil lamps as street lights), Pedestrian-only streets, alley ways, irrigation canals and stone bridges, combined with a cultural aspect, for example: You could select your culture before you start building your city, to influence building styles for the traditional buildings (European, Ancient American, Mid Eastern or Asian). I could build a whole story for my city if I could just add a Historic / traditional district and build a more modern city around it. This is the way most cities in the world are built actually.
We could even have a set of new utility buildings to match for this expansion, and medieval industry buildings that pollute in their own ways (Grain windmills, for example, create bad noise pollution and ground vibrations, and sugar makers, breweries and farms would pollute with stench, and honey industry or beekeepers would pollute with bugs).
We could even have a set of new utility buildings to match for this expansion, and medieval industry buildings that pollute in their own ways (Grain windmills, for example, create bad noise pollution and ground vibrations, and sugar makers, breweries and farms would pollute with stench, and honey industry or beekeepers would pollute with bugs).
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