The title may sounds like a joke, but it's actually an old idea from EU3 since the "development" level of provinces in Europe, especially western Europe are largely at end-game/1800s level since they are a legacy of the old base tax from EU3 which you couldn't manually upgrade back then with EU4 mana. In other worlds, EU3 used pre-determined high tax/development level to more or less ensure the success of historical winners since it had a more sandbox environment, which lead to European provinces in EU4 start with higher developments.
The question with the "title" idea, of course, is how it will affect the ingame simulation. In EU3, European tech groups had superior units and tech speed, so the end results were more or less the same between vanilla simulation and modded ones that either double/triple non-EU provinces or lower european provinces directly. And since EU4 now uses institutions instead, it would be interesting to see how the world would evolve if western Europe has its developments reduced (call it payback for one-way trade).
Not that it would ever happen, obviously. (Do you have any idea how much time it takes to mod the file for all those damn tiny provinces?) So it's just a thought. (An event that arbitrarily moves developments into upstream tradenodes like "comet sighted" could work, if you want a uber Tibet as endgame boss, but the frequency would be hard to finetune for everyone.)
The question with the "title" idea, of course, is how it will affect the ingame simulation. In EU3, European tech groups had superior units and tech speed, so the end results were more or less the same between vanilla simulation and modded ones that either double/triple non-EU provinces or lower european provinces directly. And since EU4 now uses institutions instead, it would be interesting to see how the world would evolve if western Europe has its developments reduced (call it payback for one-way trade).
Not that it would ever happen, obviously. (Do you have any idea how much time it takes to mod the file for all those damn tiny provinces?) So it's just a thought. (An event that arbitrarily moves developments into upstream tradenodes like "comet sighted" could work, if you want a uber Tibet as endgame boss, but the frequency would be hard to finetune for everyone.)
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