Do we actually know yet whether or not it's even possible to get more than one piece of chassis salvage from a mech? My understanding was that chassis salvage was an abstract thing and wasn't even necessarily a guarantee. I.E. coring the center torso vs blowing off both legs doesn't result in different pieces. You'd potentially get a "mech chassis" component of which you need X (I think they said 3?) to rebuild that mech, and you aren't guaranteed that you will get a chassis component at all in the salvage pool much less multiple based on the proportion of that mech that was destroyed. Right? Otherwise it seems like you'd be swimming in chassis components and the only real limitation would be how many kills you've had on X chassis and how much it costs to perform the rebuild.
The last Q&A I think Mitch said it's possible to salvage more than 1/3 of a chassis depending on how the mech was destroyed. I'm guessing killing the pilot results in 3, 1/3's ending up in the salvage pool.
They said you need 3 pieces of the same mech (and variant) to put together a whole mech but that there is no part A, part B, and part C. It's just 3 parts. They said to think of it as having 3 blowed up mechs and from those 3 hulks, your engineers could cannibalize and refit to make 1 usable mech.
Unless of course, I misunderstood.
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