Haven't seen much discussion on this civic. What are everyone's thoughts? At first glance it seems really quite nice to me. I tried Technocracy which unfortunately sucks now and really gimps your early game research due to 50% more CG costs, which led me to look around and find this. All the bonuses look quite nicely tuned for both a military and tech rush. 2 free trade to convert into base resources is good, +1 CG production isn't bad, +1 engineering (most important research field) is also quite decent, and +1/3rd of a build slot per industrial district is nice as well.
All the bonuses seem to combine pretty well to take the pressure off needing to build anything other than industrial districts early game and focus 100% on slamming out alloys and research.
To draw a comparison, if you build 6 industrial districts on every planet you'll get the effects of Functional Architecture's +2 buildings slots and if you run 6 artisans you'll be getting +12 energy per month forever which will very quickly pay off better than -15% district cost.
All the bonuses seem to combine pretty well to take the pressure off needing to build anything other than industrial districts early game and focus 100% on slamming out alloys and research.
To draw a comparison, if you build 6 industrial districts on every planet you'll get the effects of Functional Architecture's +2 buildings slots and if you run 6 artisans you'll be getting +12 energy per month forever which will very quickly pay off better than -15% district cost.