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risker34

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I'm more then willing to the team if this mod does get up and going once the game launches. I've only done minor modding to Vicky2 and EU4 but I know enough to help edit events and rework some in game feature like CBs.
 

vyshan

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Here are the various factions and their worlds. I am happy to help contribute to the mod as best as I can. even if my first game is going to be with my Raksasan(repitilian) kingdom in vanilla :)

Now mind you there are a Lot of Planets in Mass Effect, the ones below are the ones controlled or strongly associated with of the Species. As there are a lot of Planets, if I missed any that you think should be assocated with one of the factions. Do let me know :)

Asari
  • Thessia: this is the Homeworld of The Asari.
  • Zesmeni: Cold, dim, and shrouded by a methane-ammonia atmosphere, Zesmeni has nevertheless attracted development by asari mining concerns that service military industries. It is located in Ondeste System of the Crescent Nebula Cluster.
  • Illium: Technically not an Asari world, it is however colonized by them and run by Asari corporate interestes. A regional hub of asari commerce awash in riches, Illium is infamous for its abusive labor practices and legalization of nearly everything except murder. Despite the dangers of its products, Illium is renowned for glamor, luxury, and safety (provided by near-total surveillance), making it a favored tourist destination. The capital is Nos Astra and it is located in the Tasale System of the Crescent Nebula Cluster.
  • Asteria:A habitable planet known for its arid sulfurous deserts, Asteria is colonized near the poles to avoid the uncomfortable temperatures that can reach 65 degrees Celsius in more southern latitudes. While the seas contain primitive animal life, little of it can live on land, leaving the soil to hardy plants that can survive in the extreme heat. Asteria is home to thriving human and asari agrarian colonies but little in the way of manufacturing or mining. Its capital is Blackdamp and it is located in the Hekete system within the Hades Nexus Cluster.
  • Chalkhos: Chalkhos is notable for being one of the few garden worlds in the Milky Way that is also part of a binary planet system: both it and its heavenly twin Selvos are in a stable orbit with one another in addition to orbiting the star Mil. Chalkhos's greenhouse gases lead to a hotter climate than Earth, and the solar eclipses caused by Selvos, while common, are not frequent enough to be a good solar shade. This did not prevent a colony from springing up, largely asari and their varying species of mates. It is located in the Mil System of the Sigurd's Cradle cluster.
  • Selvos:
    Chalkhos's binary twin is a barren world that's always seemed like a better terraforming prospect that it is. Its temperatures are quite tolerable for sapient life, and its gravity is suitable for retaining a thick atmosphere. Its location, close to Chalkhos, makes for a tempting investment--two garden worlds so close together would benefit from mutual trade and, if nothing else, tourism due to their near-unique status. However, Selvos has minimal water. Early attempts at creating a hydrosphere met with slow progress that only Chalkhos's asari could love. It is located in the Mil System of the Sigurd's Cradle cluster.
  • Niacal: Niacal is a lush planet with an overabundance of photosynthetic life, leading to oxygen concentrations greater than on most garden worlds. This is tolerable for a few hours, but soon oxygen toxicity becomes a real danger. Asari colonies here use breathers and sealable buildings. Niacal's economy centers on agribusiness and biotechnology. Many genetically modified crops have their origin here. Its capital is Aurolis and it is located in the Orisoni System within the Athena Nebula Cluster.
  • Sanves: The hospitable nitrogen-oxygen atmosphere, temperate-climate and sprawling wilderness of Sanves made the planet a popular tourist destination. Large tracks of untamed forest surrounding the capital drew in millions of sightseers, game hunters, and biologists. The asari, mindful of how rapid expansion has damaged the ecologies of other planets, restricted settlements. Its Capital is Etheai and it is located in the Ialessa System within the Athena Nebula Cluster.
  • Lusia: The Krogan Rebellions began in the asari colony of Lusia. After centuries of unabated expansion, the krogan finally forced the Council's hand when they tried to annex this world. Aware that in a generation, Lusia could be a staging base for an invasion of Thessia, the Council came to the colony's defense. They cut the krogan supply lines off at Thessia's mass relay and inflicted heavy casualties. The krogan here surrendered, but others across the galaxy were enraged. Lusia became the catalyst for a much greater war. Its capital is Monoi and it is located in the Tomaros System within the Athena Nebula Cluster.
  • Lesuss: Lesuss is an unpopular garden world, with characteristics just outside of the comfort zone of its asari population. Its gravity is a little too high, its diseases a little too virulent, and the soil inhospitable for growing food. The main feature is a monastery that houses a large population of asari with active or latent Ardat-Yakshi genes, a disorder that causes the death of anyone who mates with the afflicted asari. Its capital is Marya and it is located in the Mesana System within the Nimbus Cluster.
  • Lymetis: Lymetis is a desertified rock planet with a thin atmosphere of carbon dioxide and monoxide. The surface has water ice as well as occasional liquid water near volcanic areas. The planet has an abundant supply of zeolites, which the asari use for water purification, as an ingredient in detergent, and as a shielding material for disposal of radioactive waste. A small colony still maintains the mining equipment. Despite centuries of colonization, the asari have developed Lymetis at a modest pace. The planet shows no sign of resource exhaustion. Its capital is Irira and it is located in the Mesana System within the Nimbus Cluster.
  • Hyetiana: Hyetiana serves as a bastion of research for the asari, boasting multiple observation outposts, glacial drilling stations, and educational institutions. While the planet's average temperature hovers near freezing, the equatorial band contains oceans and many fresh-water rivers. Xenobiologists of all stripes often visited the planet, as its expansive facilities were a haven for the life sciences. Its capital is Port Lerama and it is located in the Nahuala System within the Silean Nebula Cluster.
  • Cyone: This garden world's claim to military fame is that it was assaulted repeatedly during the Krogan Rebellions, but never occupied by more than token forces. The asari cut off the krogan supply line at the Citadel relay and drove the invaders out. Today, antimatter generators on the surface and in orbital stations provide fuel for military starships throughout asari space. Its capital is Polos and it is located in the Kypladon System within the Silean Nebula Cluster.
  • Nevos: First discovered by asari pioneers in 430 CE, Nevos is a vibrant garden planet and home to a thriving asari colony. Sandy beaches and romantic twin moons fuel a bustling tourism economy, while practical secretive corporate matters are handled in spiraling arcologies built along towering cliffs. Even though it has been colonized for centuries, Nevos feels a frontier away from regulation and oversight. Consequently, a number of influential political lobbies have established sizable presences on the planet. Its capital is Astella and it is located in the Teyolia System within the Silean Nebula Cluster.
Turian
  • Palaven: Their Homeworld. When the turians were introduced to the galactic community, an asari diplomat poetically described their homeworld, Palaven, as “a silver world of fortresses and fire.” Because Palaven's weak magnetic field is a poor shield from its sun, most of the planet's animal life developed metallic carapaces as defenses against solar radiation. Its photosynthetic life is similarly impressive, shutting down vulnerable metabolic processes during daylight hours and repairing cellular damage at night. Its capital is Cipritine and it is located in the Trebia System of the Apien Crest Cluster.
  • Maitrum: Maitrum is used by Turian Security as a prison planet. The tempetures of the planet are hot enough to require an enviornment suit to escape but not so hot to impeede construction. It is located in the Talava System of the Calasteon Rift Cluster.
  • Gellix: Gellix was given to the krogran [sic] after the Rachni Wars, but bitterly contested in the Krogan Rebellions and reconquered by the turians. This left the turians as caretakers to a levo-amino-acid-based world that they could not inhabit themselves but were unwilling to give up. To those who know of it today, Gellix is a symbol of tragic waste--an entire garden world nearly forgotten by the galaxy at large. Its capital is Anapondus and it is located in the Arrae System of the Minos Wasteland Cluster.
  • Invictus: Home to dextro-amino-acid-based life, Invictus has temperate zones that were settled by a turian population that initially fell prey to a bewildering number of diseases. The planet's tropical belt still remains largely unexplored as its aggressive organic life still wreaks havoc on turian biology. A "house in an Invictus jungle" is a modern turian phrase for an idea that seems like a good idea but only to the one who came up with it. Its Capital is Shastinasio and it is located in the Caestus System of the Minos Wasteland Cluster.
  • Triginta Petra: A low-density planet in comparison to Earth, Triginta Petra is also drier, with wide land masses that are largely desert. A handful of turians colonized the planet and attempted to introduce land plants. Their chief hurdle was the lack of good topsoil, which required imports and sophisticated farming practices to overcome. The farmer's maxim on Triginta Petra was "if you can last five seasons, you officially know what you're doing." Its capital is Licitron and it is located in the Lenal System within the Sigurd's Cradel Cluster.
  • Altakiril: Altakiril is a garden world on the outer edge of its star's habitable zone. The planet is largely frozen, yet it features native dextro-amino-acid-based life in its lower latitudes. These species evolved to withstand periodic freezing and compensate for the cold with spectacular population explosions during the long, mild summers. Hardy, independent-minded turians colonized the planet. The quarians briefly considered contesting them but were daunted by the virulence of the planet's infectious life during the growing season, not to mention the colonists who had ties to warlords elsewhere in the Shrike Abyssal. Its capital is Estivus Erax and it is located in the Thal System within the Shrike Abyssal Cluster.
  • Digeris: A hospitable world home to dextro-amino-acid-based life, this turian colony was famous, until recently(reaper invansion), for being the site of the bloodiest battle in turian history. During the Krogan Rebellions, a warlord named Graken Dhal took the fight to Palaven's home cluster, bombarding the modestly-defended Digeris. When reinforcements came to intercept him, Dhal's navy put their rear to Digeris so that stray shots would hit the planet. The turians won despite this severe handicap, using countless fighters and cruisers to take down the krogan dreadnoughts. Its capital is Apparitus and it is located in the Castellus System within the Apien Crest Cluster.
  • Oma Ker: Oma Ker is a temperate garden world currently in its megafauna stage. The planet's nitrogen-oxygen atmosphere and dextro-amino-acid-based life wasn't particularly attractive to the volus, so they sold the colonization rights to their turian partners. Its capital is Sarlik and it is located in the Nura System within the Aethon cluster.
Salarian
  • Sur'Kesh: their Homeworld. The salarian homeworld has been likened to the jungles of Earth: pretty to look at, teeming with life, uncomfortable to live in and dangerous to the unwary. The technophilic salarians had significant pollution and waste problems early in the development of their society. They also embraced social solutions just as quickly, and through complex breeding rules, Sur'Kesh now maintains a crowded but sustainable population. The planet tends to be wetter than Earth, and salarian cities spare no expense to collect and provide fresh water, as one might expect from an amphibious species. Its capital is Talat and it is located in the Paranas System within the Annos Basin Cluster.
  • Erinle: Erinle is a garden world in its last stages of habitability. While its soil still supports agriculture, its animal biodiversity has fallen to record lows, and the most successful remaining life forms are toxic blue-green algae and insect-like pest species. A large salarian colony is trying to restore biodiversity to the planet, but setbacks are a fact of life. Mineral and fuel mining remains lucrative, however, and Erinle has a thriving spaceport that refuels many ships passing through the Terminus Systems. It is located in the Orsun System in the Hourglass Nebula Cluster.
  • Halegeuse: Spacer investors are fond of saying: "You can’t exhaust a gas giant." But the salarians have certainly tried. Halegeuse is home to a thriving community of robo-miners and those who work in helium-3 collection and refinement. More than 16 of Halegeuse's more metallic moons have been settled. Its capital is Aifa and it is located in the Paranas System within the Annos Basin Cluster.
Humanity
  • Earth: Our homeworld, currently have a debris belt above the planet due to all our satalites.
  • Intai'sei: an earth-like planet, that is mainly has several large wind farms and research stations. It does boost a few cities despite its arid like enviornment. Its capital is Thoreau Mesa and it is located in Phoenix System within the Argos Rho Cluster.
  • Proteus: A largely oceanic world that humanity has claimed as one of their colonies in 2179. Its capital is Ithaka and it is located in the Athens System within the Artemis Tau Cluster.
  • Therum: A metal rich world that has become an industrial world. Its metal industry has helped fuel the economic boom back on earth. Its capital is Nova Yekaterinburg and it is located in the Knossos System within the Artemis Tau Cluster.
  • Feros: The planet is colonized by humanity, though largely through the ExoGeni corporation that wishes to explore the prothean ruins and see what they can find. The air is fouled with dust which makes colonization poor. The capital is the ExoGeni HQ and it is located in the Thessus system of the Attician Beta Cluster.
  • Eden Prime: One of the first colonies to be established by Humanity past the Charon Relay. Eden Prime is Idealyic world for Earth like life. It has drawn plenty of immigration as well as support from the systems alliance. Its capital is Constant and it is located in the Utopia system of the Exodus Cluster.
  • Zion: zion is a Gas Giant within the Utopia system. being a gas giant it doesn't have life, but it does have plenty of helium-3 which is important to life on Eden Prime, as such the Systems Alliance has established mining facilities and claimed Zion for Humanity.
  • Tyr: Tyr is quite comparable to earth however its atmosphere is made up of nitrogen and ethene. Since the colonization of Terra Nova it has been relegated to a support role. It is one of the centers for hydrogen cells in the Asgard System and supplies 4% of the Galactic Market. Its capital is Kaldidalur and it is in the Asgard System within the Exodus Cluster.
  • Terra Nova: One of the class-1 colonization planets founded by Humanity in 2150. Terra Nova currently has the highest population of any human colony. While the planet does have a harsh desert in and around the Equaitor of the planet near the Poles, life is much more temperate. In the 2170s, Platium was discovered that fueled a rush of immigrats. Its capital is Scott and it is located in the Asgard system of the Exodus Cluster.
  • Chasca: A relatively new colony for humanity, it doesn't even have a capital yet. Chasca is a tidely locked planet that is located in the Matano system of the Maroon Sea Cluster.
  • Bekenstein: Bekenstein was one of the early colonies of humanity, founded to be a manfucturing hub to integrate earth into galactic society. It has however become Humanity's Illum a place for the rich and famous to come and live. Its capital is Milgrom and it is located in the Boltzmann System of the Serpent Neubla Cluster.
  • Arvuna: Arvuna is the moon of Dranen that is classified as water world that due to its location is rather isolated from the Systems Alliance. In the tropical zone of the planet one can find pets with metalic carpses like on palavan. Its capital is Asa and it is located in the Aysur system of the Caleston Rift.
  • Noveria: is a small, frozen terrestrial world, barely habitable by conventional definitions. It is privately chartered by the Noveria Development Corporation, who lease out labs to perform research too dangerous or controversial to be performed elsewhere. It is located in the Pax System of the Horse Head Nebula Cluster.
  • Naxell: Naxell is an ammonia-methane ice giant. Several smaller energy corporations shut out of the big market in the Faia gateway system are attempting to develop a local helium-3 fuel mining infrastructure to service Illium. The leading investor is the human corporation Eldfell-Ashland Energy. Its capital is
    EAE Krafla and it is located in the Tasale System within the Crescent Nebula Cluster.
  • Anhur: A garden world with heavy populations of humans and batarians, Anhur was home to one of the ugliest violations of sapient rights in modern human history. The Anhur Rebellions raged from 2176 to 2178. The Na'hesit had a significant advantage in ships, labor, and weapons, forcing the Anhur militias to hire mercenary companies to even the odds. In the end the abolitionists won out, though at the cost of much of their infrastructure. Though Anhur today still has significant natural wealth, it is economically depressed save for the reconstruction industry. Its capital is New Thebes and it is located in the Amun system of the Eagle Nebula Cluster.
  • Trident: A human-dominated world with over 95% of its surface covered by salt water, Trident is home to a dazzling array of life. The oceans are filled with creatures ranging from tiny bivalves to mammoth vertebrates unequaled even by Earth's whales and ichthyosaurs. A largely lawless world, Trident is home to a rogues' gallery of unethical corporations exploiting the resources of the planet and actual rogues - criminals, slavers and mercenaries - working the shadows. Its capital is New Cousteau and it is located in the Hoplos System of the Hades Nexus Cluster.
  • Horizon: A temperate world that has hit the "sweet spot" for carbon-based life, Horizon had a nitrogen-oxygen atmosphere maintained by abundant plants and bacteria. Its soil is particularly compatible with Earth vegetation, and so a thriving human community has sprung up. Its capital is Discovery and it is located in the Lera System within the Shadow Sea Cluster.
  • Joab: Joab is a two-mooned habitable planet that is most well known for its mass extinction event. Thousands of years ago Joab was home to a primate-like spacefaring civilization as well as abundant flora and fauna. Today, humans have recolonized the planet and rapidly introducing their own species, beginning with cyanobacteria and heterotrophic bacteria, to bring a suitable level of oxygen and nitrogen for respiration. Its capital is New Jericho and it is located in the Enoch System of the Rosetta Nebula Cluster.
  • Franklin: A large moon, Franklin retains a trace atmosphere of carbon dioxide, but its desolate surface holds no signs of water or life. In order to defend Watson from the pirates of the Terminus Systems, Franklin is home to two Alliance spaceports and naval bases capable of fielding six fighter squadrons each and a classified number of interplanetary ballistic missiles. Mass effect fields keep the gravity in its installations at a comfortable level for long-term living. It is in the Skepsis System of the Sigurd's Cradle cluster.
  • Watson: Watson is known in human media for two things - its spectacular tides brought on by a large moon and the bureaucratic snafu over which Earth nations got to settle there first. Watson is a garden world first discovered in 2165 CE with credit claimed by the Chinese People's Federation, the United North American States, and the European Union. The Systems Alliance brokered the infamous "Rekjavik Compromise", allowing limited colonization from each coalition in cities comprised of populations from each nation. Watson itself trends colder than Earth, with a temperate zone measuring about 30 degrees latitude in either direction from the equator. Its life does not easily map to Earth's evolutionary eras - some islands have species that resemble terrestrial placental mammals, while others are overrun by arthropods. It is estimated that at least two more generations of xenozoologists will be needed to properly classify all the species of the planet. It is located in the Skepsis System within the Sigurd's Cradle Cluster.
  • Benning: Benning, the nearest garden world to Arcturus Station, is the primary source of its food supply and an important staging area for starship maintenance and repair. Occupying the planet would be key in any attempt to retake the system's relay. its capital is Joughin and it is located in the Euler System within the Arcturus Stream Cluster.
  • Uranus: After the development of mass effect FTL drive, distant Uranus was the target of a "land rush" to exploit its combination of plentiful helium-3 fuel and shallow (for a gas giant) gravity well. Today Uranus is the largest producer of He-3 in Alliance space. Its capital is Sakharov Station and it is located in the Sol System of the Local Cluster.
  • Mars: Once considered a prospect for terraforming and colonization, the discovery of faster than light travel turned Mars into a quiet backwater. Its southern pole is a historical preserve centered on the Prothean ruins found there. Immigration and development are restricted as the search for Prothean artifacts continues. Its capital is Lowell City and it is located in the Sol system of the Local Cluster.
  • Elysium: When searching for a colony to retire to, Alliance hero Jon Grissom said he wanted "the one where the sun has the decency to set at a reasonable time." Elysium fulfilled this criteria and many more, featuring low gravity, tolerable atmospheric pressure, and a suitable climate. Humans and aliens alike flocked to the "alpine paradise" early in its colonial years, and the planet remains a vibrant hub for both visitors and permanent residents. Its capital is Illyria and it is located in the Vetus System within the Petra Nebula Cluster.
  • Demeter: Demeter is a garden world colonized by humans in 2152, and their first extrasolar colony. This planet is in a system within reach of conventional FTL drives from the Sol system and was colonized before any system beyond the Charon Relay. The investment money for this colony is raised by the Delta Pavonis Foundation. By 2185, Demeter is home to the Ross School of Art.
  • Shanxi: Shanxi is a Systems Alliance colony located near the Shanxi-Theta mass relay. Besides being the jumping off point for local traffic, Shanxi is notable for its involvement in the First Contact War of 2157. It was the site of several battles between the Systems Alliance and the Turian Hierarchy. Prior to 2186, Shanxi was the only human colony to have ever been occupied by an alien race.
Volus
  • Irune: This is their Homeworld.
  • Patavig: While not currently colonized, the Volus are in negations with the humans and turians for this planet with good progress. It has seas of liquid ammonia that boast plenty of life including larger then human species sized creatures. It is located in the Macadeon System within the Artemis Tau Cluster.
  • Maskawa: A world similar to the Volus homeworld of Irune. It is famous for the ten-clan academy. Even though there is lot of pirate activity, that only makes the academy more prestigious as it shows one is dedicated to Science if one can handle the pirates. Its capital is Sahime and it is located in the Yakawa System of the Caleston rift Cluster.
  • Boro: Boro is a young volus colony settled in defiance of a threat by Terminus pirate groups. The pirates, who can't use the world themselves, have "suggested" that the volus "hire" them to protect the colony. The volus responded by requesting military protection from their turian allies. Although uncomfortably hot by volus standards, Boro has the rare combination of high pressure and ammonia, an ecology the volus require. Development of the colony is proceeding rapidly. Its capital is Yila and it is located in the Satent System within the Pylos Nebula Cluster.
  • Talis Fia: Talis Fia is a planet capable of supporting life -- if that life happens to breathe ammonia. Discovered by asari explorers, the planet was used as a bargaining chip by the Citadel Council, who quickly drafted a colonization agreement with its wealthy client race, the volus. The Council would fund the volus colonization effort in return for massive trade benefits. With uncharacteristic enthusiasm, an enormous volus influx ensued, and the Council reaped the economic benefits for a dozen years before the colonization bubble burst. Its capital is Usra Dao and it is located in the Urla Rast System within the Shrike Abyssal Cluster.
  • Zada Ban: Zada Ban is a large dense planet named for a volus god of punishment. Its crust is rich in uranium, eroded by winds to create large radioactive dust storms across its surface. The volus of Talis Fia have explored the planet thoroughly with space probes and telepresent robo-mining machines and discovered they are not the first to exploit the planet. It is located in the Xe Cha System within the Shrike Abyssal Cluster.

Hanar/Drell

  • Kahje: Their Homeworld
  • First Land: A hydrogen-helium gas giant believed to be an extrasolar capture, First Land is home to many space stations supporting the ubiquitous refueling platforms. A thriving community of drell and hanar make their homes in orbit here, giving the solar system's robo-miners somewhere to go when the 50-hour days and nights are driving them mad. It is located in the Relic System of the Eagle Nebula Cluster.
  • Rakhana: Rakhana is a dry and barren planet covered in rocky deserts. Eight centuries ago, the already-arid drell homeworld began its swift descent into lifelessness due to disastrous industrial expansion. The drell lacked interstellar flight capacity, and with their population bursting at 11 billion they faced certain doom. Today, Rakhana is a cemetery world, home to only a few thousand drell living in clusters never exceeding a few hundred; during pilgrimage season the population can double.
  • Belan: Belan ("Undercurrent") is a garden world colonized by the hanar. The colony is home to both hanar and non-hanar races. This planet is orbited by one moon and the orbital platform Shining Sky. Major cities of Belan include New Plentiful and Whitecap. In early 2185, the planet was devastated by the passing of the extrasolar comet CR1331 Kingu with massive loss of life and destruction of property. Shortly afterwards, the Citadel Council declared a state of emergency which initiated a galactic effort to aid the stricken colony by individuals and organizations.
Elcor
  • Dekuuna: The elcor homeworld Dekuuna overflows with natural resources protected by law, from large deposits of precious metals to vast forests. The elcor themselves live in rich grasslands near the equator. The majority of Dekuuna settlements are tucked within this belt, as the conservative elcor feel little desire to build outside their comfort zone. Their twin capitals are for migrations from the wet season to the dry season, a tradition made obsolete by modern technology but still observed. Its capitals are
    Sereuun and Malvuon. It is located in the Phontes System within the Silean Nebula.
  • Thunawanuro: A strange island of peace in the lawless Terminus Systems, Thunawanuro is a planet of crushing gravity but abundant life. As its ponderous name indicates, it was colonized by the elcor, who have several booming industries on the planet. Its capital is Nurhemathun and it is located in the Batalla System of the Omega Nebula.
  • Ekuna:
    First discovered by the quarians at the turn of the century, Ekuna is habitable, but a second-tier choice for most species. Circling an orange sun, Ekuna averages below freezing temperatures. This led development firms to colonize at the planet's equator, where the climate is tolerable for agriculture. The quarians, seeking a homeworld of their own, petitioned the Citadel Council for the right to take over Ekuna, but they had already settled a few hundred thousand quarians on the planet before approaching the Council. Seeing this occupation as an illegal act, the Council turned a deaf ear to quarian pleas and gave the world to the elcor, who could withstand the high gravity of the world far better. Its capital is Bel Shadii, or in Elcor Durawunafon, and it is located in the Salahiel System within the The Phoenix Massing Cluster.
Batarians
  • Khar'shan: Their Homeworld.
  • Anhur: Though the Batarians lost Anhur(see humans), they should have an interest in regaining it if possible.
  • Lorek: Lorek is an extremely rare example of a habitable world circling a red dwarf star. Originally an independent asari colony named Esan, it was annexed by the Batarian Hegemony in 1913, causing a minor galactic incident. Its capital is Jalnor and it is located in the Fathar System of the Omega Nebula Cluster.
  • Logasiri: the batarians have colonized the world, forcing slaves to work in their mines and agri-habitats. The labor is hot, endless, and backbreaking, even in the low-G environment. Every horror story told by slaves elsewhere in the cluster seems to be topped by one from Logasiri. It is in the Batalla System within the Omega Nebula Cluster.
  • Aratoht: "Like Mount Everest inside an oven," was how Jon Grissom characterized Aratoht while on an Alliance fact-finding mission to see if the garden world was worth contestation with the batarians. His team ultimately decided that the planet's air pressure and oxygen content were too low for large-scale human habitation, ending a year-long political battle with the batarians and the Citadel Council's Committee on Habitable Worlds. Since then, the Batarian Hegemony has quietly colonized the planet's polar regions, where the heat is manageable due to heavy rainfall. Its capital is Ectah and it is located in the Bahak System of the Viper Nebula Cluster.
  • Erszbat: Erszbat was a wealthy batarian colony, rich in farmland, minerals and manufacturing infrastructure. Little recent information about it has escaped this section of space--but radio traffic from the planet paints a dire picture. It is located in the Vular System within the Kite's Nest Cluster.
  • Adek: Adek is a brutally hot and wet garden world, covered with molds and lichen analogues. It has many viruses and bacteria lethal to batarian physiology. The Hegemony colonized Adek early in its expansion, but few of the colonists wanted to stay. The result was domination by a class of landed slave-owners. A small cadre of well-paid engineers and skilled laborers kept the planet's mechs and infrastructure functioning. It is located in the Untrel System within the Kite's Nest Cluster.
  • Camala: Camala is a relatively small but eezo-rich garden world recently colonized by the batarians. In an unusually open gesture, the batarians allowed immigration of free citizens of other species, so long as they came from independent colony planets such as those in the Traverse and Terminus and retained non-citizen status during their stay. These strictures were small obstacles compared to the economic lure of eezo, and soon the planet boasted spaceports and refineries that considerably enriched the Hegemony. The planet enjoyed relative peace and prosperity, with the major lifestyle inconvenience being fresh water shortages due to a dry climate. Its capital is Ujon and it is located in the Indris System Within the Kite's Nest Cluster.
Krogan
  • Tuchanka: the Krogan Homeworld: fun fact the vegetation is carnivorous.
  • Canrum: While they don't obviously control it. Canrum is the site of the Warlord Shiagur's defeat against the turians. Consquently it holds a special place in many Krogan. If the Krogan were to reclaim it, then it should be a powerful moral boost for them. It is located in the Hydra System of the Argos Rho Cluster.
  • Wrill: Its surface is dotted with krogan and vorcha habitats eking out a meager living off the planet's tin and copper deposits and killing anyone who cuts into their profits. It is located in the Malgus system within the Eagle Nebula Cluster.
  • Kruban: Kruban is a tidally locked Venusian hothouse. Its surface is perpetually obscured by clouds of sulfur and carbon dioxide. the planet is named for a krogan mythological paradise in which honorable warriors feast on the internal organs of their enemies. In the two millennia since Kruban had come to be thought of as an ideal test of one's toughness. Every year a few krogan attempt to land on Kruban and exit their ships naked in an attempt to prove their "kroganhood". The planet's surface is littered with the crushed, corroded remains of their ships. Only one, Shath Norda, is known to have returned from the surface alive. It is located in the Aralakh system of the Krogan DMZ Cluster.
Quarian

  • Rannoch: Although its orange sun is only about 90% the mass of Sol and half as luminous, Rannoch is arid by Earth standards because it formed closer to its star and has slightly less ocean coverage. Photosynthetic life is concentrated around rivers and oceans, with large expanses of desert in between. The importance of plant life and shade in ancient quarian culture is evident in the translation of Rannoch's name -- "walled garden.". It is located in the Tikkun System within the Perseus Veil Cluster.
  • Haestrom: Formerly a quarian colony, Haestrom was established to observe the phenomena on Dholen, the system's parent star. Dholen appeared to be unstable, with a high possibility of erupting prematurely into a red giant. It is located in the Dholen System within the Far Rim Cluster.

Geth Specific

  • Ammut: Ammut is an enormous hydrogen-helium gas giant with a mass approximately nine times that of Jupiter and nearly 2,900 times that of Earth. It is believed to have captured all other planet-sized bodies in the solar system as moons or in impact events leading to its name, which means "Devourer". Unintimidated by this phenomena, the geth have colonized many of Ammut's moons and skim the hydrogen from Ammut's upper atmosphere. It is located in the Ma'at System of the Far Rim Cluster.
Other
  • Heshtok: A Systems Alliance official once summarized his tour of the vorcha homeworld as follows: "You can make your own Heshtok in two steps: take hell, then add vorcha." The planet is highly volcanically active, leading to periodic releases of toxic gases into the air and water supplies, as well as other extreme situations that gave rise to the vorcha's legendary adaptability. Overcrowding and the extermination of most of their ecology led to a planet covered in weeds and hardy vermin. Its capital, which is disputed, is Hatash and it is located in the Kyzil System of the Shrike Abyssal.
  • Parsec: A lifeless desert, Parasc was colonized soon after first contact with the vorcha. Several asari mining corporations, working with a siari-based charity called Mind and Hand, build settlements on the planet's surface and orbital stations. Adopting vorcha orphans from Heshtok, they raised them to live nonviolent lives and employed them in the mining industry. It is located in the Kyzil system within the The Shrike Abyssal.
  • Parnack: The homeworld of the Yahg.
  • Suren: Suen, the rachni homeworld, is tidally locked to the system's red dwarf. With one side constantly bombarded by the sun and the other completely frozen, life evolved in the terminator, the perpetual twilight zone between Suen's two extremes. It is located in the Maskim Xul System within the Ninmah Cluster
  • Turvess: Homeworld of the Raloi species.
 
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ADirtySock

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I'm more then willing to the team if this mod does get up and going once the game launches. I've only done minor modding to Vicky2 and EU4 but I know enough to help edit events and rework some in game feature like CBs.

Awesome. The first thing that needs to get done is establish a team and establish a place for communication and project management.
 

ADirtySock

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Here are the various factions and their worlds. I am happy to help contribute to the mod as best as I can. even if my first game is going to be with my Raksasan(repitilian) kingdom in vanilla :)

Now mind you there are a Lot of Planets in Mass Effect, the ones below are the ones controlled or strongly associated with of the Species. As there are a lot of Planets, if I missed any that you think should be assocated with one of the factions. Do let me know :)

Asari
  • Thessia: this is the Homeworld of The Asari.
  • Zesmeni: Cold, dim, and shrouded by a methane-ammonia atmosphere, Zesmeni has nevertheless attracted development by asari mining concerns that service military industries. It is located in Ondeste System of the Crescent Nebula Cluster.
  • Illium: Technically not an Asari world, it is however colonized by them and run by Asari corporate interestes. A regional hub of asari commerce awash in riches, Illium is infamous for its abusive labor practices and legalization of nearly everything except murder. Despite the dangers of its products, Illium is renowned for glamor, luxury, and safety (provided by near-total surveillance), making it a favored tourist destination. The capital is Nos Astra and it is located in the Tasale System of the Crescent Nebula Cluster.
  • Asteria:A habitable planet known for its arid sulfurous deserts, Asteria is colonized near the poles to avoid the uncomfortable temperatures that can reach 65 degrees Celsius in more southern latitudes. While the seas contain primitive animal life, little of it can live on land, leaving the soil to hardy plants that can survive in the extreme heat. Asteria is home to thriving human and asari agrarian colonies but little in the way of manufacturing or mining. Its capital is Blackdamp and it is located in the Hekete system within the Hades Nexus Cluster.
  • Chalkhos: Chalkhos is notable for being one of the few garden worlds in the Milky Way that is also part of a binary planet system: both it and its heavenly twin Selvos are in a stable orbit with one another in addition to orbiting the star Mil. Chalkhos's greenhouse gases lead to a hotter climate than Earth, and the solar eclipses caused by Selvos, while common, are not frequent enough to be a good solar shade. This did not prevent a colony from springing up, largely asari and their varying species of mates. It is located in the Mil System of the Sigurd's Cradle cluster.
  • Selvos:
    Chalkhos's binary twin is a barren world that's always seemed like a better terraforming prospect that it is. Its temperatures are quite tolerable for sapient life, and its gravity is suitable for retaining a thick atmosphere. Its location, close to Chalkhos, makes for a tempting investment--two garden worlds so close together would benefit from mutual trade and, if nothing else, tourism due to their near-unique status. However, Selvos has minimal water. Early attempts at creating a hydrosphere met with slow progress that only Chalkhos's asari could love. It is located in the Mil System of the Sigurd's Cradle cluster.
  • Niacal: Niacal is a lush planet with an overabundance of photosynthetic life, leading to oxygen concentrations greater than on most garden worlds. This is tolerable for a few hours, but soon oxygen toxicity becomes a real danger. Asari colonies here use breathers and sealable buildings. Niacal's economy centers on agribusiness and biotechnology. Many genetically modified crops have their origin here. Its capital is Aurolis and it is located in the Orisoni System within the Athena Nebula Cluster.
  • Sanves: The hospitable nitrogen-oxygen atmosphere, temperate-climate and sprawling wilderness of Sanves made the planet a popular tourist destination. Large tracks of untamed forest surrounding the capital drew in millions of sightseers, game hunters, and biologists. The asari, mindful of how rapid expansion has damaged the ecologies of other planets, restricted settlements. Its Capital is Etheai and it is located in the Ialessa System within the Athena Nebula Cluster.
  • Lusia: The Krogan Rebellions began in the asari colony of Lusia. After centuries of unabated expansion, the krogan finally forced the Council's hand when they tried to annex this world. Aware that in a generation, Lusia could be a staging base for an invasion of Thessia, the Council came to the colony's defense. They cut the krogan supply lines off at Thessia's mass relay and inflicted heavy casualties. The krogan here surrendered, but others across the galaxy were enraged. Lusia became the catalyst for a much greater war. Its capital is Monoi and it is located in the Tomaros System within the Athena Nebula Cluster.
  • Lesuss: Lesuss is an unpopular garden world, with characteristics just outside of the comfort zone of its asari population. Its gravity is a little too high, its diseases a little too virulent, and the soil inhospitable for growing food. The main feature is a monastery that houses a large population of asari with active or latent Ardat-Yakshi genes, a disorder that causes the death of anyone who mates with the afflicted asari. Its capital is Marya and it is located in the Mesana System within the Nimbus Cluster.
  • Lymetis: Lymetis is a desertified rock planet with a thin atmosphere of carbon dioxide and monoxide. The surface has water ice as well as occasional liquid water near volcanic areas. The planet has an abundant supply of zeolites, which the asari use for water purification, as an ingredient in detergent, and as a shielding material for disposal of radioactive waste. A small colony still maintains the mining equipment. Despite centuries of colonization, the asari have developed Lymetis at a modest pace. The planet shows no sign of resource exhaustion. Its capital is Irira and it is located in the Mesana System within the Nimbus Cluster.
  • Hyetiana: Hyetiana serves as a bastion of research for the asari, boasting multiple observation outposts, glacial drilling stations, and educational institutions. While the planet's average temperature hovers near freezing, the equatorial band contains oceans and many fresh-water rivers. Xenobiologists of all stripes often visited the planet, as its expansive facilities were a haven for the life sciences. Its capital is Port Lerama and it is located in the Nahuala System within the Silean Nebula Cluster.
  • Cyone: This garden world's claim to military fame is that it was assaulted repeatedly during the Krogan Rebellions, but never occupied by more than token forces. The asari cut off the krogan supply line at the Citadel relay and drove the invaders out. Today, antimatter generators on the surface and in orbital stations provide fuel for military starships throughout asari space. Its capital is Polos and it is located in the Kypladon System within the Silean Nebula Cluster.
  • Nevos: First discovered by asari pioneers in 430 CE, Nevos is a vibrant garden planet and home to a thriving asari colony. Sandy beaches and romantic twin moons fuel a bustling tourism economy, while practical secretive corporate matters are handled in spiraling arcologies built along towering cliffs. Even though it has been colonized for centuries, Nevos feels a frontier away from regulation and oversight. Consequently, a number of influential political lobbies have established sizable presences on the planet. Its capital is Astella and it is located in the Teyolia System within the Silean Nebula Cluster.
Turian
  • Palaven: Their Homeworld. When the turians were introduced to the galactic community, an asari diplomat poetically described their homeworld, Palaven, as “a silver world of fortresses and fire.” Because Palaven's weak magnetic field is a poor shield from its sun, most of the planet's animal life developed metallic carapaces as defenses against solar radiation. Its photosynthetic life is similarly impressive, shutting down vulnerable metabolic processes during daylight hours and repairing cellular damage at night. Its capital is Cipritine and it is located in the Trebia System of the Apien Crest Cluster.
  • Maitrum: Maitrum is used by Turian Security as a prison planet. The tempetures of the planet are hot enough to require an enviornment suit to escape but not so hot to impeede construction. It is located in the Talava System of the Calasteon Rift Cluster.
  • Gellix: Gellix was given to the krogran [sic] after the Rachni Wars, but bitterly contested in the Krogan Rebellions and reconquered by the turians. This left the turians as caretakers to a levo-amino-acid-based world that they could not inhabit themselves but were unwilling to give up. To those who know of it today, Gellix is a symbol of tragic waste--an entire garden world nearly forgotten by the galaxy at large. Its capital is Anapondus and it is located in the Arrae System of the Minos Wasteland Cluster.
  • Invictus: Home to dextro-amino-acid-based life, Invictus has temperate zones that were settled by a turian population that initially fell prey to a bewildering number of diseases. The planet's tropical belt still remains largely unexplored as its aggressive organic life still wreaks havoc on turian biology. A "house in an Invictus jungle" is a modern turian phrase for an idea that seems like a good idea but only to the one who came up with it. Its Capital is Shastinasio and it is located in the Caestus System of the Minos Wasteland Cluster.
  • Triginta Petra: A low-density planet in comparison to Earth, Triginta Petra is also drier, with wide land masses that are largely desert. A handful of turians colonized the planet and attempted to introduce land plants. Their chief hurdle was the lack of good topsoil, which required imports and sophisticated farming practices to overcome. The farmer's maxim on Triginta Petra was "if you can last five seasons, you officially know what you're doing." Its capital is Licitron and it is located in the Lenal System within the Sigurd's Cradel Cluster.
  • Altakiril: Altakiril is a garden world on the outer edge of its star's habitable zone. The planet is largely frozen, yet it features native dextro-amino-acid-based life in its lower latitudes. These species evolved to withstand periodic freezing and compensate for the cold with spectacular population explosions during the long, mild summers. Hardy, independent-minded turians colonized the planet. The quarians briefly considered contesting them but were daunted by the virulence of the planet's infectious life during the growing season, not to mention the colonists who had ties to warlords elsewhere in the Shrike Abyssal. Its capital is Estivus Erax and it is located in the Thal System within the Shrike Abyssal Cluster.
  • Digeris: A hospitable world home to dextro-amino-acid-based life, this turian colony was famous, until recently(reaper invansion), for being the site of the bloodiest battle in turian history. During the Krogan Rebellions, a warlord named Graken Dhal took the fight to Palaven's home cluster, bombarding the modestly-defended Digeris. When reinforcements came to intercept him, Dhal's navy put their rear to Digeris so that stray shots would hit the planet. The turians won despite this severe handicap, using countless fighters and cruisers to take down the krogan dreadnoughts. Its capital is Apparitus and it is located in the Castellus System within the Apien Crest Cluster.
  • Oma Ker: Oma Ker is a temperate garden world currently in its megafauna stage. The planet's nitrogen-oxygen atmosphere and dextro-amino-acid-based life wasn't particularly attractive to the volus, so they sold the colonization rights to their turian partners. Its capital is Sarlik and it is located in the Nura System within the Aethon cluster.
Salarian
  • Sur'Kesh: their Homeworld. The salarian homeworld has been likened to the jungles of Earth: pretty to look at, teeming with life, uncomfortable to live in and dangerous to the unwary. The technophilic salarians had significant pollution and waste problems early in the development of their society. They also embraced social solutions just as quickly, and through complex breeding rules, Sur'Kesh now maintains a crowded but sustainable population. The planet tends to be wetter than Earth, and salarian cities spare no expense to collect and provide fresh water, as one might expect from an amphibious species. Its capital is Talat and it is located in the Paranas System within the Annos Basin Cluster.
  • Erinle: Erinle is a garden world in its last stages of habitability. While its soil still supports agriculture, its animal biodiversity has fallen to record lows, and the most successful remaining life forms are toxic blue-green algae and insect-like pest species. A large salarian colony is trying to restore biodiversity to the planet, but setbacks are a fact of life. Mineral and fuel mining remains lucrative, however, and Erinle has a thriving spaceport that refuels many ships passing through the Terminus Systems. It is located in the Orsun System in the Hourglass Nebula Cluster.
  • Halegeuse: Spacer investors are fond of saying: "You can’t exhaust a gas giant." But the salarians have certainly tried. Halegeuse is home to a thriving community of robo-miners and those who work in helium-3 collection and refinement. More than 16 of Halegeuse's more metallic moons have been settled. Its capital is Aifa and it is located in the Paranas System within the Annos Basin Cluster.
Humanity
  • Earth: Our homeworld, currently have a debris belt above the planet due to all our satalites.
  • Intai'sei: an earth-like planet, that is mainly has several large wind farms and research stations. It does boost a few cities despite its arid like enviornment. Its capital is Thoreau Mesa and it is located in Phoenix System within the Argos Rho Cluster.
  • Proteus: A largely oceanic world that humanity has claimed as one of their colonies in 2179. Its capital is Ithaka and it is located in the Athens System within the Artemis Tau Cluster.
  • Therum: A metal rich world that has become an industrial world. Its metal industry has helped fuel the economic boom back on earth. Its capital is Nova Yekaterinburg and it is located in the Knossos System within the Artemis Tau Cluster.
  • Feros: The planet is colonized by humanity, though largely through the ExoGeni corporation that wishes to explore the prothean ruins and see what they can find. The air is fouled with dust which makes colonization poor. The capital is the ExoGeni HQ and it is located in the Thessus system of the Attician Beta Cluster.
  • Eden Prime: One of the first colonies to be established by Humanity past the Charon Relay. Eden Prime is Idealyic world for Earth like life. It has drawn plenty of immigration as well as support from the systems alliance. Its capital is Constant and it is located in the Utopia system of the Exodus Cluster.
  • Zion: zion is a Gas Giant within the Utopia system. being a gas giant it doesn't have life, but it does have plenty of helium-3 which is important to life on Eden Prime, as such the Systems Alliance has established mining facilities and claimed Zion for Humanity.
  • Tyr: Tyr is quite comparable to earth however its atmosphere is made up of nitrogen and ethene. Since the colonization of Terra Nova it has been relegated to a support role. It is one of the centers for hydrogen cells in the Asgard System and supplies 4% of the Galactic Market. Its capital is Kaldidalur and it is in the Asgard System within the Exodus Cluster.
  • Terra Nova: One of the class-1 colonization planets founded by Humanity in 2150. Terra Nova currently has the highest population of any human colony. While the planet does have a harsh desert in and around the Equaitor of the planet near the Poles, life is much more temperate. In the 2170s, Platium was discovered that fueled a rush of immigrats. Its capital is Scott and it is located in the Asgard system of the Exodus Cluster.
  • Chasca: A relatively new colony for humanity, it doesn't even have a capital yet. Chasca is a tidely locked planet that is located in the Matano system of the Maroon Sea Cluster.
  • Bekenstein: Bekenstein was one of the early colonies of humanity, founded to be a manfucturing hub to integrate earth into galactic society. It has however become Humanity's Illum a place for the rich and famous to come and live. Its capital is Milgrom and it is located in the Boltzmann System of the Serpent Neubla Cluster.
  • Arvuna: Arvuna is the moon of Dranen that is classified as water world that due to its location is rather isolated from the Systems Alliance. In the tropical zone of the planet one can find pets with metalic carpses like on palavan. Its capital is Asa and it is located in the Aysur system of the Caleston Rift.
  • Noveria: is a small, frozen terrestrial world, barely habitable by conventional definitions. It is privately chartered by the Noveria Development Corporation, who lease out labs to perform research too dangerous or controversial to be performed elsewhere. It is located in the Pax System of the Horse Head Nebula Cluster.
  • Naxell: Naxell is an ammonia-methane ice giant. Several smaller energy corporations shut out of the big market in the Faia gateway system are attempting to develop a local helium-3 fuel mining infrastructure to service Illium. The leading investor is the human corporation Eldfell-Ashland Energy. Its capital is
    EAE Krafla and it is located in the Tasale System within the Crescent Nebula Cluster.
  • Anhur: A garden world with heavy populations of humans and batarians, Anhur was home to one of the ugliest violations of sapient rights in modern human history. The Anhur Rebellions raged from 2176 to 2178. The Na'hesit had a significant advantage in ships, labor, and weapons, forcing the Anhur militias to hire mercenary companies to even the odds. In the end the abolitionists won out, though at the cost of much of their infrastructure. Though Anhur today still has significant natural wealth, it is economically depressed save for the reconstruction industry. Its capital is New Thebes and it is located in the Amun system of the Eagle Nebula Cluster.
  • Trident: A human-dominated world with over 95% of its surface covered by salt water, Trident is home to a dazzling array of life. The oceans are filled with creatures ranging from tiny bivalves to mammoth vertebrates unequaled even by Earth's whales and ichthyosaurs. A largely lawless world, Trident is home to a rogues' gallery of unethical corporations exploiting the resources of the planet and actual rogues - criminals, slavers and mercenaries - working the shadows. Its capital is New Cousteau and it is located in the Hoplos System of the Hades Nexus Cluster.
  • Horizon: A temperate world that has hit the "sweet spot" for carbon-based life, Horizon had a nitrogen-oxygen atmosphere maintained by abundant plants and bacteria. Its soil is particularly compatible with Earth vegetation, and so a thriving human community has sprung up. Its capital is Discovery and it is located in the Lera System within the Shadow Sea Cluster.
  • Joab: Joab is a two-mooned habitable planet that is most well known for its mass extinction event. Thousands of years ago Joab was home to a primate-like spacefaring civilization as well as abundant flora and fauna. Today, humans have recolonized the planet and rapidly introducing their own species, beginning with cyanobacteria and heterotrophic bacteria, to bring a suitable level of oxygen and nitrogen for respiration. Its capital is New Jericho and it is located in the Enoch System of the Rosetta Nebula Cluster.
  • Franklin: A large moon, Franklin retains a trace atmosphere of carbon dioxide, but its desolate surface holds no signs of water or life. In order to defend Watson from the pirates of the Terminus Systems, Franklin is home to two Alliance spaceports and naval bases capable of fielding six fighter squadrons each and a classified number of interplanetary ballistic missiles. Mass effect fields keep the gravity in its installations at a comfortable level for long-term living. It is in the Skepsis System of the Sigurd's Cradle cluster.
  • Watson: Watson is known in human media for two things - its spectacular tides brought on by a large moon and the bureaucratic snafu over which Earth nations got to settle there first. Watson is a garden world first discovered in 2165 CE with credit claimed by the Chinese People's Federation, the United North American States, and the European Union. The Systems Alliance brokered the infamous "Rekjavik Compromise", allowing limited colonization from each coalition in cities comprised of populations from each nation. Watson itself trends colder than Earth, with a temperate zone measuring about 30 degrees latitude in either direction from the equator. Its life does not easily map to Earth's evolutionary eras - some islands have species that resemble terrestrial placental mammals, while others are overrun by arthropods. It is estimated that at least two more generations of xenozoologists will be needed to properly classify all the species of the planet. It is located in the Skepsis System within the Sigurd's Cradle Cluster.
  • Benning: Benning, the nearest garden world to Arcturus Station, is the primary source of its food supply and an important staging area for starship maintenance and repair. Occupying the planet would be key in any attempt to retake the system's relay. its capital is Joughin and it is located in the Euler System within the Arcturus Stream Cluster.
  • Uranus: After the development of mass effect FTL drive, distant Uranus was the target of a "land rush" to exploit its combination of plentiful helium-3 fuel and shallow (for a gas giant) gravity well. Today Uranus is the largest producer of He-3 in Alliance space. Its capital is Sakharov Station and it is located in the Sol System of the Local Cluster.
  • Mars: Once considered a prospect for terraforming and colonization, the discovery of faster than light travel turned Mars into a quiet backwater. Its southern pole is a historical preserve centered on the Prothean ruins found there. Immigration and development are restricted as the search for Prothean artifacts continues. Its capital is Lowell City and it is located in the Sol system of the Local Cluster.
  • Elysium: When searching for a colony to retire to, Alliance hero Jon Grissom said he wanted "the one where the sun has the decency to set at a reasonable time." Elysium fulfilled this criteria and many more, featuring low gravity, tolerable atmospheric pressure, and a suitable climate. Humans and aliens alike flocked to the "alpine paradise" early in its colonial years, and the planet remains a vibrant hub for both visitors and permanent residents. Its capital is Illyria and it is located in the Vetus System within the Petra Nebula Cluster.
  • Demeter: Demeter is a garden world colonized by humans in 2152, and their first extrasolar colony. This planet is in a system within reach of conventional FTL drives from the Sol system and was colonized before any system beyond the Charon Relay. The investment money for this colony is raised by the Delta Pavonis Foundation. By 2185, Demeter is home to the Ross School of Art.
  • Shanxi: Shanxi is a Systems Alliance colony located near the Shanxi-Theta mass relay. Besides being the jumping off point for local traffic, Shanxi is notable for its involvement in the First Contact War of 2157. It was the site of several battles between the Systems Alliance and the Turian Hierarchy. Prior to 2186, Shanxi was the only human colony to have ever been occupied by an alien race.
Volus
  • Irune: This is their Homeworld.
  • Patavig: While not currently colonized, the Volus are in negations with the humans and turians for this planet with good progress. It has seas of liquid ammonia that boast plenty of life including larger then human species sized creatures. It is located in the Macadeon System within the Artemis Tau Cluster.
  • Maskawa: A world similar to the Volus homeworld of Irune. It is famous for the ten-clan academy. Even though there is lot of pirate activity, that only makes the academy more prestigious as it shows one is dedicated to Science if one can handle the pirates. Its capital is Sahime and it is located in the Yakawa System of the Caleston rift Cluster.
  • Boro: Boro is a young volus colony settled in defiance of a threat by Terminus pirate groups. The pirates, who can't use the world themselves, have "suggested" that the volus "hire" them to protect the colony. The volus responded by requesting military protection from their turian allies. Although uncomfortably hot by volus standards, Boro has the rare combination of high pressure and ammonia, an ecology the volus require. Development of the colony is proceeding rapidly. Its capital is Yila and it is located in the Satent System within the Pylos Nebula Cluster.
  • Talis Fia: Talis Fia is a planet capable of supporting life -- if that life happens to breathe ammonia. Discovered by asari explorers, the planet was used as a bargaining chip by the Citadel Council, who quickly drafted a colonization agreement with its wealthy client race, the volus. The Council would fund the volus colonization effort in return for massive trade benefits. With uncharacteristic enthusiasm, an enormous volus influx ensued, and the Council reaped the economic benefits for a dozen years before the colonization bubble burst. Its capital is Usra Dao and it is located in the Urla Rast System within the Shrike Abyssal Cluster.
  • Zada Ban: Zada Ban is a large dense planet named for a volus god of punishment. Its crust is rich in uranium, eroded by winds to create large radioactive dust storms across its surface. The volus of Talis Fia have explored the planet thoroughly with space probes and telepresent robo-mining machines and discovered they are not the first to exploit the planet. It is located in the Xe Cha System within the Shrike Abyssal Cluster.

Hanar/Drell

  • Kahje: Their Homeworld
  • First Land: A hydrogen-helium gas giant believed to be an extrasolar capture, First Land is home to many space stations supporting the ubiquitous refueling platforms. A thriving community of drell and hanar make their homes in orbit here, giving the solar system's robo-miners somewhere to go when the 50-hour days and nights are driving them mad. It is located in the Relic System of the Eagle Nebula Cluster.
  • Rakhana: Rakhana is a dry and barren planet covered in rocky deserts. Eight centuries ago, the already-arid drell homeworld began its swift descent into lifelessness due to disastrous industrial expansion. The drell lacked interstellar flight capacity, and with their population bursting at 11 billion they faced certain doom. Today, Rakhana is a cemetery world, home to only a few thousand drell living in clusters never exceeding a few hundred; during pilgrimage season the population can double.
  • Belan: Belan ("Undercurrent") is a garden world colonized by the hanar. The colony is home to both hanar and non-hanar races. This planet is orbited by one moon and the orbital platform Shining Sky. Major cities of Belan include New Plentiful and Whitecap. In early 2185, the planet was devastated by the passing of the extrasolar comet CR1331 Kingu with massive loss of life and destruction of property. Shortly afterwards, the Citadel Council declared a state of emergency which initiated a galactic effort to aid the stricken colony by individuals and organizations.
Elcor
  • Dekuuna: The elcor homeworld Dekuuna overflows with natural resources protected by law, from large deposits of precious metals to vast forests. The elcor themselves live in rich grasslands near the equator. The majority of Dekuuna settlements are tucked within this belt, as the conservative elcor feel little desire to build outside their comfort zone. Their twin capitals are for migrations from the wet season to the dry season, a tradition made obsolete by modern technology but still observed. Its capitals are
    Sereuun and Malvuon. It is located in the Phontes System within the Silean Nebula.
  • Thunawanuro: A strange island of peace in the lawless Terminus Systems, Thunawanuro is a planet of crushing gravity but abundant life. As its ponderous name indicates, it was colonized by the elcor, who have several booming industries on the planet. Its capital is Nurhemathun and it is located in the Batalla System of the Omega Nebula.
  • Ekuna:
    First discovered by the quarians at the turn of the century, Ekuna is habitable, but a second-tier choice for most species. Circling an orange sun, Ekuna averages below freezing temperatures. This led development firms to colonize at the planet's equator, where the climate is tolerable for agriculture. The quarians, seeking a homeworld of their own, petitioned the Citadel Council for the right to take over Ekuna, but they had already settled a few hundred thousand quarians on the planet before approaching the Council. Seeing this occupation as an illegal act, the Council turned a deaf ear to quarian pleas and gave the world to the elcor, who could withstand the high gravity of the world far better. Its capital is Bel Shadii, or in Elcor Durawunafon, and it is located in the Salahiel System within the The Phoenix Massing Cluster.
Batarians
  • Khar'shan: Their Homeworld.
  • Anhur: Though the Batarians lost Anhur(see humans), they should have an interest in regaining it if possible.
  • Lorek: Lorek is an extremely rare example of a habitable world circling a red dwarf star. Originally an independent asari colony named Esan, it was annexed by the Batarian Hegemony in 1913, causing a minor galactic incident. Its capital is Jalnor and it is located in the Fathar System of the Omega Nebula Cluster.
  • Logasiri: the batarians have colonized the world, forcing slaves to work in their mines and agri-habitats. The labor is hot, endless, and backbreaking, even in the low-G environment. Every horror story told by slaves elsewhere in the cluster seems to be topped by one from Logasiri. It is in the Batalla System within the Omega Nebula Cluster.
  • Aratoht: "Like Mount Everest inside an oven," was how Jon Grissom characterized Aratoht while on an Alliance fact-finding mission to see if the garden world was worth contestation with the batarians. His team ultimately decided that the planet's air pressure and oxygen content were too low for large-scale human habitation, ending a year-long political battle with the batarians and the Citadel Council's Committee on Habitable Worlds. Since then, the Batarian Hegemony has quietly colonized the planet's polar regions, where the heat is manageable due to heavy rainfall. Its capital is Ectah and it is located in the Bahak System of the Viper Nebula Cluster.
  • Erszbat: Erszbat was a wealthy batarian colony, rich in farmland, minerals and manufacturing infrastructure. Little recent information about it has escaped this section of space--but radio traffic from the planet paints a dire picture. It is located in the Vular System within the Kite's Nest Cluster.
  • Adek: Adek is a brutally hot and wet garden world, covered with molds and lichen analogues. It has many viruses and bacteria lethal to batarian physiology. The Hegemony colonized Adek early in its expansion, but few of the colonists wanted to stay. The result was domination by a class of landed slave-owners. A small cadre of well-paid engineers and skilled laborers kept the planet's mechs and infrastructure functioning. It is located in the Untrel System within the Kite's Nest Cluster.
  • Camala: Camala is a relatively small but eezo-rich garden world recently colonized by the batarians. In an unusually open gesture, the batarians allowed immigration of free citizens of other species, so long as they came from independent colony planets such as those in the Traverse and Terminus and retained non-citizen status during their stay. These strictures were small obstacles compared to the economic lure of eezo, and soon the planet boasted spaceports and refineries that considerably enriched the Hegemony. The planet enjoyed relative peace and prosperity, with the major lifestyle inconvenience being fresh water shortages due to a dry climate. Its capital is Ujon and it is located in the Indris System Within the Kite's Nest Cluster.
Krogan
  • Tuchanka: the Krogan Homeworld: fun fact the vegetation is carnivorous.
  • Canrum: While they don't obviously control it. Canrum is the site of the Warlord Shiagur's defeat against the turians. Consquently it holds a special place in many Krogan. If the Krogan were to reclaim it, then it should be a powerful moral boost for them. It is located in the Hydra System of the Argos Rho Cluster.
  • Wrill: Its surface is dotted with krogan and vorcha habitats eking out a meager living off the planet's tin and copper deposits and killing anyone who cuts into their profits. It is located in the Malgus system within the Eagle Nebula Cluster.
  • Kruban: Kruban is a tidally locked Venusian hothouse. Its surface is perpetually obscured by clouds of sulfur and carbon dioxide. the planet is named for a krogan mythological paradise in which honorable warriors feast on the internal organs of their enemies. In the two millennia since Kruban had come to be thought of as an ideal test of one's toughness. Every year a few krogan attempt to land on Kruban and exit their ships naked in an attempt to prove their "kroganhood". The planet's surface is littered with the crushed, corroded remains of their ships. Only one, Shath Norda, is known to have returned from the surface alive. It is located in the Aralakh system of the Krogan DMZ Cluster.
Quarian

  • Rannoch: Although its orange sun is only about 90% the mass of Sol and half as luminous, Rannoch is arid by Earth standards because it formed closer to its star and has slightly less ocean coverage. Photosynthetic life is concentrated around rivers and oceans, with large expanses of desert in between. The importance of plant life and shade in ancient quarian culture is evident in the translation of Rannoch's name -- "walled garden.". It is located in the Tikkun System within the Perseus Veil Cluster.
  • Haestrom: Formerly a quarian colony, Haestrom was established to observe the phenomena on Dholen, the system's parent star. Dholen appeared to be unstable, with a high possibility of erupting prematurely into a red giant. It is located in the Dholen System within the Far Rim Cluster.

Geth Specific

  • Ammut: Ammut is an enormous hydrogen-helium gas giant with a mass approximately nine times that of Jupiter and nearly 2,900 times that of Earth. It is believed to have captured all other planet-sized bodies in the solar system as moons or in impact events leading to its name, which means "Devourer". Unintimidated by this phenomena, the geth have colonized many of Ammut's moons and skim the hydrogen from Ammut's upper atmosphere. It is located in the Ma'at System of the Far Rim Cluster.
Other
  • Heshtok: A Systems Alliance official once summarized his tour of the vorcha homeworld as follows: "You can make your own Heshtok in two steps: take hell, then add vorcha." The planet is highly volcanically active, leading to periodic releases of toxic gases into the air and water supplies, as well as other extreme situations that gave rise to the vorcha's legendary adaptability. Overcrowding and the extermination of most of their ecology led to a planet covered in weeds and hardy vermin. Its capital, which is disputed, is Hatash and it is located in the Kyzil System of the Shrike Abyssal.
  • Parsec: A lifeless desert, Parasc was colonized soon after first contact with the vorcha. Several asari mining corporations, working with a siari-based charity called Mind and Hand, build settlements on the planet's surface and orbital stations. Adopting vorcha orphans from Heshtok, they raised them to live nonviolent lives and employed them in the mining industry. It is located in the Kyzil system within the The Shrike Abyssal.
  • Parnack: The homeworld of the Yahg.
  • Suren: Suen, the rachni homeworld, is tidally locked to the system's red dwarf. With one side constantly bombarded by the sun and the other completely frozen, life evolved in the terminator, the perpetual twilight zone between Suen's two extremes. It is located in the Maskim Xul System within the Ninmah Cluster
  • Turvess: Homeworld of the Raloi species.

Holy crap that's a lot of work. the first job is to map out the constellations and then connect them to the galaxy like a puzzle I think.
 

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You are more than welcome. If you've any particular skills they are a plus, but if you just want to learn/be involved that's ok too!
Yeah, I don't particularly have any skills, I do have time to learn them though.

As for a post ME3 bookmark, I have more than a few ideas to implement that without everyone getting too... frustrated at it. Of course that relies on solving the FTL issue...
 

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We could set up a teamspeak channel or a Skype group. Also someone would have compile all the works the others are doing and turn them into a full version, like the artists wouldn't have the special event chains or the modified end game events etc.
 

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We could set up a teamspeak channel or a Skype group. Also someone would have compile all the works the others are doing and turn them into a full version, like the artists wouldn't have the special event chains or the modified end game events etc.

I was thinking a Discord chat and possibly teamwork
 

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Just revel in the glory that was the other 95% of the trilogy :D
To be fair ME3 in general was not that good to begin with. It had lots of good stuff and some of the best moments in trilogy, but there were numerous problems with game design, plot, characterizations etc. ME3 was madly rushed by EA and came off unpolished in many respects, that becomes pretty obvious on repeated playthrough.

I can go on and on about this, but I prefer not to derail this thread any further. Best wishes for potential mod
 
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Bokor

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Stellaris should work really well for a Mass Effect mod. I believe there's a couple of races which haven't been mentioned in this thread:
- If Rachni Wars will be a bookmark, Rachni would need to be included.
- I'm guessing the Collectors would be a one planet fallen empire
- Drell could be an alien pop on the Hanar homeworld. Would they be slaves?
- How would the Reapers be handled? I'm guessing as an off-map invasion?
 

cold warpgates

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I'd like to sign up if you guys are forming a team. I'm new to paradox modding but stellaris looks like the perfect place to get started.

As for FTL, I think it should actually be a combination of hyperlanes (for mass relays) and warp (for what ME calls FTL). They use mass relays to travel long distances, and mass-effect-powered FTL to travel 'short' distances to systems surrounding mass relays. So the game map would look something like this (forgive my paint skills):
 

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risker34

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I'd like to sign up if you guys are forming a team. I'm new to paradox modding but stellaris looks like the perfect place to get started.

As for FTL, I think it should actually be a combination of hyperlanes (for mass relays) and warp (for what ME calls FTL). They use mass relays to travel long distances, and mass-effect-powered FTL to travel 'short' distances to systems surrounding mass relays. So the game map would look something like this (forgive my paint skills):
Using hyper lanes doesn't prevent your ships from moving, they can travel around a system just fine but going between systems you need the hyperlane. Depending on how difficult it is to alter I think just going with forced hyperlanes would make more sense then making a custom hybrid FTL travel.
 

cold warpgates

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If I understand the game correctly (which I might not, having never played it) a hybrid system would be as easy as just putting two FTL modules into a ship design.

If it is a big hassle though, just using hyperlanes would be a good solution.
 

risker34

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  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
I'm not sure if from the beginning of the game we could have one ship with mulitple FTL systems, also it might cause path finding problems where it would never use the hyperlanes because it doesn't need to.