Halder. Attack is way more valuable than either of those things, unless you are specifically looking to game max speed for way easier overruns. Brauchitsch also has the advantage of offering double their speed boost to tank divisions, which in combination with MW doctrine is +40% instead of +20%. Given that these modifiers apply at the same level as terrain and infrastructure which usually means you'll have less than 100% speed, they are often going to be worth more than +40%.
Raeder. I think the raiding efficiency is largely only going to lower the amount of raiding you need to minimize enemy route efficiency. With TI doctrine and terrible AI ASW, you're most likely already going to have enough subs. But I don't know this for absolute certain.
I'd actually pick Greim, for more reliably mission efficiency which matters more in the air war. But if you are spamming planes such that you are going to win the air war and want to penalize enemy defense/speed more, Goring.
Shorner and Lutjens, for me. Shorner because attacks. I would personally avoid Fritsch because they give - attrition which is a problem you can avoid entirely through other means. Rundstedt with + recovery can be a good thing to have if you wanted to boost your army even further, but your army is already pretty juiced out by this point might want to try to boost something else. And of the other things, Lutjens boosting naval range is the most usable.
Just wanted to give a hearty thank you! for taking the time to post these recommendations. I am currently working much overtime and am very slowly playing a Germany at a difficulty level above my norm. I am getting just under .5 pp a day and needed some advice from a solid player. Salute!
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