1.2.5 beta out
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Changelog since 1.2
MapUtility v1.3
Global
MapViewer v6.3
-Changed icon
-Improved logging
-Probably fixed a occasional extraction crash
MapMaker v2.3
-Changed icon
-New adj-mod.txt validation
-Always checks for duplicates and warns users
-Always checks for redundant entries and warns users
-If settings.txt has AdjacentTableEntryCount, will check that there are the specified number of entries
-For border layer, anything other than pure red or pure blue will be considered transparent
-Reports whether adj-mod was found or not.
-Checks for province ids out of range
ObjectEditor v1.1
-Changed icon
-Parser reports improved errors in log.txt
MapExtractor v1.1
-Changed icon
-Improved logging
-Probably fixed an occasional extraction crsh
MapUtility v1.2.1
MapViewer v6.2.1
-Fixed some problems with extracting readonly files
MapMaker v2.2.1
-Radish headers exported to separate file
-Making initial radish files and making adjacents now have better status updates
-Speed improvements in reading and writing radishes
-Bound boxes now made from lightmap1, not radishes, which is much faster
-When a border is not found, no longer causes an infinite loop, but simply returns the value without the border
MapExtractor v1.0.1
-Fixed some problems with extracting readonly map files
MapUtility v1.2
Global
-Now supports different map sizes, lightmap offset sizes, and numbers of lightmaps, and method of reading different id formats, all set in settings.txt (though support is not complete)
-Index.tbl values can now be two bytes wide as well as the previous four bytes
-ObjectEditor added
-MapExtractor added
-index.tbl now reads and writes UInt16s when working on two bytes
-Log files now have a header
MapViewer v6.2
-Fixed GUI title
-Logfile at log.txt
-Tweaked sizes of displaying and exporting images
-Can view CK lightmaps
-Got rid of GUI export button, as it was more trouble then it was worth
-Scrolling (!!!)
-With scrolling, some sliders are no longer necessary and have been removed
-Now displays information about the current pixel
-Now gives message when completely done extracting
-Now colorscale images are saved correctly
MapMaker v2.2
-Changed recommended MAXPROVINCE number for HoI to 2608, as that is the correct one.
-Fixed message reporting lack of images.txt
-Fixed minor problem with finding adjancies
-Now will read a file called adj-mod.txt to change adjancies
-Errors will be logged to errorLog.txt
-Fixed problem with creating tiles.bmp, now the original palette is used
-When making lightmaps, shading is slightly more flexible
-Now after creating initial lightmaps, will automatically check for block existence, and removed corresponding option 11
-Now supports varying numbers of lightmaps (3 or 4)
-Support for CK-type province ids, excluding rivers
-Can make CK maps
-Fixed minor bug with CompressableBlockBase<T> which had problems when setting the same value to a compressed block
-Now uses log.txt, not errorlog.txt
-Index.tbl can now write in two bytes
-Fixed a problem where the border layer color was inversed in the radish file
-Improved speed of making adjacent table, including multithreading it
-Now should be able to view and extract Victoria-sized tiles.bmp
ObjectEditor v1.0
-As this is new, nothing has been changed from previous versions
MapExtractor v1.0
-As this is new, nothing has been changed from previous versions
MapUtility v1.1
Global
-Reduced memory usage slightly (in Leaf and MapBlock classes)
-Renamed psd.txt to images.txt
-Will no longer report lack of ids.csv
MapViewer v6.1
-Problem with extraction memory usage fixed
-Fixed problem with extracting borders, all pixels used to be considered borders, causing creation of lightmaps to fail
-You can now see a grid overlay
-Can use commandline "-extract" to do -extract(0,0,72,72,13,5) and create a automatic psd.csv
-Can now view and extract tiles
-Added version number to various places
-Warning if lightmap1 is not found, which suggests that MapViewer is not in the same place as the game exe
-Fixed problem with "-extract", now the folder "exported maps" will be created
-settings.txt made, including an option to keep MapViewer separate from the game files
MapMaker v2.1
-Made messages while creating adjacent file shorter
-Now the MAXPROVINCE number will be saved to a new file settings.txt, so you don't have to type it in every time
-Added version number to title
-Shorter messages while creating tiles
-Fixed problems with creating index.tbl
-Improved messages for making initial radish files
-Removed references to photoshop files when missing images.txt, as different images can be used, not just photoshop files
-Fixed a minor error with shading
-Improved boundbox making messages
-Added an option to check whether all blocks exist, and whether there are duplicates