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Easy1

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We ought to have a one big thread about map suggestions. So post you map suggestions here!
 
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Kretoxian

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Ok, let me quote myself in this thread: http://forum.paradoxplaza.com/forum/showthread.php?574637-Morocco-needs-a-total-redraw!

Me said:
Right now, with the DH map Morocco is not very well implemented as it misses three very important (historically speaking) spanish enclaves like sidi ifni, Ceuta and Melilla, that's why i propose the next changes on the map:

attachment.php


I admit that maybe the Chafarinas islands and Alborán could be skipped, but i think that Ceuta Melilla, Sidi Ifni and Tanger not, specially if we consider that there was a war in sidi ifni within game's timeframe, the sidi ifni war, 1957-1958:
http://en.wikipedia.org/wiki/Ifni_War

and that Morocco during the 30s, 40s (with exception of vichy france and all that) and partially in the 50s looked like this:

http://upload.wikimedia.org/wikipedia/commons/2/23/Morocco_Protectorate.svg

i think that this is a change that should be made for the next version and it would also help for another war that happened during the game's timeframe, the Rif war:

http://en.wikipedia.org/wiki/Rif_War

Also..

Me said:
Ok, here's another part of the map, this time is about the changes that i think should be made to European map. I've purposely excluded Vatican and San Marino, but i think i'll include them later:

attachment.php


Let me explain you the changes:

Split Porto in Porto and Bragança: This is to avoid someone invading Portugal to take their capital in few days. The province of Coimbra should also be splitted.
Split province of Mont-de-marsan in two, Bayonne and Mont-de-marsan. To represent the Basque French claims.
Split and redraw the province of Perpignan, in Perpignan (northern Catalonia) Ariége And make room in province of Lerida to place Andorra (which is not as small as you think)
Make Menorca a province, imagine that a fascist UK wants to recover it.
Make Pantelleria a province, it was an Italian air base IRL
Split the province of Thessaloniki in two, in order to represent the Bulgaro-German occupation zones as seen here: http://upload.wikimedia.org/wikipedi..._of_Greece.png
Make room for Liechtenstein!!! (it's not as small as you think)
Make Channel Islands a province, they were the only occupied British european territory after all.
Make a province for isle of Man.
Make a province for Heligoland: It could be a nice base for a British raid in order to set up a base to commit air raids against Germany.
Turn Bornholm into a province. It was a Danish navy base after WW2 and it was in vanilla Hoi2 map.

^^ Well, maybe Heligoland and the Gibraltar strait isles are pointless and can be left out.

Also i think that Cuba would need more love, in order to have a valid Cuban revolution, something more like this would be fine:

CU.png


And the same goes for Paraguay and Bolivia in order to have a playable Chaco war.
 
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Widar

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Unless correctly portrayed (a larger image like Gibraltar or Guantanamo), I think Liechtenstein would look rather odd, like in Iron Cross. Because it is simply too small. I've been there, you drive through in less than 10 minutes (including traffic lights ^^)...the already small Luxemburg is still 2500km² "big", Liechtenstein on the other hand just 160km².

Including Heligoland and splitting Bornholm looks nice, also the Channel Islands should be apart from Cherbourg, since they are not French.
 
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UltimaGecko

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Unless correctly portrayed (a larger image like Gibraltar or Guantanamo), I think Liechtenstein would look rather odd, like in Iron Cross. Because it is simply too small. I've been there, you drive through in less than 10 minutes (including traffic lights ^^)...the already small Luxemburg is still 2500km² "big", Liechtenstein on the other hand just 160km².

Including Heligoland and splitting Bornholm looks nice, also the Channel Islands should be apart from Cherbourg, since they are not French.

Iwo Jima gets 3 provinces and the entire island is smaller than 21 square kilometers.


I actually only point this out for Jersey and other channel islands moreso than Liechtenstein.

The resources and impact of Liechtenstein are so infintesimally minor that including it would serve no real purpose. The various channel islands could have conceivably been a point of contention and actual combat.


So I would recommend:

I would like more provinces in Paraguay/Bolivia to help represent the Gran Chaco War that was in-progress during the 1933 scenario. I'm happy to see some progress in this area, but I'd still recommend splitting it up a bit more so that there's never the option of a one province front between the two countries. Otherwise anything is loads better than the 2 province Paraguay we have now.

I could support a Adam/Rama's Bridge canal between Ceylon/Sri Lanka and the Indian mainland. I don't think it'd actually have much of an impact, who knows what use people may find for it.

I could also support Helgoland, but don't much care. It's only functional use was a topping off point for subs. And it was only really used in that capacity for a few months. It's only conceivable military value would be if the major port construction had finished and a more suitable runway had been constructed. But the only reason for an axis player to waste resources on that would be if they're already winning. It really has no economic, military or political significance in the 1914+ time period.


I support the addition of Andorra. It's a good bet that nothing would happen there, but it is at least an appreciable political entity. It could conceivably get some "Occupied by France"/"Nationalist revolution" political incidents. If Andorra is added to the game, however, I'd recommend against having it at war with Germany until 1958. :laugh:
 

ewphoenix123

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We removed mini-provinces that were too small to host counters, unless they were of key importance during the World Wars.

A more detailed description of what we have/had in mind is in one of our first DD's.

http://forum.paradoxplaza.com/forum/showthread.php?500305-Darkest-Hour-Dev-Diary-2-Maps

I'll keep an eye on this thread, but with a few exceptions the suggestions so far, don't fit into the concept we have for our map.
If you want to have Lichtenstein or Andorra on the map you can use the IC map or E3.

The Ceylon landbridge might be a good idea, I'll think about it.

South America has been adressed, it won't make it into 1.03 as far as I can tell for now, but it is in the pipeline.

http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=52340&d=1334489641
 

Kretoxian

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^^ That's nice about Paraguay but i think that there should be place to represent both Greater Paraguay (Paraguay lost more wars in the Paraguayan War -AKA triple alliance war: As you can see in this link) and Greater Bolivia (which partially can be represented, but it can be improved specially in their Paraguayan and Brazilian claims, check this link: http://en.wikipedia.org/wiki/File:Greater_Bolivia.png)

What about the other suggestions? I admit that Heligoland or the Gibraltar starit islands are pointless, but there are others that should be there, IMO like all those changes suggested for Morocco or many of the changes for European mainland as well as Cuba.
 

Pioniere

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I suggest that those provinces here get its own uniq picture:
c35xgy748gcpdhztf.jpg
 

Widar

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Andorra, Liechtenstein, Monaco and San Marino, representing the tiniest nations in Europe are just too small to be in the game. One province nations shouldnt be smaller than Luxemburg in the game, well, provinces themselves shouldnt be much smaller than Lux. It's already hard to fight in the Benelux sometimes since there isnt a more detailed zoom function.
Iwo Jima, Guantanamo etc. are vital strategic points that simply got to be in the game for sure, even though they are smaller than others not represented in the game. One can argue about Helgoland, to be honest I think it's too small and unimportant. Even that black dot on the map representing Helgoland is just what their size could be. The Channel Islands are about right but I think it would be better to split them off Cherbourg to make them British.
 

Kung Zog

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An increase in provinces in the very northern China, around Huma, and in Russia on the other side of the Amur river would be good. Right now a Japanese-Soviet war is severely limited by to huge provinces.
 

Kretoxian

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Andorra, Liechtenstein, Monaco and San Marino, representing the tiniest nations in Europe are just too small to be in the game. One province nations shouldnt be smaller than Luxemburg in the game, well, provinces themselves shouldnt be much smaller than Lux. It's already hard to fight in the Benelux sometimes since there isnt a more detailed zoom function.
Iwo Jima, Guantanamo etc. are vital strategic points that simply got to be in the game for sure, even though they are smaller than others not represented in the game. One can argue about Helgoland, to be honest I think it's too small and unimportant. Even that black dot on the map representing Helgoland is just what their size could be. The Channel Islands are about right but I think it would be better to split them off Cherbourg to make them British.

Then, following that reasoning, the game would be very locked to strictly historical path, what if instead of battle of Iwo Jima it would have been Chichi Jima? Would not Chichi Jima be worth three provinces in that case? That's why i think that islands should have more than one province or be limited all of them to just one province (exception made of course for big islands like Sicily, Crete or others), i personally think that the second solution (only one prov for small islands no matter which battle happened there regardless it's importance) is the best.

About small states, isn't a paradox that the world's smallest state was one of the most influential ones in the world? I'm refering to the vatican, obviously. Speaking of which, aren't there no more hidden provinces like in old vanilla Hoi2? I think that Vatican would be worth one of those provinces, if there are any.

I also think that, among others, Caribbean Virgin islands should be splitted in two in order for one of them to be Danish in 1914 scenario and the subsequent purchase by the USA.
 
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ewphoenix123

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To be brutally honest here, you are free to think what you want, and I hope at some point we will see the release of a new E3 map that will offer what you wish, but it won't happen for the official DH map.
At least as long as I would have to draw and integrate each of those useless miniprovs into the db.

The DB and game/ai integration is the real work part, drawing a few borders and extra islands is a piece of cake, but making proper use of it or even just avoid theproblems they cause for the invasion or front ai is the real challenge.
 

Widar

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Then, following that reasoning, the game would be very locked to strictly historical path, what if instead of battle of Iwo Jima it would have been Chichi Jima? Would not Chichi Jima be worth three provinces in that case? That's why i think that islands should have more than one province or be limited all of them to just one province (exception made of course for big islands like Sicily, Crete or others), i personally think that the second solution (only one prov for small islands no matter which battle happened there regardless it's importance) is the best.
Yeah I know what you mean. It's funny how only the ww2 famous Islands habe more than one province. But well, I dont mind certainly and I also would support your idea...event tho I think it's ok as it is atm.

About small states, isn't a paradox that the world's smallest state was one of the most influential ones in the world? I'm refering to the vatican, obviously. Speaking of which, aren't there no more hidden provinces like in old vanilla Hoi2? I think that Vatican would be worth one of those provinces, if there are any.
No, I dont agree. The only decent way to include the Vatican is some sort of offmap Nation, that has strictly limited diplomatic options, like no trade, no war, no access... but instead non aggression pacts (representing the concordates). A whole province for the Vatican? How would a division fit into the Cathedral?

I also think that, among others, Caribbean Virgin islands should be splitted in two in order for one of them to be Danish in 1914 scenario and the subsequent purchase by the USA.
Yes, just like Samoa. That I agree with you..
 

Kretoxian

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No, I dont agree. The only decent way to include the Vatican is some sort of offmap Nation, that has strictly limited diplomatic options, like no trade, no war, no access... but instead non aggression pacts (representing the concordates). A whole province for the Vatican? How would a division fit into the Cathedral?

That's why i end my sentence asking if there are offmap/hidden provinces left ;-)

ewphoenix123 i see the point on what you're saying, and the actual map is great, but it can be improved IMO, not being necessary to include really small provinces. Is there a chance to have Pantelleria (which was an Italian aeronaval base during ww2 as well as the scenario of a battle) and/or Lampedusa in actual map?
 

Easy1

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I agree about the mini provinces, they are mostly not worth the effort.

So know, my turn :D

I hope to see some more provinces in the Asian part of Russia. As shown on the population density map, there is a strip of land from Moscow to Siberia where population density is relatively high. Also, industry was transferred to these provinces during WWII which mad them core industrial provinces of USSR ever since. Therefore, I suggest splitting the provinces marked in grey into two provinces.

map_changes.jpg


tumblr_ltc1btzQFZ1qholp1o1_1280.jpg
 

ewphoenix123

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any chance you can mark where the industry was moved at?
And yes this and more is on the current planned list.

Kretoxian there are aropund 10-15 free ids, you can search for them in the provincenames file.


ATM I see no reason to integrate those islands, they had their justification as bases in rl of course, but in game terms it makes actually more sense to use sicily or african provinces to stage from.

I might change my opinion about Lampedusa when we ironed out our new supplysystem, but the chances are very slim.
 
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Kretoxian

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any chance you can mark where the industry was moved at?
And yes this and more is on the current planned list.

Kretoxian there are aropund 10-15 free ids, you can search for them in the provincenames file.


ATM I see no reason to integrate those islands, they had their justification as bases in rl of course, but in game terms it makes actually more sense to use sicily or african provinces to stage from.

I might change my opinion about Lampedusa when we ironed out our new supplysystem, but the chances are very slim.

Ok, i'll check them.

One question about the new supply system, will it have a feature that i've read AoD has? More exactly the feature where a level 1 airbase or naval base can't be used as a base for bigger airplanes or ships and their range is severely altered, are you going to introduce it? Because i think it would be a nice idea.

For instance:
Air Bases
  • Level 1 -> Can only serve as a base for interceptors/MR Fighters or CAS units and can only be a base for one wing at a time. Aircraft based in these bases can only use their 30% of range. (Or their range is reduced in a 70% if you prefer to see it that way)
  • Level 2 -> Same planes as level 1 but it can hold up to two wings and the range is increased a 5%, therefore their effective range would be 35%
  • Level 3 -> These bases could hold one tactical bomber/Naval Bomber (because they would occupy two slots of small airplanes) and one intercptor/MR/CAS or three int./MR/CAS wings. Their effective range would be 40%
  • Level 4 -> Two Tac/Nav or 4 of the others. Effective range 45%
  • Level 5 -> Three Tac/Nav, 5 of the small airplanes or One strat/transport and one tac or one strat and two small ones. Effective range 50%
  • Level 6 -> Two Strat/Trp., 4 Tac/Nav, 6 Int/MR/CAS (Or one strat and three Int/MR/CAS). Eff. Range 55%
  • Level 7 -> Three Strat/Trp., 5Tac/Nav, 7 Int/MR/CAS. Eff range 60%
  • Level 8 -> Four Strat/Trp., 6Tac/Nav, 8 Int/MR/CAS. Eff Range 75% (in order to represent that the fueling instalations have been improved)
  • Level 9 -> Five Strat/Trp., 7tac/nav, 9 Int/MR/CAS. Eff Range 85%
  • Level 10 -> Six Strat/Trp., 8 Tac/nav, 10 Int/MR/CAS. Eff Range 100%

Obviously i think that Int/MR/CAS should occupy one slot, Tac and naval should occupy two and the bigger ones, strat and transport planes should occupy three slots, however due to their speciality they could be based in a level 5 base to represent the minimum facilities needed to host those planes effectively.

With naval bases would be something similar.
 

ewphoenix123

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I don't know yet, there are a bunch of interesting concepts thrown around, in this and other forums.
I expect we will start to decide/work on a final concept after we reach 1.03 beta stage and have the time to work it out in detail.

The airfieldsize is not part of a logisticsystem imo but an independent feature. I think your idea is interseting, although I'm already getting a heading thinking about how this will affect the ai. Please make an independent thread for it in the suggestion forum or it will be lost.
 

unmerged(82211)

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South America has been adressed, it won't make it into 1.03 as far as I can tell for now, but it is in the pipeline.

http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=52340&d=1334489641

Wow!!!!!!! This makes me really happy, but...

Goiania is misplaced. Put it in "Goias" territory and rename Goiania as Uberlândia and "Mato Grosso" shall be renamed to Cáceres.
Also, I hope that you split Porto Alegre territory in two. If you split it vertically (like Uruguay already is) good names would be "Alegrete" (west) and Porto Alegre (east). If you split it horizontally, good names would be: Porto Alegre (north) and Rio Grande (south = the port have to be located in this one).
Believe me, this splitting is more important than the creations of "Teofilo Otoni" and "Porangatu" new territories...

Cheers!!!!!!
 
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