Yes, Italy is thin, have you see that Amalfi does not exist in the image? sadlyIs it just me or is Italy looking too... "thin" compared to the Scotland section? Probably just perspective, still though, I LOVE the font! But I wish forests were more detailed. They look a bit too blurry in my opinion (though, again, it may just be because we're seeing a screenshot and not the actual game; we'll have to wait I think)
This clearly need houses around churches and castles, always have a village around, cities like London have a huge wall, but in the screenshot is only a village. In this sytem, Constantinople will be a Castle with a wall but without a city around, You know Constantinople is a City, but for the mechanics of the game, the feudal cannot have a city in your demesne.The holdings have a practical rather than realistic graphic which make them look rather lifeless compared to Imperator: Rome's cities whose size is based on pop numbers. Here we see alone towers, churches and a few houses, sometimes with and without walls with huge distances between each others, basically like most of the world is empty wasteland. Here you can see it quite clearly:
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I remember they have said the holding looks will change as you develop them. But Imperator: Rome cities look alot more alive since they don't look all the same since their size is actually based on population and there are several looks depending on culture. CK3 map look like it is made out of toys placed very sparsely around the world, completely lacking life or character from what I can see.
The map basically look like a wasteland without any human population other than perhaps a in a number of outpost, no fields or any other human activity seems to be visible.
Bottom-right corner. UNDER DEVELOPMENT written in all caps.Not happy to say this, but the screenshots are not very encouraging in terms of an appealing map.
However it is not wrong to say what you think about what you can see right now, sure the map may look very different in the release version but that don't mean you should not say what you think about the map you can see todayBottom-right corner. UNDER DEVELOPMENT written in all caps.
Appreciate the disclaimer but I know how to read.Bottom-right corner. UNDER DEVELOPMENT written in all caps.
Not happy to say this, but the screenshots are not very encouraging in terms of an appealing map.
- All holdings look exactly the same, there should be at least some minimal architectural differences depending on culture. Will they change according to development/size?
- Assuming that those watchtowers are castles, I hope they will change/evolve as you develop them, as of now it looks rather sad.
- In terms of graphic appeal, it looks a bit like Civ5 but poorer (already 10 years old).
- Judging from the screenshots, it doesn't seem that there will be many terrain types (no tundra in Scotland, all green fields in the highlands?). Also by the period, Europe looks quite deforested already.
I really hope this is improved by the time of release. Although this is coming to confirm my fears that by focusing way too much on the RPG aspect, the strategic map will only be an accessory.
Honestly I think that the "settlement" models probably are a placeholder. What I mean is, that they represent a "village" and "motte and bailey", to paraphrase Medieval 2 Total War, the smallest (or one of the smaller) models you can have. Otherwise, it wouldn't make sense to have sprawling cities like Costantinople or Baghdad being represented with some houses or a wooden palisade. (heck, Constantinople had even two solid rock wall lines!) Especially considering that Constantinople will have Hagia Sophia as a Wonder, it would be ironical to have a wonder of the world with some houses or a tiny fort around it.The holdings have a practical rather than realistic graphic which make them look rather lifeless compared to Imperator: Rome's cities whose size is based on pop numbers. Here we see alone towers, churches and a few houses, sometimes with and without walls with huge distances between each others, basically like most of the world is empty wasteland. Here you can see it quite clearly:
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