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Fredward

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If you know a lot more provinces than the country you're trying to trade with, it will be more likely to succeed. Also, colonial nations such as Portugal are notoriously hard to trade maps with, even if you have many more than them.

And yes.
 

unmerged(1047)

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Revolter natiopns get the same maps their parent country had at time of independence.

Also, you can "capture" complete maps by a successful siege of the nation's capital province in war. (As in, gaining control of that province.) Although I heard that there was some tweeks to this in the most recent patches, especially regarding non-European nations. (It's not generally a tactic I use anyway, because I usually am playing countries with plenty of explorers/conquistadors to satisfy my colonization dreams.)
 
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Sheridan said:
Also, you can "capture" complete maps by a successful siege of the nation's capital province in war. (As in, gaining control of that province.) Although I heard that there was some tweeks to this in the most recent patches, especially regarding non-European nations. (It's not generally a tactic I use anyway, because I usually am playing countries with plenty of explorers/conquistadors to satisfy my colonization dreams.)
It doesn't work anymore for pagan countries - only. For all other countries, whether european or non-european, you still get their full maps (including unsettled provinces) by seizing their capital.

Portugal is a prime target for that kind of behaviour, early in the game. ;)
 

ProfCC

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I have found also that "very good" relations = 200. I can't think of any time that I've had someone trade maps with me unless it was 197-200. And I'm talking about times when I've known like 150 provinces and they knew 10. The advantage was all for them, but they still would not trade till I got the relations WAY UP THERE.
 
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carlec said:
I have found also that "very good" relations = 200. I can't think of any time that I've had someone trade maps with me unless it was 197-200. And I'm talking about times when I've known like 150 provinces and they knew 10. The advantage was all for them, but they still would not trade till I got the relations WAY UP THERE.

Hi Carlec!

Good to see you survived all those hurricanes. :eek:

In earlier realeses you needed 190+. But on the latest patches this is no longer true IIRC. On the other hand: on earlier realeses it was almost a 100% certainty they would swap maps as long as you knew more than them, but now it is not. On the other hand a second time: nowadays you do not need to know more than they do.

So the map switching system has gone through a huge change.
 

unmerged(3931)

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Also, it seems when playing some nations, at least pagans, the AI doesn't trade with you unless you border them. I like playing Xhosa and I need to trade maps with Portugal to get anywhere in the game. I only know a few provinces they don't and I have to get relations in the 190+ range anyway for military access. Until Portugal shares a border with me they don't trade. Anyone else noticed this kind of behavior?
 

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KölscheJung said:
Having really good relations with a country is obviously pretty important in trading maps

Also, having a surplus of diplomats, because I have found that if you keep asking eventually you will probably be successfull, all other factors being the same.

Also, if you are playing one of the non-european nations near the Indian subcontinent or South-East Asia, especially in later stages of the game, watch for a colony to revolt away and become a one or two province country. Bengal from England is a good example. Make haste to make war to sack the capital or annex, because that new country will have all the map knowedge of its former European colonizer/oppressor.

Ron
 

ProfCC

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Daniel A said:
Hi Carlec!

Good to see you survived all those hurricanes. :eek:

Thanks Daniel--3 out of 4 slammed right into us. :( Charley hit the hardest, did the most damage. Frances took the longest (48 hours of hurricane and sadly no power, so no EU2 or HoI). Jeanne was a mix, long but powerful. Thankfully Charley took out all the old dead trees and such.

If you want to check out the damage, check it out here: http://homepage.mac.com/creasman/PhotoAlbum10.html

Back to the thread---I should have said I was playing, had experience, only with 1.07. When I finish this game of HoI that I'm playing, I plan on trying to get the 1.08 patch again for the Mac (there's been issues and they STILL don't have the 1.08c patch). I plan on trying AGCEEP too.

Anyway, sorry mods :eek:o BACK FURTHER ON THREAD--teehee--I just know that playing 1.07 took very, very high relations with little regard to the number of provinces known.
 

unmerged(5205)

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bman1234 said:
Also, having a surplus of diplomats, because I have found that if you keep asking eventually you will probably be successfull, all other factors being the same.

Also, if you are playing one of the non-european nations near the Indian subcontinent or South-East Asia, especially in later stages of the game, watch for a colony to revolt away and become a one or two province country. Bengal from England is a good example. Make haste to make war to sack the capital or annex, because that new country will have all the map knowedge of its former European colonizer/oppressor.

Ron

That's actually a really good idea. It's probably alot easier than sacking London and you get the same maps.