The predominant strategy of making a rich empire is to spam post offices and custom houses whilst owning a few CoT's. I've read somewhere else that there is an approach that involves spamming conscription centers and manufactories. Supposedly, the influence on demand by these buildings will make trade income for metals exceedingly high. Since the way how supply and demand works in this game is rather obscure, is there any merit to this strategy?
I'd imagine that the global supply for a resource is proportional to the sum of all relevant buildings in the world (i.e. market places etc for tobacco), but the tooltips for trade in this game are so bad.
I'd imagine that the global supply for a resource is proportional to the sum of all relevant buildings in the world (i.e. market places etc for tobacco), but the tooltips for trade in this game are so bad.