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MarkDey

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I've been able to get a general idea from reading the forum and the FAQs that it's best to build manufactories in a bunch so the cost only increases by 50 ducats for each one.

However, this is not always the case. I have seen the cost (at zero inflation) suddenly jump up by much more than 50 ducats. As an example, open the 1.08b Age of Exploration scenario as Austria. Use the Montezuma cheat to get sufficient cash, and then begin to build Fine Arts Academies in all provinces. No, I'm not saying this is a good idea in a real game.

The first FAA costs 800, the second 850, and the third 900. The fourth costs 1050. The fifth costs 1100. I am unclear on what the break point is for such a significant cost increase.

This post is an attempt to determine what affects the cost of a manufactory and how the cost is affected. Does the year? Does the number of already existing manufactories in the world? How about the number of already existing manufactories in your nation? What does the "Number that can be built at a lower cost" line mean, if anything?

If anyone can point me to previously done research, I would appreciate it.

-Mark
 

unmerged(9404)

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The rule of thumb:
[Base cost] + [# of built same type manu] * 150 + [# of same type manu under construction] * 50 + [# of other type manu, built and under construction] * 50

Then there are some other factors that have an influence, ADM is one, the year might be one.

Not that much is researched into it.

Edit and inflation of course ;)
 

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Ironfoundersson said:
The rule of thumb:
[Base cost] + [# of built same type manu] * 150 + [# of same type manu under construction] * 50 + [# of other type manu, built and under construction] * 50

Then there are some other factors that have an influence, ADM is one, the year might be one.

Not that much is researched into it.

Edit and inflation of course ;)

Isnt it after 1700 that the cost increase for extra manufactories drop dramatically?!
 
Jun 28, 2005
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See the little sentence under the tooltip of each manu ? "Number of cheap/free/whateverprecisely..." ? Depends on year AFAIK?

Mark Dey said:
I've been able to get a general idea from reading the forum and the FAQs that it's best to build manufactories in a bunch so the cost only increases by 50 ducats for each one.
Wrong maths.

Well, sort of, at least.

If you suddenly have the money to build several manu's, or that you'll have 'fore the first is finished, go on. But otherwise, don't wait, 'cause each month that you delay the construction of a manu is costing you approximately 6d (5d tech invest + 1d of income, or 0.5d) (without even considering the other advantages of offer/demand, growth rate, RR decrease, TE/PE increase, troop support limit, etc).

So, don't delay unless you're sure to get enough money real soon.
 

MarkDey

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Hmm. Good point. I suppose if one was minting, they could build one, and then build one or two more while the first is still being built in order to still get the benefits of that manu early.

-Mark
 
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Mark Dey said:
Hmm. Good point. I suppose if one was minting, they could build one, and then build one or two more while the first is still being built in order to still get the benefits of that manu early.

-Mark
Yes, as long as the income of two years is sufficient to build at least one manu.

Usually, I build them as soon as I can, I only keep a reserve of a few hundreds ducats (just in case an evil random event fires that would otherwise make me take a loan - bad idea, loans...).