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TheDarkside

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I got the retail version of v2! Yay!

So I am playing as Two Sicilies which has State controlled economy so I wanted to stockpile some essential goods: iron, timber and machine parts.

So I select those items in the trade window, uncheck automate, then leave buy/sell on buy and enter an amount in the slider then hit confirm. I repeat for all 3 items

I unpause the game.

Ok good I am getting some stock - but looking at the tooltips in the "stockpile" section I am getting confused and worried.

The numbers seem to be totally off and it is not correctly reporting buying or selling!

For example, one day I have 9.23 machine parts, next day I have 9.56 and the tooltip says yesterday I spent 191.60$ to buy 5.97 units. Huh? Luckily it doesnt seem to actually take so much from my treasury, it seems to be just a tooltip bug

Whats worse is sometimes it says yesterday I gained x amount Selling some units, meanwhile the item is set to stockpile (on buy) :confused:

Actually, yeah it looks like the AI is actually selling some of these goods - I dont want that! what's going on??
 

TheDarkside

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I do actually, good point.

However, for Iron and Machine Parts the UI says "Need 0.0 for pops" yet I am watching as my machine parts stock goes up and down buying and selling. Surely none of my pops are stealthily buying up my machine parts? I mean they can't be THAT hungry.... And artisans dont build their own factories
 

Darkrenown

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Artisans could certainly be using your iron, but probably not MPs. If you have any capis or factories though they could be buying MPs from your stockpile for projects/mainitence.
 

TheDarkside

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I offer two screen shots to demonstrate what I have experienced:

They are taken one day apart
 

Attachments

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  • day2.PNG
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thesodality

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I had the exact same problem in the demo with cotton.
 

tuore

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In my Two Sicilies game, it actually took almost a month before they started buying anything, although I had plenty of money.