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Underhand

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If that is true, then you can have an infinitely long war in which you gain loot by the following conditions being met:

1. Your enemy has no troops at all when the war starts (easily achieved, just truce-break before they have a chance to even start building any).

2. You have placed sufficient forces to cover, but not besiege, all of their provinces.

Provided these two conditions are met, the warscore will never change from 0%, and you will gain loot from all provinces. The question is, is what Fodoron said true?

Edit: This of course would not work if the enemy has any unfortified provinces with a thousand or more population.
 

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Underhand said:
The question is, is what Fodoron said true?

I just said that a change in warscore would be an easy way to start the WE clock, but that doesn't mean that's the way Johan chose. There's probably ten different ways to recognize an active war (for example troops inside enemy territory, or a combination of several).

What I do bet is that once the war is recognized as active, it won't go to inactive just because you and the other part stop attacking each other.
 

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Daniel A said:
Good idea. One of us ought to test this instead of posting here :)

Hey don't point at me. I just play EU2 and register results from other people's tests. I am not a tester. DSYoungEsq is one of the "official" testers around. And ws2_32 is the one that invades countries for eons. Probably he knows already more about WE that I could learn in a lifetime.
 

DSYoungEsq

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Fodoron said:
Hey don't point at me. I just play EU2 and register results from other people's tests. I am not a tester. DSYoungEsq is one of the "official" testers around. And ws2_32 is the one that invades countries for eons. Probably he knows already more about WE that I could learn in a lifetime.
Oh, Fodoron, we'd love to initiate you into the testing corps. ;)

Load, test, save, look, edit, load again, test again, save again, look again, load 3, etc. :D
 

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DSYoungEsq said:
Oh, Fodoron, we'd love to initiate you into the testing corps. ;)

No way, I rather get dragged by wild horses. I did some testing for some events I made for AGCEEP. About 1000 years of gameplay total and it felt like needles into my eye balls.

I will keep playing and putting your discoveries to good use :D
 

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Fodoron said:
And ws2_32 is the one that invades countries for eons. Probably he knows already more about WE that I could learn in a lifetime.


Well, I'm not exactly sure how the WE works. I know that if I don't build any troops during a war the WE stays at zero for a long time. I build a few troops and I have a 1% WE. Time seems to factor into WE after a long time. I don't know if controlling provinces makes a difference. Maybe, WE is only affected by a change in warscore. So, once there are no battles, WE goes up only slowly as each province falls to my control.

Oh, and I tried the early years of Portugal again this past week. I found out something new; Algarve is now a revolter nation province. It doesn't defect to Castile anymore. A message box says "Alleppo declares war on Portugal" but the country seems to be named Coimbra or something. Oporto would form it's own nation as well. So either Oporto or Algarve would have to be lost to Castile in the first war. And, I think Castile goes for Oporto as a first priority. So I would have to give up Oporto; and lose the first war.
 

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The "perpetual war" method of keeping Spain under control is ingenius, but too much of an exploit for my taste. If I want to play a warmonger, I'll take the Ottomans or Muscovy. If I decide to take Portugal in the future, it will be because I want to colonize almost exclusively. BTW, remember that you get a built-in bonus for diplomacy with England, and they're usually more than a match for Spain if they try to push you around.