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SonofWinter

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I'm seeing my MP lost day after day. About a 1,000 per day, easily. Do Strategic bombers kill MP or is the army I have in France for the last 2 months taking the casualties? Also, my fighters are taking some casualties but I'm down 100k and this seems way out of whack.

Any advice on what could be causing these absurd casualties, would be fantastic.
 
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walt526

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Other than the obvious (training new divisions, constant combat, etc), are you trying to reinforce an overseas position or set a garrison order that includes soldiers being sent via convoy across unescorted sea zones? What about occupation garrisons? That can be an invisible drain on manpower as well.
 

SonofWinter

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Other than the obvious (training new divisions, constant combat, etc), are you trying to reinforce an overseas position or set a garrison order that includes soldiers being sent via convoy across unescorted sea zones? What about occupation garrisons? That can be an invisible drain on manpower as well.
I did set a Naval Invasion but I did not hit the execute button. So I don't think there should be any MP loss from that, right?

I'm not in combat, France and Netherlands and Belgium and Poland are done.

My total casualties are 45k and I'm losing something like 1k per day. This is some imaginary MP loss without any explanation. I mean if the bombers are bombing my troops, that should be under a casualties thing right?

Or do Strategic bombers kill MP?
 

walt526

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If you open up the Occupation tab (click on your flag in the upper left corner, then click "Occupation" in the middle of the window), then it will show how many of your garrision divisions you have assigned to each country, as well as the levels of resistance/compliance. You can also set the default garrison template as well as occupation policy.

If you've conquered all of continental Europe and you annexed everything, then you could be experiencing high casualties from your garrisons (although 1k/day seems rather high). I believe that garrisons will also increase in size as resistance increases.
 

SonofWinter

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If you open up the Occupation tab (click on your flag in the upper left corner, then click "Occupation" in the middle of the window), then it will show how many of your garrision divisions you have assigned to each country, as well as the levels of resistance/compliance. You can also set the default garrison template as well as occupation policy.

If you've conquered all of continental Europe and you annexed everything, then you could be experiencing high casualties from your garrisons (although 1k/day seems rather high). I believe that garrisons will also increase in size as resistance increases.
I only have 5 units of garrisons, so not a whole lot of garrisoning, 4 cav+MP.

Do I lose troops if there are no garrisons in occupied territories?
 

FLUX2226

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I only have 5 units of garrisons, so not a whole lot of garrisoning, 4 cav+MP.

Do I lose troops if there are no garrisons in occupied territories?
What order are these 5 garrison units on? The free patch of LaR changed occupation, there's no garrison order for resistance anymore (and divisions in a territory no longer contribute towards suppression, no matter what you do with them). Manpower and equipment to suppress resistance now get deployed automatically and invisibly as off-map divisions, and you will lose soldiers and equipment each day in occupied provinces with high resistance (both during war and peace, especially after the war ends you will control a lot of fresh territory and it takes a while until the resistance goes down).

As walt said, you can check your losses to resistance within the last 1-12 months in the occupation tab. You can choose to not garrison the territory, but in that case resistance will go through the roof and you'll gain nothing from these territories - so don't do that. Best to accept the losses for now and keep "civilian oversight" as your occupation law (or "local autonomy" if you're a democracy). At some point the resistance will become manageable and the previous manpower investment will pay off.

This is just a very basic explanation of the new occupation, best to look up some resistance guides on YouTube or this forum.
 
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SonofWinter

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What order are these 5 garrison units on? The free patch of LaR changed occupation, there's no garrison order for resistance anymore (and divisions in a territory no longer contribute towards suppression, no matter what you do with them). Manpower and equipment to suppress resistance now get deployed automatically and invisibly as off-map divisions, and you will lose soldiers and equipment each day in occupied provinces with high resistance (both during war and peace, especially after the war ends you will control a lot of fresh territory and it takes a while until the resistance goes down)....
Thank you, I just got the game 2 weeks ago, so I wasn't sure why I'm bleeding so much MP per day.

So the garrisons are bleeding MP from me every day?

Also, is Civilian Government best?

Finally, someone suggested 20 Cav+MP as the occupation template, would this be correct?
 

brainiac1530

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Civilian Oversight is a safe bet as a default occupation law, but there are some exceptions. As Germany, you can use Harsh Quotas in the lowlands, Denmark, and Norway if you plan on using the Reichskommissariats. The main benefit of civilian oversight is that it builds compliance faster than any other law, leading to more factories and/or resources in the long run, and eventually reduced resistance. (The secondary benefit of civilian oversight is that it also significantly reduces the required garrisons, thus ultimately rendering most occupation laws redundant.) The Reichskommissariats decisions can bypass the need for compliance entirely, and Harsh Quotas gets you more factories and reduced resistance in the short term. Generally speaking, the choice of occupation laws is much simpler than it appears. There are two extreme strategies to choose between, either Civilian Oversight for the long-term benefits, or Harsh Quotas for short-term ones. It behooves you to use one or the other as the strategic situation dictates. Wherever you had collaboration, use Civilian Oversight there. It also follows that, wherever compliance is good, collaboration operations are also good.

20 Cav+MP does get you the greatest benefit out of your MP company, but there are diminishing returns there. I've made the change from a 10 Cav+MP template to 20 before, and the benefit is not amazing. In the unmodified game, where this change costs you 50 XP, it's often not going to be worth it. Definitely push it up to be bigger than 4 Cav+MP, though; the benefits of going to a bigger template are fairly strong initially.
 
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walt526

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I just alter my base 20w CAV to not have ART and ENG but have MP. You can save a little support equipment by maxing out the CAV in a single "division," but honestly the Army XP are more precious midgame than the support equipment, since you capture so many stockpiles as you conquer the countries.
 
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aletoledo

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Thank you, I just got the game 2 weeks ago, so I wasn't sure why I'm bleeding so much MP per day.

So the garrisons are bleeding MP from me every day?

Also, is Civilian Government best?

Finally, someone suggested 20 Cav+MP as the occupation template, would this be correct?
Changing your garrison template doesn't affect your manpower like you might be thinking. Whether you have a single cav in your template or you fill up all 25 battalions, the manpower requirement is going to be the same. It's all based on what the resistance level is for all your conquered territory. So if you require 10 cav battalions, you can fulfill this with either 10 single battalion divisions or 40% of one huge 25 battalion division. Either way it's going to be the same amount of manpower allocated.

The reason people suggest using larger divisions is because whenever you add a support company (in this case MP), the effect spreads to all battalions and is therefore a cost effective deployment. You don't always need an MP to suppress resistance, in which case you get no benefit from having a larger template. Many times I will leave my template as a single cav battalion, because I don't want to waste time researching the MP.

I like playing england a lot and boasting resistance is one of the best ways to fight germany. Getting resistance above 50% doubles the damage that partisans do to garrisons and can easily cause hundreds of deaths every day. Not to mention as the resistance level rises, then the garrison requirement goes up along with it. This might not sound like a lot, but it adds up over time.
 

brainiac1530

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It could actually change his manpower situation. If he's using that 4 Cav+MP template, it's possible he doesn't have enough support equipment for all those MP companies, causing him to get bonus resistance from "lacking garrisons." And again, going above 50% resistance significantly increases garrison losses.
 
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aletoledo

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It could actually change his manpower situation. If he's using that 4 Cav+MP template, it's possible he doesn't have enough support equipment for all those MP companies, causing him to get bonus resistance from "lacking garrisons." And again, going above 50% resistance significantly increases garrison losses.
yes, the MP company helps reduce the manpower (by increasing the suppression per battalion), but not directly the number of cav battalions. The only thing putting more cav battalions does is spread out the effect of the MP company. Also considering that the MP company uses manpower as well, spreading it out reduces it's manpower drain as well. My point being that (absent a MP company) the number of cav battalions don't have an optimal number per division. Having a one cav battalion division is just as good a template as a 25 cav battalion division.

If the goal is to reduce manpower usage, then he should switch to armor (armored cars and/or tanks). This uses the least amount of manpower, except the IC cost goes up. It becomes a tradeoff as to whether he needs the manpower or the armor. This could be a good use for old tanks, to be put into garrison duty.

So his ideal garrison to save manpower would be an MP + old armor. No cav battalions at all.