So in the Blorg streams I've noticed that manpower doesn't seem to be taken into consideration at all in the game at present. While it could be argued that a space empire would have multiple planets of billions of people and therefor manpower costs of dozens to hundreds of people per ship are irrelevant, I would hope to see manpower added at some point in the future. I find that in most 4x games you only worry about population growth for the first half dozen planets or so. After that it becomes a pointless piece of information. Since there are traits for increased and lowered reproductive rates, I would find it interesting to see a situation where a slow to reproduce empire is slowly running out people willing to fight during a protracted war with one or several different enemies.
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