Mamash: Conquest and World Domination for make better Great Nation of KazAARkhstan
With the end of my first AAR and with still some 40 days until the release of Victoria 2, I have decided to make my second AAR. This time, the community had to decide between the Kazakh Khanate, and the tribes of Mutapa and Chimu, and the chosen one was:
But the other 2 unlucky nations have also received bonuses to help them survive, and maybe even prosper in this game...
Plot Summary
In 1821, Besarab Basarab, King of Romania, established the Greater Romanian Empire. This greatly shifted the balance of powers and brought the world into great turmoil. Therefore, mysterious forces abducted Besarab, Louis XXVI of France, and Mamash, a mysterious Kazakh man, to help in restoring balance to the world. Each was assigned to guide a new country to stop their former one. Besarab was sent to guide Chimu, Louis to guide Mutapa, and Mamash was sent back to Kazakhstan. He became the advisor of the Khagan, Koirijaq, and started to gain lands for Kazakhstan. These lands included the sea resorts in the Nogai Horde, the mountain resorts in the Chagatai Khanate, the brothels in the Khanate of Khiva, and Kulunda, a perfect place for a trouser belt factory. Mamash also established contact with Louis, who managed to defeat Swahili, and they formed an alliance between the Kazakhs and Mutapa. While Kazakhstan conquered the Timurid Commercial Center in Samarkand, a Kashmir factory from Kashmir and a Persian Cat breeding ground from Persia, Wallachia, led by the Basarabs, continued its rise, bringing Hungary to its heels...
Table of Contents
The Great Reboot, and the choice of the Chosen Nation.
The establishment of Kazakhstan as the dominant Central Asian power.
Chapter 1 - Tourism is best in world. --> The acquisition of important territories for Kazakh economy.
Chapter 2 - Commerce is best in world. --> The Exile of the "Great Uzbek Empire" and further improvement of the economy.
The First Reunion
With the end of my first AAR and with still some 40 days until the release of Victoria 2, I have decided to make my second AAR. This time, the community had to decide between the Kazakh Khanate, and the tribes of Mutapa and Chimu, and the chosen one was:
But the other 2 unlucky nations have also received bonuses to help them survive, and maybe even prosper in this game...
Plot Summary
In 1821, Besarab Basarab, King of Romania, established the Greater Romanian Empire. This greatly shifted the balance of powers and brought the world into great turmoil. Therefore, mysterious forces abducted Besarab, Louis XXVI of France, and Mamash, a mysterious Kazakh man, to help in restoring balance to the world. Each was assigned to guide a new country to stop their former one. Besarab was sent to guide Chimu, Louis to guide Mutapa, and Mamash was sent back to Kazakhstan. He became the advisor of the Khagan, Koirijaq, and started to gain lands for Kazakhstan. These lands included the sea resorts in the Nogai Horde, the mountain resorts in the Chagatai Khanate, the brothels in the Khanate of Khiva, and Kulunda, a perfect place for a trouser belt factory. Mamash also established contact with Louis, who managed to defeat Swahili, and they formed an alliance between the Kazakhs and Mutapa. While Kazakhstan conquered the Timurid Commercial Center in Samarkand, a Kashmir factory from Kashmir and a Persian Cat breeding ground from Persia, Wallachia, led by the Basarabs, continued its rise, bringing Hungary to its heels...
Table of Contents
The Great Reboot, and the choice of the Chosen Nation.
The establishment of Kazakhstan as the dominant Central Asian power.
Chapter 1 - Tourism is best in world. --> The acquisition of important territories for Kazakh economy.
Chapter 2 - Commerce is best in world. --> The Exile of the "Great Uzbek Empire" and further improvement of the economy.
The First Reunion
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