As of now any fleet can just jump/move in any system they don't know anything about without a problem. What I'd like to propose is malus to movement speed in systems which are not surveyed yet, like -80% sublight move speed (except science ships which would only get -20%) and much longer (10x) FTL travel time to such system - need to be careful not to run into some moon or asteroid. The latter could be alleviated if fleet has system in scanner range.
Effects:
- slower exploration game a bit
- need to take science vessel along your invasion fleet to make moves inside enemy territory more feasible, or use scouting fleets
- easier to catch invading fleets with defending fleet (the first time they arrive into system at the least)
- trading star charts has much more meaning
Thoughts?
Effects:
- slower exploration game a bit
- need to take science vessel along your invasion fleet to make moves inside enemy territory more feasible, or use scouting fleets
- easier to catch invading fleets with defending fleet (the first time they arrive into system at the least)
- trading star charts has much more meaning
Thoughts?
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