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unmerged(18885)

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Aug 15, 2003
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Im making some new events for Germany and revising some of the old ones but I cant get any of the changes to take effect. I know its some really simple thing im going wrong but I cant figure it out. What do I do if I change an event? Is there another file that I have to edit other than the event file? Ive restarted the game and done the event but it still doesnt work.

Any help is appreciated.

Thanks
 

aprof

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swampthing said:
Im making some new events for Germany and revising some of the old ones but I cant get any of the changes to take effect. I know its some really simple thing im going wrong but I cant figure it out. What do I do if I change an event? Is there another file that I have to edit other than the event file? Ive restarted the game and done the event but it still doesnt work.

Any help is appreciated.

Thanks

If you've simply edited the game's files it should work without anything else.

If you've added a new file, you need to add a line in the config/events.txt file that tells the game to read that file.

It would be: event = "db\events\[newfilename].txt" You will need the quote marks and the '.txt' to not have a CTD at game start.
 

unmerged(18885)

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ok...

I want to unify Germany again late in the game. All hope of them unifying on their own is gone. So I load as France and DoW Prussia. I save then load the save file and edit it so that Prussia now controls Paris. I put in event 4632 PRU and I get the three hurrays event.

Now because I put in the event, the AI doesnt recognize that event 4632 has fired and thus Germany wont unify. So I decide to edit the event of the German minors so that they will join with germany without out the event 4632 condition. I edit the file, save it, reload up as France, go through the whole thing then put in event 3908 HAN but it still says event 4632 hasnt happened.

Whats going on? I think im just going to make a new event that only I can trigger that will unify Germany. I hope I dont have the same problem with the new event.
 

Stonewall

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If you want the ai to unify Germany regularly, do the following. Its a simple change and requires one additional event in the event file. I've done it and it works like a charm.

Go into the Prussia event file and find the "Conservative Empire" event. Its id #4616. The event should look like this. I have highlighted the required changes in "red"

Code:
#########################################################################
#  The Conservative Empire
#########################################################################
event = {
	id = 4616 
	random = no
	country = PRU

	trigger = { [COLOR=DarkOrange]OR = {[/COLOR]
		OR = {
		constitution = { country = ANH type = monarchy }
		constitution = { country = ANH type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = BAD type = monarchy }
		constitution = { country = BAD type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = BAY type = monarchy }
		constitution = { country = BAY type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = BRA type = monarchy }
		constitution = { country = BRA type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = BRE type = monarchy }
		constitution = { country = BRE type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = COB type = monarchy }
		constitution = { country = COB type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = FRM type = monarchy }
		constitution = { country = FRM type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = HAM type = monarchy }
		constitution = { country = HAM type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = HAN type = monarchy }
		constitution = { country = HAN type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = HED type = monarchy }
		constitution = { country = HED type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = HEK type = monarchy }
		constitution = { country = HEK type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = HLS type = monarchy }
		constitution = { country = HLS type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = LIP type = monarchy }
		constitution = { country = LIP type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = LUB type = monarchy }
		constitution = { country = LUB type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = MEC type = monarchy }
		constitution = { country = MEC type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = MEI type = monarchy }
		constitution = { country = MEI type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = NAS type = monarchy }
		constitution = { country = NAS type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = NGF type = monarchy }
		constitution = { country = NGF type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = SGF type = monarchy }
		constitution = { country = SGF type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = OLD type = monarchy }
		constitution = { country = OLD type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = PRU type = monarchy }
		constitution = { country = PRU type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = SAX type = monarchy }
		constitution = { country = SAX type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = WEI type = monarchy }
		constitution = { country = WEI type = constitutional_monarchy }
		}
		OR = {
		constitution = { country = WUR type = monarchy }
		constitution = { country = WUR type = constitutional_monarchy }
		}[COLOR=DarkOrange] }[/COLOR]
	}

	name = "EVT_3305_NAME"
	desc = "EVT_3305_DESC"
	style = 0

	date = { day = 20 month = april year = 1851 }

	action_a = {
		name = "ACCEPT" # Accept
		command = { type = constitution which = monarchy }
		command = { type = executive_designation which = laws_by_decree }
		command = { type = party_system which = multi_party }
		command = { type = national_value which = order }
		command = { type = badboy value = -30 }
		command = { type = country which = GER }
	}
}

Thats it. Just add the OR command in the trigger mechanism and you can guarantee that the Conservative Empire event will fire if any of the countries listed above is a form of monarchy. You can change the year to whatever you see fit as an appropriate time to unite Germany. Just make sure its before 1852. 1852 is when the events surrendering the german minors expires, so make it 1850, or for a real challenge, make it 1836 like I do. In the alternative, just delete the trigger conditions altogether. Works just as easily as adding the OR in the trigger conditions.
 
Last edited:

unmerged(18885)

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Ok there is something wrong. Stonewall I tried to edit the file but the game is still using the old one.

I just tried to edit another file, the Tsar of all Slavs event becuase I screwed up and made the client states so I dont control Beograd or Bucaresti anymore. I wanted to get rid of that condition so I close the game, edit the file, save and reload. I put in event 2505 and it tells me that Province Beograd is not controlled by Russia.

Does anyone else have these sorts of problems with their game? I am beginning to think that my copy has some serious problems and that I should call Strategy First about sending me a new one. Please help :eek:o