I noticed that bishops almost never build anything unless you build several money buildings for them. To change this, I first tried increasing the ai build priority for church money buildings, but I got no results from that. It turns out, though, that bishops really like to buy indulgences. In fact, they will almost always do so when the listed conditions are met.
Since the most basic money building for a church cost 100, and their base income is 8.8 with church taxes level 1, and the indulgence costs them a year's income and last for a year, they will never have enough gold to build the money building (they seem to need significantly more than 100 gold before they are willing to build it, even with a high priority). The entire issue can be solved rather simply by changing the above to:
This is located under buy_indulgence_for_sins in decisions\realm_decisions.txt.
Code:
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = {
scaled_wealth = 10.0
}
}
}
Since the most basic money building for a church cost 100, and their base income is 8.8 with church taxes level 1, and the indulgence costs them a year's income and last for a year, they will never have enough gold to build the money building (they seem to need significantly more than 100 gold before they are willing to build it, even with a high priority). The entire issue can be solved rather simply by changing the above to:
Code:
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = {
scaled_wealth = 30.0
}
}
}
This is located under buy_indulgence_for_sins in decisions\realm_decisions.txt.